_default - shadingEngine (0x53484144)

classification:shadingEngine
plugin:
id:0x53484144
link:visit Autodesk 2016 official reference a link.

Attributes(108)

Long name (short name) Type Value(Default) Min/Max Flags
extern visible nodes
annotation (an)
() / ['storable']
borderConnections (boc)
message () / ['connectable', 'in', 'out', 'array']
creationDate (cdat)
() / ['connectable', 'in', 'out', 'storable']
creator (ctor)
() / ['connectable', 'in', 'out', 'storable']
customTreatment (ctrt)
() / ['connectable', 'in', 'out', 'storable']
defaultShadows (dsl)
lightData () / ['connectable', 'in']
dShadowDirection (dsd)
float3 0.0 () / ['connectable', 'in']
dShadowDirectionX (dsx)
float 0.0 () / ['connectable', 'in']
dShadowDirectionY (dsy)
float 0.0 () / ['connectable', 'in']
dShadowDirectionZ (dsz)
float 0.0 () / ['connectable', 'in']
dShadowShadowFraction (dssf)
float 0.0 () / ['connectable', 'in']
dShadowDiffuse (dsf)
bool False () 0/1 ['connectable', 'in']
dShadowIntensity (dsi)
float3 0.0 () / ['connectable', 'in']
dShadowIntensityB (dsb)
float 0.0 () / ['connectable', 'in']
dShadowIntensityR (dsr)
float 0.0 () / ['connectable', 'in']
dShadowIntensityG (dsg)
float 0.0 () / ['connectable', 'in']
dShadowBlindData (dbld)
addr () / ['connectable', 'in', 'hidden']
dShadowAmbient (dsa)
bool False () 0/1 ['connectable', 'in']
dShadowPreShadowIntensity (dsps)
float 0.0 () / ['connectable', 'in']
dShadowSpecular (dss)
bool False () 0/1 ['connectable', 'in']
dagSetMembers (dsm)
typed () / ['connectable', 'in', 'array']
defaultLights (dl)
typed () / ['connectable', 'in']
displacementShader (ds)
typed () / ['connectable', 'in', 'out']
dnSetMembers (dnsm)
typed () / ['connectable', 'in', 'array']
frozen (fzn)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
groupNodes (gn)
message () / ['connectable', 'in', 'array']
ignoredLights (xl)
typed () / ['connectable', 'in', 'array']
ignoredShadows (xs)
lightData () / ['connectable', 'in', 'array']
xShadowDiffuse (xsf)
bool () 0/1 ['connectable', 'in']
xShadowAmbient (xsa)
bool () 0/1 ['connectable', 'in']
xShadowPreShadowIntensity (xsps)
float () / ['connectable', 'in']
xShadowIntensity (xsi)
float3 () / ['connectable', 'in']
xShadowIntensityG (xsg)
float () / ['connectable', 'in']
xShadowIntensityR (xsr)
float () / ['connectable', 'in']
xShadowIntensityB (xsb)
float () / ['connectable', 'in']
xShadowBlindData (xbld)
addr () / ['connectable', 'in', 'hidden']
xShadowShadowFraction (xssf)
float () / ['connectable', 'in']
xShadowSpecular (xss)
bool () 0/1 ['connectable', 'in']
xShadowDirection (xsd)
float3 () / ['connectable', 'in']
xShadowDirectionX (xsx)
float () / ['connectable', 'in']
xShadowDirectionY (xsy)
float () / ['connectable', 'in']
xShadowDirectionZ (xsz)
float () / ['connectable', 'in']
imageShader (is)
typed () / ['connectable', 'in', 'out']
linkedShadows (ls)
lightData () / ['connectable', 'in', 'array']
lShadowDiffuse (lsf)
bool () 0/1 ['connectable', 'in']
lShadowDirection (lsd)
float3 () / ['connectable', 'in']
lShadowDirectionX (lsx)
float () / ['connectable', 'in']
lShadowDirectionY (lsy)
float () / ['connectable', 'in']
lShadowDirectionZ (lsz)
float () / ['connectable', 'in']
lShadowAmbient (lsa)
bool () 0/1 ['connectable', 'in']
lShadowShadowFraction (lssf)
float () / ['connectable', 'in']
lShadowSpecular (lss)
bool () 0/1 ['connectable', 'in']
lShadowIntensity (lsi)
float3 () / ['connectable', 'in']
lShadowIntensityB (lsb)
float () / ['connectable', 'in']
lShadowIntensityR (lsr)
float () / ['connectable', 'in']
lShadowIntensityG (lsg)
