_default - envChrome (0x52454348)

classification:

drawdb/shader/environment/envChrome

texture/environment

plugin:
id:

0x52454348

link:

visit Autodesk 2016 official reference a link.

Attributes(75)

Long name (short name) Type Value(Default) Min/Max Flags
floorColor (fc)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
floorColorB (fcb)
float 0.783999979496 (0.7839999794960022) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
floorColorR (fcr)
float 0.587999999523 (0.58799999952316284) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
floorColorG (fcg)
float 0.587999999523 (0.58799999952316284) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
gridColor (gc)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
gridColorG (gcg)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
gridColorR (gcr)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
gridColorB (gcb)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
horizonColor (hc)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
horizonColorG (hcg)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
horizonColorB (hcb)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
horizonColorR (hcr)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
lightColor (lc)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
lightColorB (lcb)
float 1.0 (1) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
lightColorR (lcr)
float 0.783999979496 (0.7839999794960022) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
lightColorG (lcg)
float 0.783999979496 (0.7839999794960022) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
skyColor (sc)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
skyColorB (scb)
float 1.0 (1) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
skyColorG (scg)
float 0.783999979496 (0.7839999794960022) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
skyColorR (scr)
float 0.783999979496 (0.7839999794960022) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
zenithColor (zc)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
zenithColorB (zcb)
float 1.0 (1) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
zenithColorG (zcg)
float 0.391999989748 (0.3919999897480011) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
zenithColorR (zcr)
float 0.391999989748 (0.3919999897480011) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
extern visible nodes
floorAltitude (fa)
float -1.0 (true) true/1 ['connectable', 'in', 'out', 'storable']
frozen (fzn)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
gridDepth (gd)
float 0.10000000149 (0.10000000149011612) 0/1 ['connectable', 'in', 'out', 'storable']
gridDepthGain (gdg)
float 1.0 (1) 0/1 ['connectable', 'in', 'out', 'storable']
gridDepthOffset (gdo)
float 0.0 () / ['connectable', 'in', 'out', 'storable']
gridWidth (gw)
float 0.10000000149 (0.10000000149011612) 0/1 ['connectable', 'in', 'out', 'storable']
gridWidthGain (gwg)
float 1.0 (1) 0/1 ['connectable', 'in', 'out', 'storable']
gridWidthOffset (gwo)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable']
lightDepth (ld)
float 0.10000000149 (0.10000000149011612) 0/1 ['connectable', 'in', 'out', 'storable']
lightDepthGain (ldg)
float 1.0 (1) 0/1 ['connectable', 'in', 'out', 'storable']
lightDepthOffset (ldo)
float 0.0 () / ['connectable', 'in', 'out', 'storable']
lightWidth (lw)
float 0.5 (0.5) 0/1 ['connectable', 'in', 'out', 'storable']
lightWidthGain (lwg)
float 1.0 (1) 0/1 ['connectable', 'in', 'out', 'storable']
lightWidthOffset (lwo)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable']
outAlpha (oa)
float 0.0 () / ['connectable', 'out']
outColor (oc)
float3 0.0 () / ['connectable', 'out']
outColorB (ocb)
float 0.0 () / ['connectable', 'out']
outColorR (ocr)
float 0.0 () / ['connectable', 'out']
outColorG (ocg)
float 0.0 () / ['connectable', 'out']
placementMatrix (pm)
fltMatrix () / ['connectable', 'in', 'out', 'storable']
realFloor (rf)
bool True (1) 0/1 ['connectable', 'in', 'out', 'storable']
extern hidden nodes
filterSize (fs)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
filterSizeX (fsx)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
filterSizeY (fsy)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
filterSizeZ (fsz)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
isHistoricallyInteresting (ihi)
byte True (2) 0/255 ['connectable', 'in', 'out', 'storable', 'hidden']
matrixEyeToWorld (e2w)
fltMatrix () / ['connectable', 'in', 'out', 'storable', 'hidden']
message (msg)
message () / ['connectable', 'out', 'hidden']
normalCamera (n)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
normalCameraY (ny)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
normalCameraX (nx)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
normalCameraZ (nz)
float 1.0 (1) / ['connectable', 'in', 'out', 'hidden']
objectType (ot)
char (1) 0/255 ['connectable', 'in', 'out', 'storable', 'hidden']
pointCamera (p)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
pointCameraY (py)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
pointCameraX (px)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
pointCameraZ (pz)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
rayDirection (r)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
rayDirectionX (rx)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
rayDirectionY (ry)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
rayDirectionZ (rz)
float 1.0 (1) / ['connectable', 'in', 'out', 'hidden']
uvCoord (uv)
float2 0.0 () / ['connectable', 'in', 'out', 'hidden']
uCoord (u)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
vCoord (v)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
uvFilterSize (uf)
float2 0.0 () / ['connectable', 'in', 'out', 'hidden']
uvFilterSizeY (ufy)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
uvFilterSizeX (ufx)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
xPixelAngle (xpa)
float 0.0020530000329 (0.0020530000329017639) / ['connectable', 'in', 'storable', 'hidden']
internal nodes
binMembership (bnm)
() / ['storable', 'hidden']
caching (cch)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
nodeState (nds)
enum Normal
HasNoEffect
Blocking
Waiting-Normal=8
Waiting-HasNoEffect
Waiting-Blocking ()
0/10 ['connectable', 'in', 'out', 'storable']