SpatialQueryCommon.kl¶
Interfaces¶
ClosestResult (interface)¶
This interface enables to abstract the content of a queried object for getClosest queries, enabling for specialization of its content (eg: polygons, geometries).
注釈
the ClosestResult object must properly support the ‘clone’ operation
Functions¶
Boolean | compareAndUpdate ! ( in Size objectIndex, out Scalar maxScaledSquaredDistance ) |
copyResultFrom ! ( in Ref<ClosestResult> other ) | |
reset ! ( in Vec3 position, in Vec3 scaling, in Boolean hasScaling ) |
Functions in detail¶
Boolean ClosestResult.compareAndUpdate! ( in Size objectIndex, out Scalar maxScaledSquaredDistance )
If the getClosest resulting squared scaled distance is <= maxScaledSquaredDistance, returns ‘true’ and the object should preserve location information for that best candidate.
ClosestResult.copyResultFrom! ( in Ref<ClosestResult> other )
Sets the resulting getClosest location from the other ClosestResult (same type)
ClosestResult.reset! ( in Vec3 position, in Vec3 scaling, in Boolean hasScaling )
Resets the content of the query (new getClosest beginning). If ‘hasScaling’, then ‘scaling’ will contain a non-uniform scaling vector. Else, ‘scaling’ will be :ref:`Vec3 <vec3>`(1,1,1).
RaycastResult (interface)¶
This interface enables to abstract the content of a queried object for raycast queries, enabling for specialization of its content (eg: polygons, geometries).
注釈
The RaycastResult object must properly support the ‘clone’ operation
Functions¶
Boolean | compareAndUpdate ! ( in Size objectIndex, out Scalar maxDistance ) |
copyResultFrom ! ( in Ref<RaycastResult> other ) | |
reset ! ( in Vec3 start, in Vec3 unitDir, in Boolean doubleSided, in Scalar coneThreshold ) |
Functions in detail¶
Boolean RaycastResult.compareAndUpdate! ( in Size objectIndex, out Scalar maxDistance )
If the raycast resulting distance is <= maxDistance, returns ‘true’ and the object should preserve location information for that best candidate.
RaycastResult.copyResultFrom! ( in Ref<RaycastResult> other )
Sets the resulting raycast location from the other RaycastResult (same type)
RaycastResult.reset! ( in Vec3 start, in Vec3 unitDir, in Boolean doubleSided, in Scalar coneThreshold )
Resets the content of the query (new raycast beginning)