MASH.mll - MASH_Distribute (0x11bec3L)

classification:
plugin:C:/Program Files/Autodesk/Maya2017/plug-ins/MASH/plug-ins/MASH.mll
id:0x11bec3L

Attributes(147)

Long name (short name) Type Value(Default) Min/Max Flags
Envelope (Envelope)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable', 'keyable']
StepEnvelope (StepEnvelope)
float 1.0 (1) true/1 ['connectable', 'in', 'out', 'storable', 'keyable']
amplitudeX (ampX)
float 20.0 (20) / ['connectable', 'in', 'out', 'storable', 'keyable']
amplitudeY (ampY)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
amplitudeZ (ampZ)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
animationTime (animationTime)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
batchRenderMultiplier (batchRenderMultiplier)
long 1.0 (1) 1/ ['connectable', 'in', 'out', 'storable', 'keyable']
distanceAlongNormal (distanceAlongNormal)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
enableStrengthX (enableStrengthX)
bool True (1) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable', 'hidden']
enableStrengthY (enableStrengthY)
bool True (1) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable', 'hidden']
enableStrengthZ (enableStrengthZ)
bool True (1) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable', 'hidden']
faceScaleMultiplier (faceScaleMultiplier)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable', 'keyable']
gridAmplitudeX (gridAmplitudeX)
float 5.0 (5) / ['connectable', 'in', 'out', 'storable', 'keyable']
gridAmplitudeY (gridAmplitudeY)
float 5.0 (5) / ['connectable', 'in', 'out', 'storable', 'keyable']
gridAmplitudeZ (gridAmplitudeZ)
float 5.0 (5) / ['connectable', 'in', 'out', 'storable', 'keyable']
gridx (grx)
long 3.0 (3) 1/ ['connectable', 'in', 'out', 'storable', 'keyable']
gridy (gry)
long 1.0 (1) 1/ ['connectable', 'in', 'out', 'storable', 'keyable']
gridz (grz)
long 3.0 (3) 1/ ['connectable', 'in', 'out', 'storable', 'keyable']
inPositionPP (inPPP)
() / ['connectable', 'in', 'out', 'storable', 'keyable']
mColour (mc)
float3 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
mColourG (mcg)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable', 'keyable']
mColourB (mcb)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable', 'keyable']
mColourR (mcr)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable', 'keyable']
maxVoxels (maxVoxels)
long 100000.0 (100000) / ['connectable', 'in', 'out', 'storable', 'keyable']
noiseFrequency (noFre)
float 1.0 (1) 0/ ['connectable', 'in', 'out', 'storable', 'keyable']
offset (offset)
long 0.0 () 0/ ['connectable', 'in', 'out', 'storable', 'keyable']
pointCount (pointCount)
long 10.0 (10) 1/ ['connectable', 'in', 'out', 'storable', 'keyable']
radialAngle (radialAngle)
float 360.0 (360) / ['connectable', 'in', 'out', 'storable', 'keyable']
radialOffset (radialOffset)
float3 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
radialOffset1 (radialOffset1)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
radialOffset0 (radialOffset0)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
radialOffset2 (radialOffset2)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
radialRadius (radialRadius)
float 10.0 (10) / ['connectable', 'in', 'out', 'storable', 'keyable']
randEnvelope (randEnvelope)
float 1.0 (1) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
rotateX (rotateX)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
rotateY (rotateY)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
rotateZ (rotateZ)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
scaleX (scaleX)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
scaleY (scaleY)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
scaleZ (scaleZ)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
seed (see)
long 1.0 (1) 1/ ['connectable', 'in', 'out', 'storable', 'keyable']
sphericalAngleX (sphericalAngleX)
float 360.0 (360) / ['connectable', 'in', 'out', 'storable', 'keyable']
sphericalAngleY (sphericalAngleY)
float 360.0 (360) / ['connectable', 'in', 'out', 'storable', 'keyable']
strengthPosition (strengthPosition)
bool True (1) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
strengthRotation (strengthRotation)
bool True (1) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
strengthScale (strengthScale)
