_default - oceanShader (0x524f5053)

classification:

drawdb/shader/surface/oceanShader

shader/surface

plugin:
id:

0x524f5053

link:

visit Autodesk 2016 official reference a link.

Attributes(154)

Long name (short name) Type Value(Default) Min/Max Flags
ambientColor (ambc)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
ambientColorB (acb)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
ambientColorR (acr)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
ambientColorG (acg)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
bumpBlur (bbl)
float 0.10000000149 (0.10000000149011612) 1e-005/ ['connectable', 'in', 'out', 'storable', 'keyable']
eccentricity (ec)
float 0.0299999993294 (0.029999999329447746) / ['connectable', 'in', 'out', 'storable', 'keyable']
foamColor (fc)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
foamColorB (fcb)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable', 'keyable']
foamColorR (fcr)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable', 'keyable']
foamColorG (fcg)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable', 'keyable']
foamEmission (fme)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
foamOffset (fmo)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
foamThreshold (fmt)
float 0.509999990463 (0.50999999046325684) / ['connectable', 'in', 'out', 'storable', 'keyable']
glowIntensity (gi)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
horizonFilter (hft)
float 1.0 (1) 0/ ['connectable', 'in', 'out', 'storable', 'keyable']
incandescence (ic)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
incandescenceB (ib)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
incandescenceG (ig)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
incandescenceR (ir)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
lightDataArray (ltd)
lightData () / ['connectable', 'in', 'array', 'hidden']
preShadowIntensity (psi)
float () / ['connectable', 'in', 'hidden']
lightAmbient (la)
bool (1) 0/1 ['connectable', 'in', 'keyable', 'hidden']
lightDiffuse (ldf)
bool (1) 0/1 ['connectable', 'in', 'keyable', 'hidden']
lightBlindData (lbd)
addr () / ['connectable', 'in', 'hidden']
lightSpecular (ls)
bool () 0/1 ['connectable', 'in', 'keyable', 'hidden']
lightIntensity (li)
float3 () / ['connectable', 'in', 'hidden']
lightIntensityB (lib)
float (1) / ['connectable', 'in', 'keyable', 'hidden']
lightIntensityR (lir)
float (1) / ['connectable', 'in', 'keyable', 'hidden']
lightIntensityG (lig)
float (1) / ['connectable', 'in', 'keyable', 'hidden']
lightDirection (ld)
float3 () / ['connectable', 'in', 'hidden']
lightDirectionZ (ldz)
float (1) / ['connectable', 'in', 'keyable', 'hidden']
lightDirectionX (ldx)
float (1) / ['connectable', 'in', 'keyable', 'hidden']
lightDirectionY (ldy)
float (1) / ['connectable', 'in', 'keyable', 'hidden']
lightShadowFraction (lsf)
float () / ['connectable', 'in', 'hidden']
matteOpacity (mog)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable', 'keyable']
numFrequencies (nf)
float 3.0 (3) 0/ ['connectable', 'in', 'out', 'storable', 'keyable']
observerSpeed (os)
float 0.0 () 0/ ['connectable', 'in', 'out', 'storable', 'keyable']
opacityDepth (opad)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable', 'hidden']
reflectedColor (rc)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
reflectedColorG (rg)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
reflectedColorR (rr)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
reflectedColorB (rb)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
scale (scl)
float 1.0 (1) 0/ ['connectable', 'in', 'out', 'storable', 'keyable']
shadowAttenuation (fakc)
float 0.5 (0.5) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
specularColor (sc)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
specularColorB (sb)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable', 'keyable']
specularColorR (sr)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable', 'keyable']
specularColorG (sg)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable', 'keyable']
specularGlow (spg)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
