_default - rampShader (0x52525053)

classification:

drawdb/shader/surface/rampShader

shader/surface

plugin:
id:

0x52525053

link:

visit Autodesk 2016 official reference a link.

Attributes(141)

Long name (short name) Type Value(Default) Min/Max Flags
ambientColor (ambc)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
ambientColorB (acb)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
ambientColorR (acr)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
ambientColorG (acg)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
color (clr)
compound () / ['connectable', 'in', 'out', 'storable', 'array', 'keyable']
color_Interp (clri)
enum None
Linear
Smooth
Spline ()
0/3 ['connectable', 'in', 'out', 'storable', 'keyable']
color_Color (clrc)
float3 () / ['connectable', 'in', 'out', 'storable', 'keyable']
color_ColorB (clrcb)
float () / ['connectable', 'in', 'out', 'storable', 'keyable']
color_ColorG (clrcg)
float () / ['connectable', 'in', 'out', 'storable', 'keyable']
color_ColorR (clrcr)
float () / ['connectable', 'in', 'out', 'storable', 'keyable']
color_Position (clrp)
float () / ['connectable', 'in', 'out', 'storable', 'keyable']
eccentricity (ec)
float 0.300000011921 (0.30000001192092896) / ['connectable', 'in', 'out', 'storable', 'keyable']
environment (env)
compound () / ['connectable', 'in', 'out', 'storable', 'array', 'keyable']
environment_Interp (envi)
enum None
Linear
Smooth
Spline ()
0/3 ['connectable', 'in', 'out', 'storable', 'keyable']
environment_Position (envp)
float () / ['connectable', 'in', 'out', 'storable', 'keyable']
environment_Color (envc)
float3 () / ['connectable', 'in', 'out', 'storable', 'keyable']
environment_ColorG (envcg)
float () / ['connectable', 'in', 'out', 'storable', 'keyable']
environment_ColorB (envcb)
float () / ['connectable', 'in', 'out', 'storable', 'keyable']
environment_ColorR (envcr)
float () / ['connectable', 'in', 'out', 'storable', 'keyable']
glowIntensity (gi)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
incandescence (ic)
compound () / ['connectable', 'in', 'out', 'storable', 'array', 'keyable']
incandescence_Color (icc)
float3 () / ['connectable', 'in', 'out', 'storable', 'keyable']
incandescence_ColorG (iccg)
float () / ['connectable', 'in', 'out', 'storable', 'keyable']
incandescence_ColorR (iccr)
float () / ['connectable', 'in', 'out', 'storable', 'keyable']
incandescence_ColorB (iccb)
float () / ['connectable', 'in', 'out', 'storable', 'keyable']
incandescence_Interp (ici)
enum None
Linear
Smooth
Spline ()
0/3 ['connectable', 'in', 'out', 'storable', 'keyable']
incandescence_Position (icp)
float () / ['connectable', 'in', 'out', 'storable', 'keyable']
lightAbsorbance (absb)
float 0.0 () 0/ ['connectable', 'in', 'out', 'storable', 'keyable']
lightDataArray (ltd)
lightData () / ['connectable', 'in', 'array', 'hidden']
preShadowIntensity (psi)
float () / ['connectable', 'in', 'hidden']
lightAmbient (la)
bool (1) 0/1 ['connectable', 'in', 'keyable', 'hidden']
lightDiffuse (ldf)
bool (1) 0/1 ['connectable', 'in', 'keyable', 'hidden']
lightBlindData (lbd)
addr () / ['connectable', 'in', 'hidden']
lightSpecular (ls)
bool () 0/1 ['connectable', 'in', 'keyable', 'hidden']
lightIntensity (li)
float3 () / ['connectable', 'in', 'hidden']
lightIntensityB (lib)
float (1) / ['connectable', 'in', 'keyable', 'hidden']
lightIntensityR (lir)
float (1) / ['connectable', 'in', 'keyable', 'hidden']
lightIntensityG (lig)
float (1) / ['connectable', 'in', 'keyable', 'hidden']
lightDirection (ld)
float3 () / ['connectable', 'in', 'hidden']
lightDirectionZ (ldz)
float (1) / ['connectable', 'in', 'keyable', 'hidden']
lightDirectionX (ldx)
float (1) / ['connectable', 'in', 'keyable', 'hidden']
lightDirectionY (ldy)
float (1) / ['connectable', 'in', 'keyable', 'hidden']
lightShadowFraction (lsf)
float () / ['connectable', 'in', 'hidden']
