_default - crater (0x52533430)

classification:

drawdb/shader/texture/3d/crater

texture/3d

plugin:
id:

0x52533430

link:

visit Autodesk 2016 official reference a link.

Attributes(82)

Long name (short name) Type Value(Default) Min/Max Flags
alphaGain (ag)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable', 'keyable']
alphaIsLuminance (ail)
bool False () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
alphaOffset (ao)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
balance (ba)
float 0.0 () 0/ ['connectable', 'in', 'out', 'storable', 'keyable']
blend (b)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
channel1 (c1)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
channel1G (c1g)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
channel1B (c1b)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
channel1R (c1r)
float 1.0 (1) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
channel2 (c2)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
channel2B (c2b)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
channel2R (c2r)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
channel2G (c2g)
float 1.0 (1) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
channel3 (c3)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
channel3R (c3r)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
channel3B (c3b)
float 1.0 (1) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
channel3G (c3g)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
colorGain (cg)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
colorGainB (cgb)
float 1.0 (1) 0/2 ['connectable', 'in', 'out', 'storable', 'keyable']
colorGainR (cgr)
float 1.0 (1) 0/2 ['connectable', 'in', 'out', 'storable', 'keyable']
colorGainG (cgg)
float 1.0 (1) 0/2 ['connectable', 'in', 'out', 'storable', 'keyable']
colorOffset (co)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
colorOffsetB (cob)
float 0.0 () 0/2 ['connectable', 'in', 'out', 'storable', 'keyable']
colorOffsetR (cor)
float 0.0 () 0/2 ['connectable', 'in', 'out', 'storable', 'keyable']
colorOffsetG (cog)
float 0.0 () 0/2 ['connectable', 'in', 'out', 'storable', 'keyable']
defaultColor (dc)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
defaultColorG (dcg)
float 0.5 (0.5) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
defaultColorR (dcr)
float 0.5 (0.5) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
defaultColorB (dcb)
float 0.5 (0.5) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
frequency (fr)
float 2.0 (2) 0/ ['connectable', 'in', 'out', 'storable', 'keyable']
invert (i)
bool False () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
melt (m)
float 0.0 () 0/ ['connectable', 'in', 'out', 'storable', 'keyable']
normBalance (nb)
float 1.0 (1) 0/ ['connectable', 'in', 'out', 'storable', 'keyable']
normDepth (nd)
float 5.0 (5) / ['connectable', 'in', 'out', 'storable', 'keyable']
normFrequency (nf)
float 1.0 (1) 0/ ['connectable', 'in', 'out', 'storable', 'keyable']
normMelt (nm)
float 0.0 () 0/ ['connectable', 'in', 'out', 'storable', 'keyable']
shaker (sh)
float 1.5 (1.5) 0/ ['connectable', 'in', 'out', 'storable', 'keyable']
wrap (w)
bool True (1) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
extern visible nodes
filter (f)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable']
filterOffset (fo)
float 0.0 () / ['connectable', 'in', 'out', 'storable']
frozen (fzn)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
local (lo)
bool False () 0/1 ['storable']
outAlpha (oa)
float 0.137071594596 () / ['connectable', 'out']
outColor (oc)
float3 0.0 () / ['connectable', 'out']
outColorB (ocb)
float 0.0688951984048 () / ['connectable', 'out']
outColorR (ocr)
float 0.543937325478 () / ['connectable', 'out']
outColorG (ocg)
float 0.387167513371 () / ['connectable', 'out']
outNormal (o)
float3 0.0 () / ['connectable', 'out']
outNormalY (oy)
float 0.0120342066512 () / ['connectable', 'out']
outNormalX (ox)
float -0.0274425949901 () / ['connectable', 'out']
outNormalZ (oz)
float 0.999550998211 (1) / ['connectable', 'out']
placementMatrix (pm)
fltMatrix () / ['connectable', 'in', 'out', 'storable']
extern hidden nodes
filterSize (fs)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
filterSizeX (fsx)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
filterSizeY (fsy)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
filterSizeZ (fsz)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
isHistoricallyInteresting (ihi)
byte True (2) 0/255 ['connectable', 'in', 'out', 'storable', 'hidden']
matrixEyeToWorld (e2w)
fltMatrix () / ['connectable', 'in', 'out', 'storable', 'hidden']
message (msg)
message () / ['connectable', 'out', 'hidden']
normalCamera (n)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
normalCameraY (ny)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
normalCameraX (nx)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
normalCameraZ (nz)
float 1.0 (1) / ['connectable', 'in', 'out', 'hidden']
pointCamera (p)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
pointCameraY (py)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
pointCameraX (px)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
pointCameraZ (pz)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
pointObj (po)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
pointObjZ (poz)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
pointObjX (pox)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
pointObjY (poy)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
refPointCamera (rpc)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
refPointCameraY (rcy)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
refPointCameraX (rcx)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
refPointCameraZ (rcz)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
refPointObj (rpo)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
refPointObjZ (roz)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
refPointObjX (rox)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
refPointObjY (roy)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
internal nodes
binMembership (bnm)
() / ['storable', 'hidden']
caching (cch)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
nodeState (nds)
enum Normal
HasNoEffect
Blocking
Waiting-Normal=8
Waiting-HasNoEffect
Waiting-Blocking ()
0/10 ['connectable', 'in', 'out', 'storable']