.. index:: single: lightInfo single: 0x524c494e single: category; drawdb; shader; operation; lightInfo single: category; utility; general _default - lightInfo (0x524c494e) ======================================================================================================================================= :classification: drawdb/shader/operation/lightInfo utility/general :plugin: :id: 0x524c494e :link: visit Autodesk 2016 official reference `a link`_. .. _a link: http://help.autodesk.com/cloudhelp/2016/ENU/Maya-Tech-Docs/Nodes/lightInfo.html Attributes(22) -------------------------------------- .. raw:: html
Long name (short name) | Type | Value(Default) | Min/Max | Flags | |
---|---|---|---|---|---|
extern visible nodes | |||||
frozen (fzn) |
bool | False () | 0/1 | ['connectable', 'in', 'out', 'storable'] | |
lightDirection (ld) |
float3 | 0.0 () | / | ['connectable', 'out'] | |
lightDirectionZ (ldz) |
float | -1.0 (1) | / | ['connectable', 'out'] | |
lightDirectionX (ldx) |
float | 0.0 () | / | ['connectable', 'out'] | |
lightDirectionY (ldy) |
float | 0.0 () | / | ['connectable', 'out'] | |
lightDirectionOnly (ldo) |
bool | False () | 0/1 | ['connectable', 'in', 'storable'] | |
lightPosition (lp) |
float3 | 0.0 () | / | ['connectable', 'out'] | |
lightPositionY (lpy) |
float | 0.0 () | / | ['connectable', 'out'] | |
lightPositionX (lpx) |
float | 0.0 () | / | ['connectable', 'out'] | |
lightPositionZ (lpz) |
float | 0.0 () | / | ['connectable', 'out'] | |
sampleDistance (sd) |
float | 0.0 (0.0010000000474974513) | / | ['connectable', 'out'] | |
worldMatrix (wm) |
fltMatrix | () | / | ['connectable', 'in', 'storable'] | |
extern hidden nodes | |||||
isHistoricallyInteresting (ihi) |
byte | True (2) | 0/255 | ['connectable', 'in', 'out', 'storable', 'hidden'] | |
matrixEyeToWorld (e2w) |
fltMatrix | () | / | ['connectable', 'in', 'storable', 'hidden'] | |
message (msg) |
message | () | / | ['connectable', 'out', 'hidden'] | |
pointCamera (p) |
float3 | 0.0 () | / | ['connectable', 'in', 'out', 'hidden'] | |
pointCameraY (py) |
float | 0.0 () | / | ['connectable', 'in', 'out', 'hidden'] | |
pointCameraX (px) |
float | 0.0 () | / | ['connectable', 'in', 'out', 'hidden'] | |
pointCameraZ (pz) |
float | 0.0 () | / | ['connectable', 'in', 'out', 'hidden'] | |
internal nodes | |||||
binMembership (bnm) |
() | / | ['storable', 'hidden'] | ||
caching (cch) |
bool | False () | 0/1 | ['connectable', 'in', 'out', 'storable'] | |
nodeState (nds) |
enum | NormalHasNoEffectBlockingWaiting-Normal=8Waiting-HasNoEffectWaiting-Blocking () | 0/10 | ['connectable', 'in', 'out', 'storable'] |