|   | 
Vec2_c  ( in Complex value ) | 
|   | 
Vec2_c  ( in Complex x, in Complex y ) | 
|   | 
Vec2_c  ( in Vec2_c other ) | 
|   | 
Vec2_c  () | 
| Vec2_c | 
add ? ( in Vec2_c other ) | 
| Boolean | 
almostEqual ? ( in Vec2_c other ) | 
| Boolean | 
almostEqual ? ( in Vec2_c other, in Float32 precision ) | 
| Vec2_c | 
clone ? () | 
| Complex | 
component ? ( in Size i ) | 
| Complex | 
cross ? ( in Vec2_c other ) | 
| Complex | 
distanceTo ? ( in Vec2_c other ) | 
| Vec2_c | 
divide ? ( in Vec2_c other ) | 
| Vec2_c | 
divideComplex ? ( in Complex other ) | 
| Complex | 
dot ? ( in Vec2_c other ) | 
| Boolean | 
equal ? ( in Vec2_c other ) | 
| UInt32 | 
hash ? () | 
| Vec2_c | 
inverse ? () | 
| Complex | 
length ? () | 
| Complex | 
lengthSquared ? () | 
| Vec2_c | 
linearInterpolate ? ( in Vec2_c other, in Complex t ) | 
| Vec2_c | 
multiply ? ( in Vec2_c other ) | 
| Vec2_c | 
multiplyComplex ? ( in Complex other ) | 
| Vec2_c | 
negate ? () | 
|   | 
normalize ! () | 
|   | 
set ! ( in Complex value ) | 
|   | 
set ! ( in Complex x, in Complex y ) | 
|   | 
setComponent ! ( in Size i, in Complex v ) | 
|   | 
setNull ! () | 
| Complex | 
setUnit ! () | 
| Vec2_c | 
subtract ? ( in Vec2_c other ) | 
| Vec2_c | 
unit ? () | 
| Vec2_c | 
unit_safe ? () |