matteOpacity (mog)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable', 'keyable']
opacityDepth (opad)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable', 'hidden']
reflectedColor (rc)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
reflectedColorG (rg)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
reflectedColorR (rr)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
reflectedColorB (rb)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
reflectivity (rfl)
compound () / ['connectable', 'in', 'out', 'storable', 'array', 'keyable']
reflectivity_Interp (rfli)
enum None
Linear
Smooth
Spline ()
0/3 ['connectable', 'in', 'out', 'storable', 'keyable']
reflectivity_FloatValue (rflfv)
float () / ['connectable', 'in', 'out', 'storable', 'keyable']
reflectivity_Position (rflp)
float () / ['connectable', 'in', 'out', 'storable', 'keyable']
shadowAttenuation (fakc)
float 0.5 (0.5) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
shadowColor (shc)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
shadowColorG (shg)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
shadowColorB (shb)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
shadowColorR (shr)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
shadowThreshold (sht)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
specularColor (sc)
compound () / ['connectable', 'in', 'out', 'storable', 'array', 'keyable']
specularColor_Interp (sci)
enum None
Linear
Smooth
Spline ()
0/3 ['connectable', 'in', 'out', 'storable', 'keyable']
specularColor_Position (scp)
float () / ['connectable', 'in', 'out', 'storable', 'keyable']
specularColor_Color (scc)
float3 () / ['connectable', 'in', 'out', 'storable', 'keyable']
specularColor_ColorB (sccb)
float () / ['connectable', 'in', 'out', 'storable', 'keyable']
specularColor_ColorR (sccr)
float () / ['connectable', 'in', 'out', 'storable', 'keyable']
specularColor_ColorG (sccg)
float () / ['connectable', 'in', 'out', 'storable', 'keyable']
specularGlow (spg)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
specularRollOff (sro)
compound () / ['connectable', 'in', 'out', 'storable', 'array', 'keyable']
specularRollOff_Position (srop)
float () / ['connectable', 'in', 'out', 'storable', 'keyable']
specularRollOff_FloatValue (srofv)
float () / ['connectable', 'in', 'out', 'storable', 'keyable']
specularRollOff_Interp (sroi)
enum None
Linear
Smooth
Spline ()
0/3 ['connectable', 'in', 'out', 'storable', 'keyable']
specularity (spl)
float 0.300000011921 (0.30000001192092896) / ['connectable', 'in', 'out', 'storable', 'keyable']
surfaceThickness (thik)
float 0.0 () 0/ ['connectable', 'in', 'out', 'storable', 'keyable']
translucence (tc)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
translucenceDepth (trsd)
float 0.0500000007451 (0.05000000074505806) / ['connectable', 'in', 'out', 'storable', 'keyable']
translucenceFocus (tcf)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
transparency (it)
compound () / ['connectable', 'in', 'out', 'storable', 'array', 'keyable']
transparency_Interp (iti)
enum None
Linear
Smooth
Spline ()
0/3 ['connectable', 'in', 'out', 'storable', 'keyable']
transparency_Color (itc)
float3 () / ['connectable', 'in', 'out', 'storable', 'keyable']
transparency_ColorB (itcb)
float () / ['connectable', 'in', 'out', 'storable', 'keyable']
transparency_ColorR (itcr)
float () / ['connectable', 'in', 'out', 'storable', 'keyable']
transparency_ColorG (itcg)
float () / ['connectable', 'in', 'out', 'storable', 'keyable']
transparency_Position (itp)
float () / ['connectable', 'in', 'out', 'storable', 'keyable']
extern visible nodes
chromaticAberration (crab)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
colorInput (cin)
enum Light Angle
Facing Angle
Brightness
Normalized Brightness ()
0/3 ['connectable', 'in', 'out', 'storable']
diffuse (dc)