float () / ['connectable', 'in']
lShadowBlindData (lbld)
addr () / ['connectable', 'in', 'hidden']
lShadowPreShadowIntensity (lsps)
float () / ['connectable', 'in']
linkedLights (ll)
typed () / ['connectable', 'in', 'array']
memberWireframeColor (mwc)
short -1 (true) true/7 ['connectable', 'in', 'out', 'storable']
partition (pa)
message () / ['connectable', 'in', 'out']
rmbCommand (rmc)
() / ['storable']
surfaceShader (ss)
typed () / ['connectable', 'in', 'out']
templateName (tna)
() / ['connectable', 'in', 'out', 'storable']
templatePath (tpt)
() / ['connectable', 'in', 'out', 'storable']
templateVersion (tpv)
long 0.0 () / ['connectable', 'in', 'out', 'storable']
uiTreatment (uit)
enum Standard
Shader
Custom=1000 ()
0/1000 ['connectable', 'in', 'out', 'storable']
unsolicited (un)
typed () / ['connectable', 'in', 'array']
usedBy (ub)
message () / ['connectable', 'in', 'out', 'array']
viewName (vwn)
() / ['connectable', 'in', 'out', 'storable']
volumeShader (vs)
typed () / ['connectable', 'in', 'out']
extern hidden nodes
bogusAttribute (blt)
lightData () / ['connectable', 'in', 'array', 'hidden']
bogusBlindData (bbld)
addr () / ['connectable', 'in', 'hidden']
bogusIntensity (bli)
float3 () / ['connectable', 'in', 'hidden']
bogusIntensityG (blg)
float () / ['connectable', 'in', 'hidden']
bogusIntensityR (blr)
float () / ['connectable', 'in', 'hidden']
bogusIntensityB (blb)
float () / ['connectable', 'in', 'hidden']
bogusDiffuse (blf)
bool () 0/1 ['connectable', 'in', 'hidden']
bogusShadowFraction (blp)
float () / ['connectable', 'in', 'hidden']
bogusAmbient (bla)
bool () 0/1 ['connectable', 'in', 'hidden']
bogusPreShadowIntensity (blps)
float () / ['connectable', 'in', 'hidden']
bogusSpecular (bls)
bool () 0/1 ['connectable', 'in', 'hidden']
bogusDirection (bld)
float3 () / ['connectable', 'in', 'hidden']
bogusDirectionZ (blz)
float () / ['connectable', 'in', 'hidden']
bogusDirectionX (blx)
float () / ['connectable', 'in', 'hidden']
bogusDirectionY (bly)
float () / ['connectable', 'in', 'hidden']
hyperLayout (hl)
message () / ['connectable', 'in', 'out', 'hidden']
isCollapsed (isc)
bool False () 0/1 ['connectable', 'in', 'out', 'storable', 'hidden']
isHierarchicalConnection (ish)
bool False () 0/1 ['storable', 'array', 'hidden']
publishedNodeInfo (pni)
compound () / ['connectable', 'in', 'out', 'storable', 'array', 'hidden']
publishedNodeType (pntp)
() / ['storable', 'hidden']
isHierarchicalNode (ihn)
bool () 0/1 ['storable', 'hidden']
publishedNode (pnod)
message () / ['connectable', 'in', 'out']
isHistoricallyInteresting (ihi)
byte True (2) 0/255 ['connectable', 'in', 'out', 'storable', 'hidden']
message (msg)
message () / ['connectable', 'out', 'hidden']
internal nodes
binMembership (bnm)
() / ['storable', 'hidden']
blackBox (bbx)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
caching (cch)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
containerType (ctyp)
() / ['connectable', 'in', 'out', 'storable']
edgesOnlySet (eo)
bool False () 0/1 ['storable']
editPointsOnlySet (epo)
bool False () 0/1 ['storable']
facetsOnlySet (fo)
bool False () 0/1 ['storable']
iconName (icn)
() / ['connectable', 'in', 'out', 'storable']
isLayer (il)
bool False () 0/1 ['storable']
nodeState (nds)
enum Normal
HasNoEffect
Blocking
Waiting-Normal=8
Waiting-HasNoEffect
Waiting-Blocking ()
0/10 ['connectable', 'in', 'out', 'storable']
renderableOnlySet (ro)
bool True () 0/1 ['storable']
verticesOnlySet (vo)
bool False () 0/1 ['storable']
viewMode (vwm)
enum Flat
Use Template
Group By Node (2)
0/2 ['connectable', 'in', 'out', 'storable']