bool True (1) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
stringOff (stringOff)
() / ['connectable', 'in', 'out', 'storable', 'keyable']
stringOn (stringOn)
() / ['connectable', 'in', 'out', 'storable', 'keyable']
time (ti)
time 0.0416666666667 (0.041666666666666664) / ['connectable', 'in', 'out', 'storable', 'keyable']
voxPatternOffsetX (voxPatternOffsetX)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
voxPatternOffsetY (voxPatternOffsetY)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
voxPatternOffsetZ (voxPatternOffsetZ)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
voxelBorder (voxelBorder)
float 0.0010000000475 (0.0010000000474974513) 0.001/ ['connectable', 'in', 'out', 'storable', 'keyable']
voxelDensity (voxelDensity)
float 1.5 (1.5) 0.1/ ['connectable', 'in', 'out', 'storable', 'keyable']
extern visible nodes
areaBasedScatter (areaBasedScatter)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
arrangement (rt)
enum Linear=1
Radial
Spherical
Mesh
inPositionPP
Grid
Initial State
Paint Effects (1)
1/8 ['connectable', 'in', 'out', 'storable']
biasRamp (bRmp)
compound () / ['connectable', 'in', 'out', 'storable', 'array']
biasRamp_FloatValue (bRmpfv)
float () / ['connectable', 'in', 'out', 'storable']
biasRamp_Position (bRmpp)
float () / ['connectable', 'in', 'out', 'storable']
biasRamp_Interp (bRmpi)
enum None
Linear
Smooth
Spline (1)
0/3 ['connectable', 'in', 'out', 'storable']
biasRampX (bRmpX)
compound () / ['connectable', 'in', 'out', 'storable', 'array']
biasRampX_FloatValue (bRmpXfv)
float () / ['connectable', 'in', 'out', 'storable']
biasRampX_Interp (bRmpXi)
enum None
Linear
Smooth
Spline (1)
0/3 ['connectable', 'in', 'out', 'storable']
biasRampX_Position (bRmpXp)
float () / ['connectable', 'in', 'out', 'storable']
biasRampY (bRmpY)
compound () / ['connectable', 'in', 'out', 'storable', 'array']
biasRampY_Interp (bRmpYi)
enum None
Linear
Smooth
Spline (1)
0/3 ['connectable', 'in', 'out', 'storable']
biasRampY_FloatValue (bRmpYfv)
float () / ['connectable', 'in', 'out', 'storable']
biasRampY_Position (bRmpYp)
float () / ['connectable', 'in', 'out', 'storable']
biasRampZ (bRmpZ)
compound () / ['connectable', 'in', 'out', 'storable', 'array']
biasRampZ_Interp (bRmpZi)
enum None
Linear
Smooth
Spline (1)
0/3 ['connectable', 'in', 'out', 'storable']
biasRampZ_Position (bRmpZp)
float () / ['connectable', 'in', 'out', 'storable']
biasRampZ_FloatValue (bRmpZfv)
float () / ['connectable', 'in', 'out', 'storable']
calcRotation (calcRotation)
bool True (1) 0/1 ['connectable', 'in', 'out', 'storable']
edgeAlignment (edgeAlignment)
enum Centre=1
Start
End (1)
1/3 ['connectable', 'in', 'out', 'storable']
enable (en)
bool True (1) 0/1 ['connectable', 'in', 'out', 'storable']
enableFlowers (enableFlowers)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
enableLeaf (enableLeaf)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
enableMain (enableMain)
bool True (1) 0/1 ['connectable', 'in', 'out', 'storable']
falloffInfo (falloffInfo)
() / ['connectable', 'in', 'out']
falloffMessage (fmsg)
message () / ['connectable', 'in', 'out']
falloffObject (fallObj)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
falloffObjectZ (fallObjz)
float 0.0 () / ['connectable', 'in', 'out', 'storable']
falloffObjectY (fallObjy)
float 0.0 () / ['connectable', 'in', 'out', 'storable']
falloffObjectX (fallObjx)
float 0.0 () / ['connectable', 'in', 'out', 'storable']
falloffX (fax)
bool True (1) 0/1 ['connectable', 'in', 'out', 'storable']
falloffY (fay)
bool True (1) 0/1 ['connectable', 'in', 'out', 'storable']
falloffZ (faz)
bool True (1) 0/1 ['connectable', 'in', 'out', 'storable']
floodMesh (floodMesh)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
forwardVector (forwardVector)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
forwardVector0 (forwardVector0)
float 0.0 () / ['connectable', 'in', 'out', 'storable']
forwardVector1 (forwardVector1)
float 0.0 () / ['connectable', 'in', 'out', 'storable']
forwardVector2 (forwardVector2)
float 0.0 () / ['connectable', 'in', 'out', 'storable']
frozen (fzn)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
translateInPP (translateInPP)
compound () / ['connectable', 'in', 'out', 'storable']
positionInPP (positionInPP)
