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OGLFramebuffer ( in OGLFramebuffer other ) |
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OGLFramebuffer () |
Boolean |
activate ! ( in UInt32 target, io Ref<OGLContext> context ) |
Boolean |
activate ! ( in UInt32 target, io Ref<OGLContext> context, io OGLFramebuffer_perContextData contextData ) |
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activateAllDefinedColors ! ( io Ref<OGLContext> context ) |
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clearAllColors ! ( in Color color, io Ref<OGLContext> context ) |
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clearColor ! ( in Size index, in Color color, in Boolean noMask, io Ref<OGLContext> context ) |
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clearDepth ! ( in Scalar depth, in Boolean noMask, io Ref<OGLContext> context ) |
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clearDepthStencil ! ( in Scalar depth, in UInt32 stencil, in Boolean noMask, io Ref<OGLContext> context ) |
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clearInteger ! ( in Size index, in SInt32 values[4], in Boolean noMask, io Ref<OGLContext> context ) |
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clearUnsignedInteger ! ( in Size index, in UInt32 values[4], in Boolean noMask, io Ref<OGLContext> context ) |
OGLFramebuffer |
clone ? () |
Boolean |
create ! ( io Ref<OGLContext> context ) |
UInt32 |
getColorActiveLayerOrCubeFace ? ( in UInt32 index ) |
UInt32 |
getColorActiveMipmapLevel ? ( in UInt32 index ) |
Ref<OGLImageObject> |
getColorAttachment ? ( in Size index ) |
Size |
getColorAttachmentCount ? () |
Size |
getColorAttachmentIndex ? ( in String name ) |
String |
getColorAttachmentName ? ( in Size index ) |
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getColorFormat ? ( in UInt32 index, io UInt32 glComponentType, io UInt32 redBits, io UInt32 greenBits, io UInt32 blueBits, io UInt32 alphaBits ) |
UInt32 |
getDepthActiveLayerOrCubeFace ? () |
UInt32 |
getDepthActiveMipmapLevel ? ( in UInt32 index ) |
Ref<OGLImageObject> |
getDepthAttachment ? () |
String |
getDepthAttachmentName ? () |
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getDepthFormat ? ( io UInt32 glComponentType, io UInt32 depthBits, io UInt32 stencilBits ) |
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incrementColorAttachmentValueVersion ? ( in Size index ) |
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incrementDepthAttachmentValueVersion ? () |
Boolean |
isColorAttachmentShared ? ( in Size index ) |
Boolean |
isColorCubeMapped ? ( in UInt32 index ) |
Boolean |
isColorLayered ? ( in UInt32 index ) |
Boolean |
isColorTexture ? ( in UInt32 index ) |
Boolean |
isDepthCubeMapped ? () |
Boolean |
isDepthLayered ? () |
Boolean |
isDepthTexture ? () |
UInt32 |
pushColorRenderbufferAttachment ! ( in String name, in UInt32 glInternalFormat ) |
UInt32 |
pushColorTextureAttachment ! ( in String name, in Boolean isShadow, in UInt32 glTextureType, in UInt32 glFormat, in UInt32 glInternalFormat ) |
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removeColorAttachment ! ( in UInt32 index ) |
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setColorActiveLayerOrCubeFace ! ( in UInt32 index, in UInt32 layer ) |
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setColorActiveMipmapLevel ! ( in UInt32 index, in UInt32 level ) |
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setColorAttachmentCount ! ( in Size count ) |
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setColorAttachmentDepth ! ( in UInt32 index, in Size depth ) |
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setColorAttachmentName ! ( in UInt32 index, in String name ) |
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setColorRenderbufferAttachment ! ( in UInt32 index, in String name, in UInt32 glInternalFormat ) |
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setColorTextureAttachment ! ( in UInt32 index, in String name, in Boolean isShadow, in UInt32 glTextureType, in UInt32 glFormat, in UInt32 glInternalFormat ) |
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setDepthActiveLayerOrCubeFace ! ( in UInt32 layer ) |
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setDepthActiveMipmapLevel ! ( in UInt32 level ) |
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setDepthAttachmentDepth ! ( in Size depth ) |
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setDepthAttachmentName ! ( in String name ) |
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setDepthRenderbufferAttachment ! ( in UInt32 glInternalFormat ) |
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setDepthTextureAttachment ! ( in Boolean shadow, in UInt32 glTextureType, in UInt32 glFormat, in UInt32 glInternalFormat ) |
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setSharedColorAttachment ! ( in UInt32 index, in String name, in Ref<OGLImageObject> attachment ) |
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setSize ! ( in Size width, in Size height ) |
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setSize ! ( in Size width, in Size height, in Size samples ) |
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~OGLFramebuffer () |