specularity (spl)
float 0.699999988079 (0.69999998807907104) / ['connectable', 'in', 'out', 'storable', 'keyable']
time (ti)
time 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
translucence (tc)
float 0.300000011921 (0.30000001192092896) / ['connectable', 'in', 'out', 'storable', 'keyable']
translucenceDepth (trsd)
float 10.0 (10) / ['connectable', 'in', 'out', 'storable', 'keyable']
translucenceFocus (tcf)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
transparency (it)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
transparencyB (itb)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
transparencyG (itg)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
transparencyR (itr)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
troughShadowing (tsh)
float 0.5 (0.5) 0/ ['connectable', 'in', 'out', 'storable', 'keyable']
waterColor (wc)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
waterColorG (wcg)
float 0.360000014305 (0.36000001430511475) / ['connectable', 'in', 'out', 'storable', 'keyable']
waterColorR (wcr)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
waterColorB (wcb)
float 0.40000000596 (0.40000000596046448) / ['connectable', 'in', 'out', 'storable', 'keyable']
waveDirSpread (wd)
float 0.20000000298 (0.20000000298023224) 0/ ['connectable', 'in', 'out', 'storable', 'keyable']
waveHeight (wh)
compound () / ['connectable', 'in', 'out', 'storable', 'array', 'keyable']
waveHeight_FloatValue (whfv)
float () / ['connectable', 'in', 'out', 'storable', 'keyable']
waveHeight_Interp (whi)
enum None
Linear
Smooth
Spline ()
0/3 ['connectable', 'in', 'out', 'storable', 'keyable']
waveHeight_Position (whp)
float () / ['connectable', 'in', 'out', 'storable', 'keyable']
waveHeightOffset (who)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
waveLengthMax (wlx)
float 4.0 (4) 0/ ['connectable', 'in', 'out', 'storable', 'keyable']
waveLengthMin (wlm)
float 0.300000011921 (0.30000001192092896) 0/ ['connectable', 'in', 'out', 'storable', 'keyable']
wavePeaking (wp)
compound () / ['connectable', 'in', 'out', 'storable', 'array', 'keyable']
wavePeaking_Position (wpp)
float () / ['connectable', 'in', 'out', 'storable', 'keyable']
wavePeaking_Interp (wpi)
enum None
Linear
Smooth
Spline ()
0/3 ['connectable', 'in', 'out', 'storable', 'keyable']
wavePeaking_FloatValue (wpfv)
float () / ['connectable', 'in', 'out', 'storable', 'keyable']
waveTurbulence (wtb)
compound () / ['connectable', 'in', 'out', 'storable', 'array', 'keyable']
waveTurbulence_Position (wtbp)
float () / ['connectable', 'in', 'out', 'storable', 'keyable']
waveTurbulence_Interp (wtbi)
enum None
Linear
Smooth
Spline ()
0/3 ['connectable', 'in', 'out', 'storable', 'keyable']
waveTurbulence_FloatValue (wtbfv)
float () / ['connectable', 'in', 'out', 'storable', 'keyable']
windUV (wi)
float2 0.0 () / ['connectable', 'in', 'out', 'storable']
windV (wiv)
float 0.0 () true/1 ['connectable', 'in', 'out', 'storable', 'keyable']
windU (wiu)
float 1.0 (1) true/1 ['connectable', 'in', 'out', 'storable', 'keyable']
extern visible nodes
diffuse (dc)
float 0.300000011921 (0.30000001192092896) / ['connectable', 'in', 'out', 'storable']
displacement (d)
float -0.0165067948401 () / ['connectable', 'in', 'out', 'storable']
environment (env)
compound () / ['connectable', 'in', 'out', 'storable', 'array']
environment_Interp (envi)
enum None
Linear
Smooth
Spline ()
0/3 ['connectable', 'in', 'out', 'storable']
environment_Position (envp)
float () / ['connectable', 'in', 'out', 'storable']
environment_Color (envc)
float3 () / ['connectable', 'in', 'out', 'storable']
environment_ColorG (envcg)
float () / ['connectable', 'in', 'out', 'storable']
environment_ColorB (envcb)
float () / ['connectable', 'in', 'out', 'storable']
environment_ColorR (envcr)
float () / ['connectable', 'in', 'out', 'storable']
frozen (fzn)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
matteOpacityMode (mom)
enum Black Hole
Solid Matte
Opacity Gain (2)
0/2 ['connectable', 'in', 'out', 'storable']
normalCamera (n)
float3 0.0 () / ['connectable', 'in', 'out']
normalCameraY (ny)
float 0.0686765387654 (1) / ['connectable', 'in', 'out']
