_default - envFog (0x52454647)

classification:shader/volume/fog
plugin:
id:0x52454647
link:visit Autodesk 2016 official reference a link.

Attributes(122)

Long name (short name) Type Value(Default) Min/Max Flags
airColor (acl)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
airColorB (acb)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable', 'keyable']
airColorR (acr)
float 0.600000023842 (0.60000002384185791) / ['connectable', 'in', 'out', 'storable', 'keyable']
airColorG (acg)
float 0.800000011921 (0.80000001192092896) / ['connectable', 'in', 'out', 'storable', 'keyable']
airDecay (adc)
double 0.1 (0.1) / ['connectable', 'in', 'out', 'storable', 'keyable']
airDensity (adn)
double 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
airLightScatter (alc)
double 1.0 (1) / ['connectable', 'in', 'out', 'storable', 'keyable']
airMaxHeight (axh)
double 50.0 (50) / ['connectable', 'in', 'out', 'storable', 'keyable']
airMinHeight (amh)
double 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
airOpacity (aop)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
airOpacityB (aob)
float 0.899999976158 (0.89999997615814209) / ['connectable', 'in', 'out', 'storable', 'keyable']
airOpacityR (aor)
float 0.370000004768 (0.37000000476837158) / ['connectable', 'in', 'out', 'storable', 'keyable']
airOpacityG (aog)
float 0.469999998808 (0.4699999988079071) / ['connectable', 'in', 'out', 'storable', 'keyable']
color (c)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
colorR (cr)
float 1.0 (1) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
colorB (cb)
float 1.0 (1) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
colorG (cg)
float 1.0 (1) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
density (d)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable', 'keyable']
fogAxis (fax)
enum X
(2)
0/5 ['connectable', 'in', 'out', 'storable', 'keyable']
fogColor (fcl)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
fogColorG (fcg)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable', 'keyable']
fogColorB (fcb)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable', 'keyable']
fogColorR (fcr)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable', 'keyable']
fogDecay (fdc)
double 0.2 (0.2) / ['connectable', 'in', 'out', 'storable', 'keyable']
fogDensity (fdn)
double 0.4 (0.4) / ['connectable', 'in', 'out', 'storable', 'keyable']
fogLightScatter (flc)
double 1.0 (1) / ['connectable', 'in', 'out', 'storable', 'keyable']
fogMaxHeight (fxh)
double 1.0 (1) / ['connectable', 'in', 'out', 'storable', 'keyable']
fogMinHeight (fmh)
double 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
fogOpacity (fop)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
fogOpacityG (fog)
float 0.5 (0.5) / ['connectable', 'in', 'out', 'storable', 'keyable']
fogOpacityR (for)
float 0.5 (0.5) / ['connectable', 'in', 'out', 'storable', 'keyable']
fogOpacityB (fob)
float 0.5 (0.5) / ['connectable', 'in', 'out', 'storable', 'keyable']
fogType (ftp)
enum Uniform Fog
Atmospheric
Sky
Water
Water/Fog
Water/Atmos
Water/Sky ()
0/6 ['connectable', 'in', 'out', 'storable', 'keyable']
matteOpacity (mog)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable', 'keyable']
physicalFog (sff)
bool False () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
planetRadius (prd)
double 1000.0 (1000) / ['connectable', 'in', 'out', 'storable', 'keyable']
sunAzimuth (saz)
double 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
sunColor (snc)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
sunColorB (snb)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable', 'keyable']
sunColorR (snr)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable', 'keyable']
sunColorG (sng)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable', 'keyable']
sunElevation (sel)
double 45.0 (45) / ['connectable', 'in', 'out', 'storable', 'keyable']
sunIntensity (sin)
double 1.0 (1) / ['connectable', 'in', 'out', 'storable', 'keyable']
waterColor (wcl)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
waterColorG (wcg)
float 0.800000011921 (0.80000001192092896) / ['connectable', 'in', 'out', 'storable', 'keyable']
waterColorR (wcr)
float 0.600000023842 (0.60000002384185791) / ['connectable', 'in', 'out', 'storable', 'keyable']
waterColorB (wcb)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable', 'keyable']
waterDensity (wdn)
double 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
waterDepth (wdp)
double 50.0 (50) / ['connectable', 'in', 'out', 'storable', 'keyable']
waterLevel (wlv)
double 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
waterLightDecay (wdc)
double 2.0 (2) / ['connectable', 'in', 'out', 'storable', 'keyable']
waterLightScatter (wlc)
double 1.0 (1) / ['connectable', 'in', 'out', 'storable', 'keyable']
waterOpacity (wop)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
waterOpacityR (wor)
float 0.370000004768 (0.37000000476837158) / ['connectable', 'in', 'out', 'storable', 'keyable']
