MayaMuscle.mll - cMuscleShader (0x10a58cL)

classification:shader/displacement
plugin:C:/Program Files/Autodesk/Maya2017/bin/plug-ins/MayaMuscle.mll
id:0x10a58cL

Attributes(41)

Long name (short name) Type Value(Default) Min/Max Flags
dispData (ddata)
compound () / ['connectable', 'in', 'out', 'storable', 'keyable']
sizeRadius (siz)
float 0.5 (0.5) / ['connectable', 'in', 'out', 'storable', 'keyable']
falloff (fal)
float 0.5 (0.5) / ['connectable', 'in', 'out', 'storable', 'keyable']
curves (crv)
() / ['connectable', 'in', 'out', 'storable', 'array']
shader (sha)
message () / ['connectable', 'in', 'out']
length (len)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable', 'keyable']
mode (md)
enum planar
cylindrical
curves ()
0/2 ['connectable', 'in', 'out', 'storable', 'keyable']
amplitude (amp)
float 0.10000000149 (0.10000000149011612) / ['connectable', 'in', 'out', 'storable', 'keyable']
combineMode (cmd)
enum max
add ()
0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
muscleMatrix (mm)
matrix () / ['connectable', 'in', 'out', 'storable']
pushMode (pmd)
enum normal
gizmo ()
0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
extern visible nodes
displacement (d)
float -0.10000000149 () / ['connectable', 'in', 'out']
displacementLocal (dl)
float -0.10000000149 () / ['connectable', 'in', 'out']
displacementLocalNormalized (dln)
float -1.0 () / ['connectable', 'in', 'out']
frozen (fzn)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
image (i)
float3 0.0 () / ['connectable', 'in', 'out']
imageB (ib)
float 0.0 () / ['connectable', 'in', 'out']
imageG (ig)
float 0.0 () / ['connectable', 'in', 'out']
imageR (ir)
float 0.0 () / ['connectable', 'in', 'out']
inDisplacement (id)
float 0.0 () / ['connectable', 'in', 'out']
extern hidden nodes
isHistoricallyInteresting (ihi)
byte True (2) 0/255 ['connectable', 'in', 'out', 'storable', 'hidden']
message (msg)
message () / ['connectable', 'out', 'hidden']
pointWorld (pw)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
pointWorldY (pwy)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
pointWorldX (pwx)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
pointWorldZ (pwz)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
uvCoord (uv)
float2 0.0 () / ['connectable', 'in', 'out', 'hidden']
uCoord (u)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
vCoord (v)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
vertexUvOne (vt1)
float2 0.0 () / ['connectable', 'in', 'out', 'hidden']
vertexUvOneV (t1v)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
vertexUvOneU (t1u)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
vertexUvThree (vt3)
float2 0.0 () / ['connectable', 'in', 'out', 'hidden']
vertexUvThreeU (t3u)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
vertexUvThreeV (t3v)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
vertexUvTwo (vt2)
float2 0.0 () / ['connectable', 'in', 'out', 'hidden']
vertexUvTwoU (t2u)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
vertexUvTwoV (t2v)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
internal nodes
binMembership (bnm)
() / ['storable', 'hidden']
caching (cch)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
nodeState (nds)
enum Normal
HasNoEffect
Blocking
Waiting-Normal=8
Waiting-HasNoEffect
Waiting-Blocking ()
0/10 ['connectable', 'in', 'out', 'storable']