_default - projection (0x5250524a)

classification:

drawdb/shader/texture/3d/projection

utility/general

plugin:
id:

0x5250524a

link:

visit Autodesk 2016 official reference a link.

Attributes(150)

Long name (short name) Type Value(Default) Min/Max Flags
alphaGain (ag)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable', 'keyable']
alphaIsLuminance (ail)
bool False () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
alphaOffset (ao)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
amplitudeX (ax)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
amplitudeY (ay)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
blend (b)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
colorGain (cg)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
colorGainB (cgb)
float 1.0 (1) 0/2 ['connectable', 'in', 'out', 'storable', 'keyable']
colorGainR (cgr)
float 1.0 (1) 0/2 ['connectable', 'in', 'out', 'storable', 'keyable']
colorGainG (cgg)
float 1.0 (1) 0/2 ['connectable', 'in', 'out', 'storable', 'keyable']
colorOffset (co)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
colorOffsetB (cob)
float 0.0 () 0/2 ['connectable', 'in', 'out', 'storable', 'keyable']
colorOffsetR (cor)
float 0.0 () 0/2 ['connectable', 'in', 'out', 'storable', 'keyable']
colorOffsetG (cog)
float 0.0 () 0/2 ['connectable', 'in', 'out', 'storable', 'keyable']
defaultColor (dc)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
defaultColorG (dcg)
float 0.5 (0.5) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
defaultColorR (dcr)
float 0.5 (0.5) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
defaultColorB (dcb)
float 0.5 (0.5) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
defaultTransparency (dt)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
defaultTransparencyB (dtb)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
defaultTransparencyG (dtg)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
defaultTransparencyR (dtr)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
depth (d)
float2 0.0 () / ['connectable', 'in', 'out', 'storable']
depthMax (dmx)
float 10.0 (10) 0/25 ['connectable', 'in', 'out', 'storable', 'keyable']
depthMin (dmn)
float 0.0 () 0/25 ['connectable', 'in', 'out', 'storable', 'keyable']
image (im)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
imageB (imb)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
imageG (img)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
imageR (imr)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
invert (i)
bool False () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
ratio (ra)
float 0.300000011921 (0.30000001192092896) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
ripples (r)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
ripplesZ (rz)
float 1.0 (1) 0/20 ['connectable', 'in', 'out', 'storable', 'keyable']
ripplesY (ry)
float 1.0 (1) 0/20 ['connectable', 'in', 'out', 'storable', 'keyable']
ripplesX (rx)
float 1.0 (1) 0/20 ['connectable', 'in', 'out', 'storable', 'keyable']
transparency (it)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
transparencyB (itb)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
transparencyG (itg)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
transparencyR (itr)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
transparencyGain (tg)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
transparencyGainB (tgb)
float 1.0 (1) 0/2 ['connectable', 'in', 'out', 'storable', 'keyable']
transparencyGainR (tgr)
float 1.0 (1) 0/2 ['connectable', 'in', 'out', 'storable', 'keyable']
transparencyGainG (tgg)
float 1.0 (1) 0/2 ['connectable', 'in', 'out', 'storable', 'keyable']
transparencyOffset (to)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
transparencyOffsetB (tob)
float 0.0 () 0/2 ['connectable', 'in', 'out', 'storable', 'keyable']
transparencyOffsetR (tor)
float 0.0 () 0/2 ['connectable', 'in', 'out', 'storable', 'keyable']
transparencyOffsetG (tog)
float 0.0 () 0/2 ['connectable', 'in', 'out', 'storable', 'keyable']
uAngle (ua)
doubleAngle 3.14159265359 (3.1415926535897931) 0/6.2831853071795862 ['connectable', 'in', 'out', 'storable', 'keyable']
vAngle (va)
doubleAngle 1.57079632679 (1.5707963267948966) 0/3.1415926535897931 ['connectable', 'in', 'out', 'storable', 'keyable']
wrap (w)
bool True (1) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
extern visible nodes
angWts (awt)
float 0.0 () / ['connectable', 'out']
camAg (cag)
float3 0.0 () / ['connectable', 'in', 'out']
camAngZ (caz)
float 0.0 () / ['connectable', 'in', 'out']
camAngX (cax)
float 0.0 () / ['connectable', 'in', 'out']
camAngY (cay)
float 0.0 () / ['connectable', 'in', 'out']
camPos (cpo)
float3 0.0 () / ['connectable', 'in', 'out']
camPsX (cpx)
float 0.0 () / ['connectable', 'in', 'out']
camPsY (cpy)
float 0.0 () / ['connectable', 'in', 'out']
camPsZ (cpz)
float 0.0 () / ['connectable', 'in', 'out']
depWts (dwt)
float 0.0 () / ['connectable', 'out']
filter (f)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable']
filterOffset (fo)
float 0.0 () / ['connectable', 'in', 'out', 'storable']
fitFill (ff)
enum Fill
Horizontal
Vertical ()
0/2 ['connectable', 'in', 'out', 'storable']
fitType (ft)
enum None
Match Camera Film Gate
Match Camera Resolution (1)
0/2 ['connectable', 'in', 'out', 'storable']
frozen (fzn)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
linkedCamera (lc)
message () / ['connectable', 'in', 'out']
local (lo)
bool False () 0/1 ['storable']
outAlpha (oa)
float 0.0 () / ['connectable', 'out']
outColor (oc)
float3 0.0 () / ['connectable', 'out']
outColorB (ocb)
float 0.0 () / ['connectable', 'out']
outColorR (ocr)
float 0.0 () / ['connectable', 'out']
outColorG (ocg)
float 0.0 () / ['connectable', 'out']
outTransparency (ot)
float3 0.0 () / ['connectable', 'out']
outTransparencyB (otb)
