_default - polyTweakUV (0x50545556)

classification:geometry
plugin:
id:0x50545556
link:visit Autodesk 2016 official reference a link.

Attributes(25)

Long name (short name) Type Value(Default) Min/Max Flags
uvSetName (uvs)
() / ['connectable', 'in', 'out', 'storable', 'keyable']
extern visible nodes
newUV (nuv)
compound () / ['connectable', 'in', 'out', 'storable', 'array']
vertexId (vid)
long () / ['connectable', 'in', 'out', 'storable']
faceId (fid)
long (true) / ['connectable', 'in', 'out', 'storable']
newUValue (nu)
float () / ['connectable', 'in', 'out', 'storable']
newVValue (nv)
float () / ['connectable', 'in', 'out', 'storable']
frozen (fzn)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
inputComponents (ics)
() / ['connectable', 'in', 'out', 'storable']
output (out)
() / ['connectable', 'out']
uvTweak (uvtk)
float2 0.0 () / ['connectable', 'in', 'out', 'storable', 'array']
uvTweakU (tu)
float () / ['connectable', 'in', 'out', 'storable']
uvTweakV (tv)
float () / ['connectable', 'in', 'out', 'storable']
extern hidden nodes
inMeshCache (imc)
() / ['hidden']
inputPolymesh (ip)
() / ['connectable', 'in', 'out', 'hidden']
isHistoricallyInteresting (ihi)
byte True (2) 0/255 ['connectable', 'in', 'out', 'storable', 'hidden']
message (msg)
message () / ['connectable', 'out', 'hidden']
useInputComp (uic)
bool False () 0/1 ['connectable', 'in', 'out', 'storable', 'hidden']
internal nodes
binMembership (bnm)
() / ['storable', 'hidden']
cacheInput (cin)
long 0.0 () / ['hidden']
caching (cch)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
edgeIdMap (emap)
bool False () 0/1 ['hidden']
faceIdMap (fmap)
bool False () 0/1 ['hidden']
nodeState (nds)
enum Normal
HasNoEffect
Blocking
Waiting-Normal=8
Waiting-HasNoEffect
Waiting-Blocking ()
0/10 ['connectable', 'in', 'out', 'storable']
useOldPolyArchitecture (uopa)
bool True () 0/1 ['storable', 'hidden']
vertexIdMap (vmap)
bool False () 0/1 ['hidden']