waterOpacityB (wob)
float 0.899999976158 (0.89999997615814209) / ['connectable', 'in', 'out', 'storable', 'keyable']
waterOpacityG (wog)
float 0.469999998808 (0.4699999988079071) / ['connectable', 'in', 'out', 'storable', 'keyable']
extern visible nodes
blendRange (br)
float 1.0 (1) 0/ ['connectable', 'in', 'out', 'storable']
colorBasedTransparency (cbt)
bool True (1) 0/1 ['connectable', 'in', 'out', 'storable']
distanceClipPlanes (dcp)
enum Camera Near/Far
Fog Near/Far (1)
0/1 ['connectable', 'in', 'storable']
endDistance (ed)
float -1.0 (true) true/ ['connectable', 'in', 'out', 'storable']
fastDropOff (fd)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
fogFarDistance (ffd)
float 200.0 (200) / ['connectable', 'in', 'out', 'storable']
fogNearDistance (fnd)
float 0.0 () / ['connectable', 'in', 'out', 'storable']
frozen (fzn)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
layer (l)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable']
matteOpacityMode (mom)
enum Black Hole
Solid Matte
Opacity Gain (2)
0/2 ['connectable', 'in', 'out', 'storable']
maxHeight (mxh)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable']
minHeight (mnh)
float -1.0 (true) / ['connectable', 'in', 'out', 'storable']
outColor (oc)
float3 0.0 () / ['connectable', 'out']
outColorB (ocb)
float 0.0 () / ['connectable', 'out']
outColorR (ocr)
float 0.0 () / ['connectable', 'out']
outColorG (ocg)
float 0.0 () / ['connectable', 'out']
outMatteOpacity (omo)
float3 0.0 () / ['connectable', 'out']
outMatteOpacityB (omob)
float 0.0 () / ['connectable', 'out']
outMatteOpacityR (omor)
float 0.0 () / ['connectable', 'out']
outMatteOpacityG (omog)
float 0.0 () / ['connectable', 'out']
outTransparency (ot)
float3 0.0 () / ['connectable', 'out']
outTransparencyB (otb)
float 1.0 () / ['connectable', 'out']
outTransparencyR (otr)
float 1.0 () / ['connectable', 'out']
outTransparencyG (otg)
float 1.0 () / ['connectable', 'out']
saturationDistance (sdt)
float 100.0 (100) 0.001/ ['connectable', 'in', 'out', 'storable']
startDistance (sd)
float 0.0 () / ['connectable', 'in', 'out', 'storable']
useDistance (ud)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
useHeight (uh)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
useLayer (ul)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
extern hidden nodes
filterSize (fs)
float3 0.0 () / ['connectable', 'in', 'hidden']
filterSizeX (fsx)
float 0.0 () / ['connectable', 'in', 'hidden']
filterSizeY (fsy)
float 0.0 () / ['connectable', 'in', 'hidden']
filterSizeZ (fsz)
float 0.0 () / ['connectable', 'in', 'hidden']
isHistoricallyInteresting (ihi)
byte True (2) 0/255 ['connectable', 'in', 'out', 'storable', 'hidden']
lightDataArray (ltd)
lightData () / ['connectable', 'in', 'array', 'hidden']
preShadowIntensity (psi)
float () / ['connectable', 'in', 'hidden']
lightAmbient (la)
bool (1) 0/1 ['connectable', 'in', 'hidden']
lightDiffuse (ldf)
bool (1) 0/1 ['connectable', 'in', 'hidden']
lightBlindData (lbd)
addr () / ['connectable', 'in', 'hidden']
lightSpecular (ls)
bool () 0/1 ['connectable', 'in', 'hidden']
lightIntensity (li)
float3 () / ['connectable', 'in', 'hidden']
lightIntensityB (lib)
float (1) / ['connectable', 'in', 'hidden']
lightIntensityR (lir)
float (1) / ['connectable', 'in', 'hidden']
lightIntensityG (lig)
float (1) / ['connectable', 'in', 'hidden']
lightDirection (ld)
float3 () / ['connectable', 'in', 'hidden']
lightDirectionZ (ldz)
float (1) / ['connectable', 'in', 'hidden']
lightDirectionX (ldx)
float (1) / ['connectable', 'in', 'hidden']
lightDirectionY (ldy)
float (1) / ['connectable', 'in', 'hidden']
lightShadowFraction (lsf)
float () / ['connectable', 'in', 'hidden']
matrixEyeToWorld (e2w)
fltMatrix () / ['connectable', 'in', 'out', 'storable', 'hidden']
message (msg)
message () / ['connectable', 'out', 'hidden']
pointCamera (p)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
pointCameraY (py)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
pointCameraX (px)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
pointCameraZ (pz)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
pointWorld (pw)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
pointWorldY (pwy)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
pointWorldX (pwx)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
pointWorldZ (pwz)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
rayDirection (r)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
rayDirectionX (rx)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
rayDirectionY (ry)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
rayDirectionZ (rz)
float 1.0 (1) / ['connectable', 'in', 'out', 'hidden']
internal nodes
binMembership (bnm)
() / ['storable', 'hidden']
caching (cch)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
nodeState (nds)
enum Normal
HasNoEffect
Blocking
Waiting-Normal=8
Waiting-HasNoEffect
Waiting-Blocking ()
0/10 ['connectable', 'in', 'out', 'storable']