float 0.0 () / ['connectable', 'out']
outTransparencyR (otr)
float 0.0 () / ['connectable', 'out']
outTransparencyG (otg)
float 0.0 () / ['connectable', 'out']
passTr (pst)
bool False () 0/1 ['connectable', 'in', 'out']
placementMatrix (pm)
fltMatrix () / ['connectable', 'in', 'out', 'storable']
projType (t)
enum Off
Planar
Spherical
Cylindrical
Ball
Cubic
TriPlanar
Concentric
Perspective (1)
0/8 ['connectable', 'in', 'out', 'storable']
extern hidden nodes
filterSize (fs)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
filterSizeX (fsx)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
filterSizeY (fsy)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
filterSizeZ (fsz)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
infoBits (ib)
long 0.0 () / ['connectable', 'in', 'out', 'hidden']
isHistoricallyInteresting (ihi)
byte True (2) 0/255 ['connectable', 'in', 'out', 'storable', 'hidden']
matrixEyeToWorld (e2w)
fltMatrix () / ['connectable', 'in', 'out', 'storable', 'hidden']
message (msg)
message () / ['connectable', 'out', 'hidden']
normalCamera (n)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
normalCameraY (ny)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
normalCameraX (nx)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
normalCameraZ (nz)
float 1.0 (1) / ['connectable', 'in', 'out', 'hidden']
pointCamera (p)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
pointCameraY (py)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
pointCameraX (px)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
pointCameraZ (pz)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
pointObj (po)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
pointObjZ (poz)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
pointObjX (pox)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
pointObjY (poy)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
refPointCamera (rpc)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
refPointCameraY (rcy)
float 0.5 () / ['connectable', 'in', 'out', 'hidden']
refPointCameraX (rcx)
float 0.5 () / ['connectable', 'in', 'out', 'hidden']
refPointCameraZ (rcz)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
refPointObj (rpo)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
refPointObjZ (roz)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
refPointObjX (rox)
float 0.5 () / ['connectable', 'in', 'out', 'hidden']
refPointObjY (roy)
float 0.5 () / ['connectable', 'in', 'out', 'hidden']
srfNormal (srn)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
srfNormalX (snx)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
srfNormalY (sny)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
srfNormalZ (snz)
float 1.0 (1) / ['connectable', 'in', 'out', 'hidden']
tangentUCamera (tu)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
tangentUy (tuy)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
tangentUx (tux)
float 1.0 (1) / ['connectable', 'in', 'out', 'hidden']
tangentUz (tuz)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
tangentVCamera (tv)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
tangentVx (tvx)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
tangentVy (tvy)
float 1.0 (1) / ['connectable', 'in', 'out', 'hidden']
tangentVz (tvz)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
uvCoord (uv)
float2 0.0 () / ['connectable', 'in', 'out', 'hidden']
uCoord (u)
float 0.875 () / ['connectable', 'in', 'out', 'hidden']
vCoord (v)
float 0.875 () / ['connectable', 'in', 'out', 'hidden']
uvFilterSize (uf)
float2 0.0 () / ['connectable', 'in', 'out', 'hidden']
uvFilterSizeY (ufy)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
uvFilterSizeX (ufx)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
vertexCameraOne (vc1)
float3 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
vertexCameraOneZ (c1z)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
vertexCameraOneY (c1y)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
vertexCameraOneX (c1x)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
vertexCameraThree (vc3)
float3 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
vertexCameraThreeY (c3y)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
vertexCameraThreeX (c3x)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
vertexCameraThreeZ (c3z)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
vertexCameraTwo (vc2)
float3 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
vertexCameraTwoY (c2y)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
vertexCameraTwoX (c2x)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
vertexCameraTwoZ (c2z)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
vertexUvOne (vt1)
float2 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
vertexUvOneV (t1v)
float 0.5 () / ['connectable', 'in', 'out', 'storable', 'hidden']
vertexUvOneU (t1u)
float 0.5 () / ['connectable', 'in', 'out', 'storable', 'hidden']
vertexUvThree (vt3)
float2 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
vertexUvThreeU (t3u)
float 0.5 () / ['connectable', 'in', 'out', 'storable', 'hidden']
vertexUvThreeV (t3v)
float 0.5 () / ['connectable', 'in', 'out', 'storable', 'hidden']
vertexUvTwo (vt2)
float2 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
vertexUvTwoU (t2u)
float 0.5 () / ['connectable', 'in', 'out', 'storable', 'hidden']
vertexUvTwoV (t2v)
float 0.5 () / ['connectable', 'in', 'out', 'storable', 'hidden']
xPixelAngle (xpa)
float 0.0020530000329 (0.0020530000329017639) / ['connectable', 'in', 'storable', 'hidden']
internal nodes
binMembership (bnm)
() / ['storable', 'hidden']
caching (cch)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
nodeState (nds)
enum Normal
HasNoEffect
Blocking
Waiting-Normal=8
Waiting-HasNoEffect
Waiting-Blocking ()
0/10 ['connectable', 'in', 'out', 'storable']