float 0.800000011921 (0.80000001192092896) / ['connectable', 'in', 'out', 'storable']
forwardScatter (fsc)
float 0.0 () / ['connectable', 'in', 'out', 'storable']
frozen (fzn)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
hideSource (hs)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
matteOpacityMode (mom)
enum Black Hole
Solid Matte
Opacity Gain (2)
0/2 ['connectable', 'in', 'out', 'storable']
normalCamera (n)
float3 0.0 () / ['connectable', 'in', 'out']
normalCameraY (ny)
float 1.0 (1) / ['connectable', 'in', 'out']
normalCameraX (nx)
float 1.0 (1) / ['connectable', 'in', 'out']
normalCameraZ (nz)
float 1.0 (1) / ['connectable', 'in', 'out']
outColor (oc)
float3 0.0 () / ['connectable', 'out']
outColorB (ocb)
float 0.0 () / ['connectable', 'out']
outColorR (ocr)
float 0.0 () / ['connectable', 'out']
outColorG (ocg)
float 0.0 () / ['connectable', 'out']
outGlowColor (ogc)
float3 0.0 () / ['connectable', 'out']
outGlowColorG (ogg)
float 0.0 () / ['connectable', 'out']
outGlowColorR (ogr)
float 0.0 () / ['connectable', 'out']
outGlowColorB (ogb)
float 0.0 () / ['connectable', 'out']
outMatteOpacity (omo)
float3 0.0 () / ['connectable', 'out']
outMatteOpacityB (omob)
float 1.0 () / ['connectable', 'out']
outMatteOpacityR (omor)
float 1.0 () / ['connectable', 'out']
outMatteOpacityG (omog)
float 1.0 () / ['connectable', 'out']
outTransparency (ot)
float3 0.0 () / ['connectable', 'out']
outTransparencyB (otb)
float 0.0 () / ['connectable', 'out']
outTransparencyR (otr)
float 0.0 () / ['connectable', 'out']
outTransparencyG (otg)
float 0.0 () / ['connectable', 'out']
pointCamera (pc)
float3 0.0 () / ['connectable', 'in', 'out']
pointCameraY (py)
float 1.0 (1) / ['connectable', 'in', 'out']
pointCameraX (px)
float 1.0 (1) / ['connectable', 'in', 'out']
pointCameraZ (pz)
float 1.0 (1) / ['connectable', 'in', 'out']
rayDirection (rad)
float3 0.0 () / ['connectable', 'in']
rayDirectionX (rdx)
float 0.0 () / ['connectable', 'in']
rayDirectionY (rdy)
float 0.0 () / ['connectable', 'in']
rayDirectionZ (rdz)
float 1.0 (1) / ['connectable', 'in']
reflectionLimit (fll)
short 1 (1) 0/ ['connectable', 'in', 'out', 'storable']
reflectionSpecularity (rsp)
float 1.0 (1) 0/1 ['connectable', 'in', 'out', 'storable']
refractionLimit (rdl)
short 6 (6) 0/ ['connectable', 'in', 'out', 'storable']
refractions (rfc)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
refractiveIndex (rfi)
float 1.0 (1) 0.01/ ['connectable', 'in', 'out', 'storable']
shadowMode (smd)
enum Normal
Shaded Color
Constant Color ()
0/2 ['connectable', 'in', 'out', 'storable']
extern hidden nodes
isHistoricallyInteresting (ihi)
byte True (2) 0/255 ['connectable', 'in', 'out', 'storable', 'hidden']
matrixEyeToWorld (e2w)
fltMatrix () / ['connectable', 'in', 'out', 'storable', 'hidden']
mediumRefractiveIndex (mrfi)
float 1.0 (1) / ['connectable', 'in', 'hidden']
message (msg)
message () / ['connectable', 'out', 'hidden']
objectId (oi)
addr () / ['connectable', 'in', 'hidden']
primitiveId (pi)
long 0.0 () / ['connectable', 'in', 'hidden']
rayDepth (rd)
short 0 () / ['connectable', 'in', 'hidden']
rayInstance (ryi)
long 0.0 () / ['connectable', 'in', 'hidden']
raySampler (rtr)
addr () / ['connectable', 'in', 'hidden']
transparencyDepth (trdp)
float 0.0 () 0/ ['connectable', 'in', 'out', 'storable', 'hidden']
triangleNormalCamera (tnc)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
triangleNormalCameraY (tny)
float 1.0 (1) / ['connectable', 'in', 'out']
triangleNormalCameraX (tnx)
float 0.0 () / ['connectable', 'in', 'out']
triangleNormalCameraZ (tnz)
float 0.0 () / ['connectable', 'in', 'out']
internal nodes
binMembership (bnm)
() / ['storable', 'hidden']
caching (cch)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
nodeState (nds)
enum Normal
HasNoEffect
Blocking
Waiting-Normal=8
Waiting-HasNoEffect
Waiting-Blocking ()
0/10 ['connectable', 'in', 'out', 'storable']