.. index:: single: MASH_Orient single: 0x87004 MASH.mll - MASH_Orient (0x87004) ======================================================================================================================================= :classification: (none) :plugin: C:/Program Files/Autodesk/Maya2026/plug-ins/MASH/plug-ins/MASH.mll :id: 0x87004 Attributes (70) -------------------------------------- .. raw:: html
Long name (short name) Type Value Min/Max Flags
channel box
Envelope (Envelope) float
1
- connectable, in, keyable, out, storable
StepEnvelope (StepEnvelope) float
1
true/1 connectable, in, keyable, out, storable
bankingStrength (bankingStrength) float
-
0/- connectable, in, keyable, out, storable
enableStrengthX (enableStrengthX) bool
1
0/1 connectable, hidden, in, keyable, out, storable
enableStrengthY (enableStrengthY) bool
1
0/1 connectable, hidden, in, keyable, out, storable
enableStrengthZ (enableStrengthZ) bool
1
0/1 connectable, hidden, in, keyable, out, storable
mColour (mc) float3
-
- connectable, in, keyable, out, storable
mColourB (mcb) float
1
- connectable, in, keyable, out, storable
mColourG (mcg) float
1
- connectable, in, keyable, out, storable
mColourR (mcr) float
1
- connectable, in, keyable, out, storable
randEnvelope (randEnvelope) float
1
0/1 connectable, in, keyable, out, storable
rotationXStrength (rotationXStrength) float
-
0/1 connectable, in, keyable, out, storable
rotationYStrength (rotationYStrength) float
-
0/1 connectable, in, keyable, out, storable
rotationZStrength (rotationZStrength) float
-
0/1 connectable, in, keyable, out, storable
steeringForce (steeringForce) float
-
0/1 connectable, in, keyable, out, storable
stringOff (stringOff) -
-
- connectable, in, keyable, out, storable
stringOn (stringOn) -
-
- connectable, in, keyable, out, storable
time (ti) time
0.041666666666666664
- connectable, in, keyable, out, storable
external visible attributes
enable (en) bool
1
0/1 connectable, in, out, storable
falloffInfo (falloffInfo) -
-
- connectable, in, out
falloffMessage (fmsg) message
-
- connectable, in, out
falloffObject (fallObj) float3
-
- connectable, in, out, storable
falloffObjectX (fallObjx) float
-
- connectable, in, out, storable
falloffObjectY (fallObjy) float
-
- connectable, in, out, storable
falloffObjectZ (fallObjz) float
-
- connectable, in, out, storable
falloffX (fax) bool
1
0/1 connectable, in, out, storable
falloffY (fay) bool
1
0/1 connectable, in, out, storable
falloffZ (faz) bool
1
0/1 connectable, in, out, storable
flipAxis (flipAxis) bool
-
0/1 connectable, in, out, storable
frozen (fzn) bool
-
0/1 connectable, in, out, storable
frozenAffected (fza) bool
-
0/1 connectable, extension, out, storable
inMapMatrix (inMapMatrix) matrix
-
- connectable, in, out, storable
inRotationPP (inRot) -
-
- connectable, in, out, storable
inputMesh (inM) -
-
- connectable, in, out, storable
inputPoints (inputPoints) -
-
- connectable, in, out, storable
mapDirection (mapDirection) enum
2
  • UV (1)
  • Y (2) (default)
  • X (3)
  • Z (4)
1/4 connectable, in, out, storable
muteIncoming (muteIncoming) bool
1
0/1 connectable, in, out, storable
orientMode (orientMode) enum
2
  • Velocity (1)
  • Aim at Target (2) (default)
  • Orient To Mesh (3)
1/3 connectable, in, out, storable
outputPoints (outputPoints) -
-
- connectable, out
translateInPP (translateInPP) compound
-
- connectable, in, out, storable
positionInPP (positionInPP) -
-
- connectable, in, out
rotationInPP (rotationInPP) -
-
- connectable, in, out
translateOutPP (translateOutPP) compound
-
- connectable, in, out, storable
positionOutPP (positionOutPP) -
-
- connectable, in, out
rotationOutPP (rotationOutPP) -
-
- connectable, in, out
savedData (savedData) -
-
- connectable, in, out, storable
smoothing (smoothing) bool
-
0/1 connectable, in, out, storable
strengthPP (strengthPP) -
-
- array, connectable, in, out
targetInput (tin) float3
-
- connectable, in, out, storable
targetInput0 (tin0) float
-
- connectable, in, out, storable
targetInput1 (tin1) float
-
- connectable, in, out, storable
targetInput2 (tin2) float
-
- connectable, in, out, storable
targetMode (rMode) bool
-
0/1 connectable, in, out, storable
targetX (targetX) bool
1
0/1 connectable, in, out, storable
targetY (targetY) bool
1
0/1 connectable, in, out, storable
targetZ (targetZ) bool
1
0/1 connectable, in, out, storable
transformationSpace (transformationSpace) enum
1
  • World (1) (default)
  • Local (2)
1/2 connectable, in, out, storable
upVector (uVec) float3
-
- connectable, in, out, storable
upVector0 (uVec0) float
-
- connectable, in, out, storable
upVector1 (uVec1) float
1
- connectable, in, out, storable
upVector2 (uVec2) float
-
- connectable, in, out, storable
upVectorMenu (upVectorMenu) enum
2
  • X (1)
  • Y (2) (default)
  • Z (3)
1/3 connectable, in, out, storable
external hidden attributes
fallPosArray (fArray) -
-
- connectable, hidden, in, storable
inIterations (inIter) long
-
- connectable, hidden, in, out, storable
isHistoricallyInteresting (ihi) byte
2
0/255 connectable, hidden, in, out, storable
mFalloffInfo (mFalloffInfo) -
-
- array, connectable, hidden, in, out, storable
message (msg) message
-
- connectable, hidden, out
internal attributes
binMembership (bnm) -
-
- hidden, storable
caching (cch) bool
-
0/1 connectable, in, out, storable
nodeState (nds) enum
-
  • Normal (0)
  • HasNoEffect (1)
  • Blocking (2)
  • Waiting-Normal (8)
  • Waiting-HasNoEffect (9)
  • Waiting-Blocking (10)
0/10 connectable, in, out, storable