normalCameraX (nx)
float 0.99763572216 (1) / ['connectable', 'in', 'out']
normalCameraZ (nz)
float 0.00252203666605 (1) / ['connectable', 'in', 'out']
outColor (oc)
float3 0.0 () / ['connectable', 'out']
outColorB (ocb)
float 0.333506673574 () / ['connectable', 'out']
outColorR (ocr)
float 0.0588754713535 () / ['connectable', 'out']
outColorG (ocg)
float 0.204620063305 () / ['connectable', 'out']
outFoam (ofm)
float 0.0 () / ['connectable', 'out']
outGlowColor (ogc)
float3 0.0 () / ['connectable', 'out']
outGlowColorG (ogg)
float 0.0 () / ['connectable', 'out']
outGlowColorR (ogr)
float 0.0 () / ['connectable', 'out']
outGlowColorB (ogb)
float 0.0 () / ['connectable', 'out']
outMatteOpacity (omo)
float3 0.0 () / ['connectable', 'out']
outMatteOpacityB (omob)
float 1.0 () / ['connectable', 'out']
outMatteOpacityR (omor)
float 1.0 () / ['connectable', 'out']
outMatteOpacityG (omog)
float 1.0 () / ['connectable', 'out']
outTransparency (ot)
float3 0.0 () / ['connectable', 'out']
outTransparencyB (otb)
float 0.0 () / ['connectable', 'out']
outTransparencyR (otr)
float 0.0 () / ['connectable', 'out']
outTransparencyG (otg)
float 0.0 () / ['connectable', 'out']
pointCamera (pc)
float3 0.0 () / ['connectable', 'in', 'out']
pointCameraY (py)
float 1.0 (1) / ['connectable', 'in', 'out']
pointCameraX (px)
float 1.0 (1) / ['connectable', 'in', 'out']
pointCameraZ (pz)
float 1.0 (1) / ['connectable', 'in', 'out']
rayDirection (rad)
float3 0.0 () / ['connectable', 'in']
rayDirectionX (rdx)
float 0.0 () / ['connectable', 'in']
rayDirectionY (rdy)
float 0.0 () / ['connectable', 'in']
rayDirectionZ (rdz)
float 1.0 (1) / ['connectable', 'in']
reflectionLimit (fll)
short 1 (1) 0/ ['connectable', 'in', 'out', 'storable']
reflectionSpecularity (rsp)
float 1.0 (1) 0/1 ['connectable', 'in', 'out', 'storable']
reflectivity (rfl)
float 0.699999988079 (0.69999998807907104) 0/ ['connectable', 'in', 'out', 'storable']
refractionLimit (rdl)
short 6 (6) 0/ ['connectable', 'in', 'out', 'storable']
refractions (rfc)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
refractiveIndex (rfi)
float 1.29999995232 (1.2999999523162842) 0.01/ ['connectable', 'in', 'out', 'storable']
waveSpeed (wvs)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable']
extern hidden nodes
filterSize (fs)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
filterSizeX (fsx)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
filterSizeY (fsy)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
filterSizeZ (fsz)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
isHistoricallyInteresting (ihi)
byte True (2) 0/255 ['connectable', 'in', 'out', 'storable', 'hidden']
matrixEyeToWorld (e2w)
fltMatrix () / ['connectable', 'in', 'out', 'storable', 'hidden']
matrixWorldToEye (wte)
fltMatrix () / ['connectable', 'in', 'out', 'storable', 'hidden']
mediumRefractiveIndex (mrfi)
float 1.0 (1) / ['connectable', 'in', 'hidden']
message (msg)
message () / ['connectable', 'out', 'hidden']
objectId (oi)
addr () / ['connectable', 'in', 'hidden']
primitiveId (pi)
long 0.0 () / ['connectable', 'in', 'hidden']
rayDepth (rd)
short 0 () / ['connectable', 'in', 'hidden']
rayInstance (ryi)
long 0.0 () / ['connectable', 'in', 'hidden']
raySampler (rtr)
addr () / ['connectable', 'in', 'hidden']
refPointCamera (rpc)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
refPointCameraY (rcy)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
refPointCameraX (rcx)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
refPointCameraZ (rcz)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
triangleNormalCamera (tnc)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
triangleNormalCameraY (tny)
float 1.0 (1) / ['connectable', 'in', 'out']
triangleNormalCameraX (tnx)
float 0.0 () / ['connectable', 'in', 'out']
triangleNormalCameraZ (tnz)
float 0.0 () / ['connectable', 'in', 'out']
internal nodes
binMembership (bnm)
() / ['storable', 'hidden']
caching (cch)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
nodeState (nds)
enum Normal
HasNoEffect
Blocking
Waiting-Normal=8
Waiting-HasNoEffect
Waiting-Blocking ()
0/10 ['connectable', 'in', 'out', 'storable']