() / ['connectable', 'in', 'out']
visibilityInPP (visibilityInPP)
() / ['connectable', 'in', 'out']
idInPP (idInPP)
() / ['connectable', 'in', 'out']
scaleInPP (scaleInPP)
() / ['connectable', 'in', 'out']
rotationInPP (rotationInPP)
() / ['connectable', 'in', 'out']
translateOutPP (translateOutPP)
compound () / ['connectable', 'in', 'out', 'storable']
scaleOutPP (scaleOutPP)
() / ['connectable', 'in', 'out']
idOutPP (idOutPP)
() / ['connectable', 'in', 'out']
rotationOutPP (rotationOutPP)
() / ['connectable', 'in', 'out']
positionOutPP (positionOutPP)
() / ['connectable', 'in', 'out']
visibilityOutPP (visibilityOutPP)
() / ['connectable', 'in', 'out']
ignoreRamps (ignoreRamps)
bool True (1) 0/1 ['connectable', 'in', 'out', 'storable']
inMapMatrix (inMapMatrix)
matrix () / ['connectable', 'in', 'out', 'storable']
inPaintEffects (inPaintEffects)
() / ['connectable', 'in', 'out', 'storable', 'array']
initialStateMatrix (initialStateMatrix)
matrix () / ['connectable', 'in', 'out', 'storable', 'array']
inputMesh (inM)
() / ['connectable', 'in', 'out', 'storable']
inputPoints (inputPoints)
() / ['connectable', 'in', 'out', 'storable']
mapDirection (mapDirection)
enum UV=1
Y
X
Z (2)
1/4 ['connectable', 'in', 'out', 'storable']
meshType (meshType)
enum Scatter=1
Vertex
Random Vertex
Face Centre
Random Face Centre
Voxel
Component Selection Set
Edge
Random Edge (1)
1/9 ['connectable', 'in', 'out', 'storable']
modelAxis (modelAxis)
enum XY=1
YZ
ZX (1)
1/3 ['connectable', 'in', 'out', 'storable']
outputPoints (outputPoints)
() / ['connectable', 'out']
rotationRamp (rotationRamp)
compound () / ['connectable', 'in', 'out', 'storable', 'array']
rotationRamp_Position (rotationRampp)
float () / ['connectable', 'in', 'out', 'storable']
rotationRamp_Interp (rotationRampi)
enum None
Linear
Smooth
Spline (1)
0/3 ['connectable', 'in', 'out', 'storable']
rotationRamp_FloatValue (rotationRampfv)
float () / ['connectable', 'in', 'out', 'storable']
scaleRamp (scaleRamp)
compound () / ['connectable', 'in', 'out', 'storable', 'array']
scaleRamp_FloatValue (scaleRampfv)
float () / ['connectable', 'in', 'out', 'storable']
scaleRamp_Position (scaleRampp)
float () / ['connectable', 'in', 'out', 'storable']
scaleRamp_Interp (scaleRampi)
enum None
Linear
Smooth
Spline (1)
0/3 ['connectable', 'in', 'out', 'storable']
scatterEvenly (scatterEvenly)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
selectionSetMessage (selectionSetMessage)
message () / ['connectable', 'in', 'out']
strengthPP (strengthPP)
() / ['connectable', 'in', 'out', 'array']
transformationSpace (transformationSpace)
enum World=1
Local (1)
1/2 ['connectable', 'in', 'out', 'storable']
upVector (uVec)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
upVector2 (uVec2)
float 0.0 () / ['connectable', 'in', 'out', 'storable']
upVector1 (uVec1)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable']
upVector0 (uVec0)
float 0.0 () / ['connectable', 'in', 'out', 'storable']
useFaceScale (useFaceScale)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
useUpVector (useUpVector)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
voxelBoundingBox (voxelBoundingBox)
() / ['connectable', 'in', 'out', 'storable']
voxelObjMatrix (voxelObjMatrix)
matrix () / ['connectable', 'in', 'out']
waiterMessage (waiterMessage)
message () / ['connectable', 'in', 'out']
zeroScale (zeroScale)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
extern hidden nodes
fallPosArray (fArray)
() / ['connectable', 'in', 'out', 'storable', 'hidden']
inIterations (inIter)
long 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
inputArray (inArray)
() / ['connectable', 'in', 'out', 'hidden']
isHistoricallyInteresting (ihi)
byte True (2) 0/255 ['connectable', 'in', 'out', 'storable', 'hidden']
mFalloffInfo (mFalloffInfo)
() / ['connectable', 'in', 'out', 'storable', 'array', 'hidden']
message (msg)
message () / ['connectable', 'out', 'hidden']
outputArray (outArray)
() / ['connectable', 'in', 'out', 'hidden']
internal nodes
binMembership (bnm)
() / ['storable', 'hidden']
caching (cch)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
nodeState (nds)
enum Normal
HasNoEffect
Blocking
Waiting-Normal=8
Waiting-HasNoEffect
Waiting-Blocking ()
0/10 ['connectable', 'in', 'out', 'storable']