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OGLViewport ( in OGLViewport other ) |
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OGLViewport () |
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activate ! ( in UInt32 target, io Ref<OGLContext> context ) |
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clearColor ! ( in Color color, in Boolean noMask, io Ref<OGLContext> context ) |
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clearDepth ! ( in Scalar depth, in Boolean noMask, io Ref<OGLContext> context ) |
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clearDepthStencil ! ( in Scalar depth, in UInt32 stencil, in Boolean noMask, io Ref<OGLContext> context ) |
OGLViewport |
clone ? () |
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getFormat ? ( io UInt32 glComponentType, io UInt32 redBits, io UInt32 greenBits, io UInt32 blueBits, io UInt32 alphaBits, io UInt32 depthBits, io UInt32 stencilBits ) |
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setSize ! ( in Size startX, in Size startY, in Size width, in Size height, in Size samples ) |
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setSize ! ( in Size width, in Size height, in Size samples ) |
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updateFromContext ! ( io Ref<OGLContext> context ) |