shaderFXPlugin.mll - ShaderfxShader (0x11cac0L)

classification:

drawdb/shader/surface/ShaderFXShader

shader/surface/utility

swatch/hwTestRenderSwatchGen

plugin:

C:/Program Files/Autodesk/Maya2017/bin/plug-ins/shaderFXPlugin.mll

id:

0x11cac0L

Attributes(35)

Long name (short name) Type Value(Default) Min/Max Flags
extern visible nodes
frozen (fzn)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
oldVPcolor (ovc)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
oldVPcolor1 (ovc1)
float 0.10000000149 (0.10000000149011612) / ['connectable', 'in', 'out', 'storable']
oldVPcolor0 (ovc0)
float 0.699999988079 (0.69999998807907104) / ['connectable', 'in', 'out', 'storable']
oldVPcolor2 (ovc2)
float 0.10000000149 (0.10000000149011612) / ['connectable', 'in', 'out', 'storable']
outColor (oc)
float3 0.0 () / ['connectable', 'out']
outColorB (ocb)
float 0.0 () / ['connectable', 'out']
outColorR (ocr)
float 0.0 () / ['connectable', 'out']
outColorG (ocg)
float 1.0 (1) / ['connectable', 'out']
outGlowColor (ogc)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
outGlowColorG (ogg)
float 0.0 () / ['connectable', 'in', 'out', 'storable']
outGlowColorR (ogr)
float 0.0 () / ['connectable', 'in', 'out', 'storable']
outGlowColorB (ogb)
float 0.0 () / ['connectable', 'in', 'out', 'storable']
outMatteOpacity (omo)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
outMatteOpacityB (omob)
float 0.0 () / ['connectable', 'in', 'out', 'storable']
outMatteOpacityR (omor)
float 0.0 () / ['connectable', 'in', 'out', 'storable']
outMatteOpacityG (omog)
float 0.0 () / ['connectable', 'in', 'out', 'storable']
outTransparency (ot)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
outTransparencyB (otb)
float 0.0 () / ['connectable', 'in', 'out', 'storable']
outTransparencyR (otr)
float 0.0 () / ['connectable', 'in', 'out', 'storable']
outTransparencyG (otg)
float 0.0 () / ['connectable', 'in', 'out', 'storable']
rebuildshader (rs)
() / []
extern hidden nodes
isHistoricallyInteresting (ihi)
byte True (2) 0/255 ['connectable', 'in', 'out', 'storable', 'hidden']
message (msg)
message () / ['connectable', 'out', 'hidden']
savescene (ss)
bool True (1) 0/1 ['storable', 'hidden']
shaderparams (sprm)
() / ['storable', 'hidden']
internal nodes
binMembership (bnm)
() / ['storable', 'hidden']
caching (cch)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
enableHwShading (ehs)
long 1.0 (1) / ['connectable', 'in', 'out', 'storable']
engineresource (ers)
() / ['storable']
graph (sg)
() / ['storable', 'hidden']
initgraph (ig)
bool False () 0/1 ['storable', 'hidden']
nodeState (nds)
enum Normal
HasNoEffect
Blocking
Waiting-Normal=8
Waiting-HasNoEffect
Waiting-Blocking ()
0/10 ['connectable', 'in', 'out', 'storable']
uniformParameters (upar)
() / ['connectable', 'in', 'out', 'storable']
varyingParameters (vpar)
() / ['connectable', 'in', 'out', 'storable']