_default - uvChooser (0x55564348)

classification:utility/general/placement/2d
plugin:
id:0x55564348
link:visit Autodesk 2016 official reference a link.

Attributes(52)

Long name (short name) Type Value(Default) Min/Max Flags
extern visible nodes
frozen (fzn)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
outUv (ouv)
float2 0.0 () / ['connectable', 'out']
outU (ou)
float 0.0 () / ['connectable', 'out']
outV (ov)
float 0.0 () / ['connectable', 'out']
stCoord (st)
float2 0.0 () / []
sCoord (s)
float 0.0 () / []
tCoord (t)
float 0.0 () / []
uvSets (uvs)
() / ['connectable', 'in', 'out', 'storable', 'array']
vertexStOne (vs1)
float2 0.0 () / []
vertexStOneT (s1t)
float 0.0 () / []
vertexStOneS (s1s)
float 0.0 () / []
vertexStThree (vs3)
float2 0.0 () / []
vertexStThreeS (s3s)
float 0.0 () / []
vertexStThreeT (s3t)
float 0.0 () / []
vertexStTwo (vs2)
float2 0.0 () / []
vertexStTwoS (s2s)
float 0.0 () / []
vertexStTwoT (s2t)
float 0.0 () / []
extern hidden nodes
infoBits (ib)
long 0.0 () / ['connectable', 'in', 'out', 'hidden']
isHistoricallyInteresting (ihi)
byte True (2) 0/255 ['connectable', 'in', 'out', 'storable', 'hidden']
message (msg)
message () / ['connectable', 'out', 'hidden']
outVertexCameraOne (oc1)
float3 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
outVertexCameraOneX (o1x)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
outVertexCameraOneY (o1y)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
outVertexCameraOneZ (o1z)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
outVertexUvOne (ov1)
float2 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
outVertexUvOneU (o1u)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
outVertexUvOneV (o1v)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
outVertexUvThree (ov3)
float2 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
outVertexUvThreeV (o3v)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
outVertexUvThreeU (o3u)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
outVertexUvTwo (ov2)
float2 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
outVertexUvTwoV (o2v)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
outVertexUvTwoU (o2u)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
uvCoord (uv)
float2 0.0 () / ['connectable', 'in', 'out', 'hidden']
uCoord (u)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
vCoord (v)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
vertexCameraOne (vc1)
float3 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
vertexCameraOneZ (c1z)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
vertexCameraOneY (c1y)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
vertexCameraOneX (c1x)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
vertexUvOne (vt1)
float2 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
vertexUvOneV (t1v)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
vertexUvOneU (t1u)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
vertexUvThree (vt3)
float2 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
vertexUvThreeU (t3u)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
vertexUvThreeV (t3v)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
vertexUvTwo (vt2)
float2 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
vertexUvTwoU (t2u)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
vertexUvTwoV (t2v)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
internal nodes
binMembership (bnm)
() / ['storable', 'hidden']
caching (cch)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
nodeState (nds)
enum Normal
HasNoEffect
Blocking
Waiting-Normal=8
Waiting-HasNoEffect
Waiting-Blocking ()
0/10 ['connectable', 'in', 'out', 'storable']