.. index:: single: surfaceLuminance single: 0x52534c55 single: category; drawdb; shader; operation; surfaceLuminance single: category; utility; color _default - surfaceLuminance (0x52534c55) ======================================================================================================================================= :classification: drawdb/shader/operation/surfaceLuminance utility/color :plugin: :id: 0x52534c55 :link: visit Autodesk 2016 official reference `a link`_. .. _a link: http://help.autodesk.com/cloudhelp/2016/ENU/Maya-Tech-Docs/Nodes/surfaceLuminance.html Attributes(26) -------------------------------------- .. raw:: html
Long name (short name) | Type | Value(Default) | Min/Max | Flags | |
---|---|---|---|---|---|
extern visible nodes | |||||
frozen (fzn) |
bool | False () | 0/1 | ['connectable', 'in', 'out', 'storable'] | |
outValue (o) |
float | 0.0 () | / | ['connectable', 'out'] | |
extern hidden nodes | |||||
isHistoricallyInteresting (ihi) |
byte | True (2) | 0/255 | ['connectable', 'in', 'out', 'storable', 'hidden'] | |
lightDataArray (ltd) |
lightData | () | / | ['connectable', 'in', 'array', 'hidden'] | |
preShadowIntensity (psi) |
float | () | / | ['connectable', 'in', 'hidden'] | |
lightAmbient (la) |
bool | (1) | 0/1 | ['connectable', 'in', 'hidden'] | |
lightDiffuse (ldf) |
bool | (1) | 0/1 | ['connectable', 'in', 'hidden'] | |
lightBlindData (lbd) |
addr | () | / | ['connectable', 'in', 'hidden'] | |
lightSpecular (ls) |
bool | () | 0/1 | ['connectable', 'in', 'hidden'] | |
lightIntensity (li) |
float3 | () | / | ['connectable', 'in', 'hidden'] | |
lightIntensityB (lib) |
float | (1) | / | ['connectable', 'in', 'hidden'] | |
lightIntensityR (lir) |
float | (1) | / | ['connectable', 'in', 'hidden'] | |
lightIntensityG (lig) |
float | (1) | / | ['connectable', 'in', 'hidden'] | |
lightDirection (ld) |
float3 | () | / | ['connectable', 'in', 'hidden'] | |
lightDirectionZ (ldz) |
float | (1) | / | ['connectable', 'in', 'hidden'] | |
lightDirectionX (ldx) |
float | (1) | / | ['connectable', 'in', 'hidden'] | |
lightDirectionY (ldy) |
float | (1) | / | ['connectable', 'in', 'hidden'] | |
lightShadowFraction (lsf) |
float | () | / | ['connectable', 'in', 'hidden'] | |
message (msg) |
message | () | / | ['connectable', 'out', 'hidden'] | |
normalCamera (n) |
float3 | 0.0 () | / | ['connectable', 'in', 'out', 'hidden'] | |
normalCameraY (ny) |
float | 0.0 () | / | ['connectable', 'in', 'out', 'hidden'] | |
normalCameraX (nx) |
float | 0.0 () | / | ['connectable', 'in', 'out', 'hidden'] | |
normalCameraZ (nz) |
float | 1.0 (1) | / | ['connectable', 'in', 'out', 'hidden'] | |
internal nodes | |||||
binMembership (bnm) |
() | / | ['storable', 'hidden'] | ||
caching (cch) |
bool | False () | 0/1 | ['connectable', 'in', 'out', 'storable'] | |
nodeState (nds) |
enum | NormalHasNoEffectBlockingWaiting-Normal=8Waiting-HasNoEffectWaiting-Blocking () | 0/10 | ['connectable', 'in', 'out', 'storable'] |