.. index:: single: defaultLightList single: 0x4445464c _default - defaultLightList (0x4445464c) ======================================================================================================================================= :classification: :plugin: :id: 0x4445464c :link: visit Autodesk 2016 official reference `a link`_. .. _a link: http://help.autodesk.com/cloudhelp/2016/ENU/Maya-Tech-Docs/Nodes/defaultLightList.html Attributes(36) -------------------------------------- .. raw:: html
Long name (short name) Type Value(Default) Min/Max Flags
extern visible nodes
frozen (fzn)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
lightDataArray (lda)
lightData () / ['connectable', 'in', 'array']
preShadowIntensity (psi)
float () / ['connectable', 'in']
lightAmbient (la)
bool () 0/1 ['connectable', 'in']
lightDiffuse (ldf)
bool () 0/1 ['connectable', 'in']
lightBlindData (lbd)
addr () / ['connectable', 'in']
lightSpecular (ls)
bool () 0/1 ['connectable', 'in']
lightIntensity (li)
float3 () / ['connectable', 'in']
lightIntensityB (lib)
float () / ['connectable', 'in']
lightIntensityR (lir)
float () / ['connectable', 'in']
lightIntensityG (lig)
float () / ['connectable', 'in']
lightDirection (ld)
float3 () / ['connectable', 'in']
lightDirectionZ (ldz)
float () / ['connectable', 'in']
lightDirectionX (ldx)
float () / ['connectable', 'in']
lightDirectionY (ldy)
float () / ['connectable', 'in']
lightShadowFraction (lsf)
float () / ['connectable', 'in']
lightData (ltd)
lightData () / ['connectable', 'out']
lightIntensityOut (lw)
float3 0.0 () / ['connectable', 'out']
lightIntensityOutG (lwg)
float 0.0 () / ['connectable', 'out']
lightIntensityOutR (lwr)
float 0.0 () / ['connectable', 'out']
lightIntensityOutB (lwb)
float 0.0 () / ['connectable', 'out']
lightShadowFractionOut (sfo)
float 0.0 () / ['connectable', 'out']
lightSpecularOut (lys)
bool False () 0/1 ['connectable', 'out']
lightBlindDataOut (lbdo)
addr () / ['connectable', 'out']
lightAmbientOut (lya)
bool False () 0/1 ['connectable', 'out']
preShadowIntensityOut (psio)
float 0.0 () / ['connectable', 'out']
lightDirectionOut (ldo)
float3 0.0 () / ['connectable', 'out']
lightDirectionOutY (lqy)
float 0.0 () / ['connectable', 'out']
lightDirectionOutX (lqx)
float 0.0 () / ['connectable', 'out']
lightDirectionOutZ (lqz)
float 0.0 () / ['connectable', 'out']
lightDiffuseOut (lyf)
bool False () 0/1 ['connectable', 'out']
extern hidden nodes
isHistoricallyInteresting (ihi)
byte True (2) 0/255 ['connectable', 'in', 'out', 'storable', 'hidden']
message (msg)
message () / ['connectable', 'out', 'hidden']
internal nodes
binMembership (bnm)
() / ['storable', 'hidden']
caching (cch)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
nodeState (nds)
enum Normal
HasNoEffect
Blocking
Waiting-Normal=8
Waiting-HasNoEffect
Waiting-Blocking ()
0/10 ['connectable', 'in', 'out', 'storable']