.. index:: single: MASH_Placer single: 0x123c27 MASH.mll - MASH_Placer (0x123c27) ======================================================================================================================================= :classification: (none) :plugin: C:/Program Files/Autodesk/Maya2026/plug-ins/MASH/plug-ins/MASH.mll :id: 0x123c27 Attributes (69) -------------------------------------- .. raw:: html
Long name (short name) Type Value Min/Max Flags
channel box
Envelope (Envelope) float
1
- connectable, in, keyable, out, storable
StepEnvelope (StepEnvelope) float
1
true/1 connectable, in, keyable, out, storable
brushRadius (brushRadius) float
2
0/- connectable, in, keyable, out, storable
brushSpacing (brushSpacing) float
2
0/- connectable, in, keyable, out, storable
brushStrength (brushStrength) float
5
0/- connectable, in, keyable, out, storable
enable (enable) bool
1
0/1 connectable, in, keyable, out, storable
enableStrengthX (enableStrengthX) bool
1
0/1 connectable, hidden, in, keyable, out, storable
enableStrengthY (enableStrengthY) bool
1
0/1 connectable, hidden, in, keyable, out, storable
enableStrengthZ (enableStrengthZ) bool
1
0/1 connectable, hidden, in, keyable, out, storable
leanAmount (leanAmount) float
1
0/1 connectable, in, keyable, out, storable
mColour (mc) float3
-
- connectable, in, keyable, out, storable
mColourB (mcb) float
1
- connectable, in, keyable, out, storable
mColourG (mcg) float
1
- connectable, in, keyable, out, storable
mColourR (mcr) float
1
- connectable, in, keyable, out, storable
paintId (paintId) long
-
0/- connectable, in, keyable, out, storable
pushAlongNormal (pushAlongNormal) float
-
- connectable, in, keyable, out, storable
randEnvelope (randEnvelope) float
1
0/1 connectable, in, keyable, out, storable
randomId (randomId) long2
-
- connectable, in, keyable, out, storable
randomId0 (randomId0) long
-
0/- connectable, in, keyable, out, storable
randomId1 (randomId1) long
-
0/- connectable, in, keyable, out, storable
randomRotation (randomRotation) float3
-
- connectable, in, keyable, out, storable
randomRotation0 (randomRotation0) float
-
0/- connectable, in, keyable, out, storable
randomRotation1 (randomRotation1) float
-
0/- connectable, in, keyable, out, storable
randomRotation2 (randomRotation2) float
-
0/- connectable, in, keyable, out, storable
randomScale (randomScale) float2
-
- connectable, in, keyable, out, storable
randomScale0 (randomScale0) float
1
0/- connectable, in, keyable, out, storable
randomScale1 (randomScale1) float
1
0/- connectable, in, keyable, out, storable
randomSeed (randomSeed) long
1
1/- connectable, in, keyable, out, storable
scatter (scatter) bool
-
0/1 connectable, in, keyable, out, storable
scatterDensity (scatterDensity) long
1
1/- connectable, in, keyable, out, storable
stickToMesh (stickToMesh) bool
-
0/1 connectable, in, keyable, out, storable
stringOff (stringOff) -
-
- connectable, in, keyable, out, storable
stringOn (stringOn) -
-
- connectable, in, keyable, out, storable
external visible attributes
alignBrushAxis (alignBrushAxis) enum
3
  • All (1)
  • X (2)
  • Y (3) (default)
  • Z (4)
1/4 connectable, in, out, storable
brushType (brushType) enum
1
  • Points Brush (1) (default)
  • Collide Brush (2)
  • Delete Brush (3)
  • ID Brush (4)
  • Move Tool (5)
  • Rotate Tool (6)
  • Scale Tool (7)
  • Nudge Brush (8)
1/8 connectable, in, out, storable
collideOnCreate (collideOnCreate) enum
1
  • Off (1) (default)
  • Collide (2)
  • Strict (3)
1/3 connectable, in, out, storable
frozen (fzn) bool
-
0/1 connectable, in, out, storable
frozenAffected (fza) bool
-
0/1 connectable, extension, out, storable
idMode (idMode) enum
1
  • Fixed (1) (default)
  • Random (2)
1/2 connectable, in, out, storable
inMapMatrix (inMapMatrix) matrix
-
- connectable, in, out, storable
inputPoints (inputPoints) -
-
- connectable, in, out, storable
mapDirection (mapDirection) enum
2
  • UV (1)
  • Y (2) (default)
  • X (3)
  • Z (4)
1/4 connectable, in, out, storable
networkJson (networkJson) -
-
- connectable, in, out, storable
outputPoints (outputPoints) -
-
- connectable, out
paintJson (paintJson) -
-
- connectable, in, out, storable
paintMeshes (paintMeshes) -
-
- array, connectable, in, out, storable
paintPoints (paintPoints) -
-
- connectable, in, out, storable
positionAdjust (positionAdjust) double3
-
- connectable, in, out, storable
positionAdjust0 (positionAdjust0) double
-
- connectable, in, out, storable
positionAdjust1 (positionAdjust1) double
-
- connectable, in, out, storable
positionAdjust2 (positionAdjust2) double
-
- connectable, in, out, storable
rotationAdjust (rotationAdjust) double3
-
- connectable, in, out, storable
rotationAdjust0 (rotationAdjust0) double
-
- connectable, in, out, storable
rotationAdjust1 (rotationAdjust1) double
-
- connectable, in, out, storable
rotationAdjust2 (rotationAdjust2) double
-
- connectable, in, out, storable
rotationMode (rotationMode) enum
2
  • Off (1)
  • Align to Mesh (2) (default)
  • Align to Brush (3)
1/3 connectable, in, out, storable
savedData (savedData) -
-
- connectable, in, out, storable
scaleAdjust (scaleAdjust) double3
-
- connectable, in, out, storable
scaleAdjust0 (scaleAdjust0) double
-
- connectable, in, out, storable
scaleAdjust1 (scaleAdjust1) double
-
- connectable, in, out, storable
scaleAdjust2 (scaleAdjust2) double
-
- connectable, in, out, storable
strengthPP (strengthPP) -
-
- array, connectable, in, out
transformationSpace (transformationSpace) enum
1
  • World (1) (default)
  • Local (2)
1/2 connectable, in, out, storable
external hidden attributes
isHistoricallyInteresting (ihi) byte
2
0/255 connectable, hidden, in, out, storable
mFalloffInfo (mFalloffInfo) -
-
- array, connectable, hidden, in, out, storable
message (msg) message
-
- connectable, hidden, out
internal attributes
binMembership (bnm) -
-
- hidden, storable
caching (cch) bool
-
0/1 connectable, in, out, storable
nodeState (nds) enum
-
  • Normal (0)
  • HasNoEffect (1)
  • Blocking (2)
  • Waiting-Normal (8)
  • Waiting-HasNoEffect (9)
  • Waiting-Blocking (10)
0/10 connectable, in, out, storable