.. index:: single: cMuscleShader single: 0x10a58c single: category; shader; displacement MayaMuscle.mll - cMuscleShader (0x10a58c) ======================================================================================================================================= :classification: shader/displacement :plugin: C:/Program Files/Autodesk/Maya2026/bin/plug-ins/MayaMuscle.mll :id: 0x10a58c Attributes (42) -------------------------------------- .. raw:: html
Long name (short name) Type Value Min/Max Flags
channel box
dispData (ddata) compound
-
- connectable, in, keyable, out, storable
amplitude (amp) float
0.10000000149011612
- connectable, in, keyable, out, storable
combineMode (cmd) enum
-
  • max (0)
  • add (1)
0/1 connectable, in, keyable, out, storable
curves (crv) -
-
- array, connectable, in, out, storable
falloff (fal) float
0.5
- connectable, in, keyable, out, storable
length (len) float
1
- connectable, in, keyable, out, storable
mode (md) enum
-
  • planar (0)
  • cylindrical (1)
  • curves (2)
0/2 connectable, in, keyable, out, storable
muscleMatrix (mm) matrix
-
- connectable, in, out, storable
pushMode (pmd) enum
-
  • normal (0)
  • gizmo (1)
0/1 connectable, in, keyable, out, storable
shader (sha) message
-
- connectable, in, out
sizeRadius (siz) float
0.5
- connectable, in, keyable, out, storable
external visible attributes
displacement (d) float
-
- connectable, in, out
displacementLocal (dl) float
-
- connectable, in, out
displacementLocalNormalized (dln) float
-
- connectable, in, out
frozen (fzn) bool
-
0/1 connectable, in, out, storable
frozenAffected (fza) bool
-
0/1 connectable, extension, out, storable
image (i) float3
-
- connectable, in, out
imageB (ib) float
-
- connectable, in, out
imageG (ig) float
-
- connectable, in, out
imageR (ir) float
-
- connectable, in, out
inDisplacement (id) float
-
- connectable, in, out
external hidden attributes
isHistoricallyInteresting (ihi) byte
2
0/255 connectable, hidden, in, out, storable
message (msg) message
-
- connectable, hidden, out
pointWorld (pw) float3
-
- connectable, hidden, in, out
pointWorldX (pwx) float
-
- connectable, hidden, in, out
pointWorldY (pwy) float
-
- connectable, hidden, in, out
pointWorldZ (pwz) float
-
- connectable, hidden, in, out
uvCoord (uv) float2
-
- connectable, hidden, in, out
uCoord (u) float
-
- connectable, hidden, in, out
vCoord (v) float
-
- connectable, hidden, in, out
vertexUvOne (vt1) float2
-
- connectable, hidden, in, out
vertexUvOneU (t1u) float
-
- connectable, hidden, in, out
vertexUvOneV (t1v) float
-
- connectable, hidden, in, out
vertexUvThree (vt3) float2
-
- connectable, hidden, in, out
vertexUvThreeU (t3u) float
-
- connectable, hidden, in, out
vertexUvThreeV (t3v) float
-
- connectable, hidden, in, out
vertexUvTwo (vt2) float2
-
- connectable, hidden, in, out
vertexUvTwoU (t2u) float
-
- connectable, hidden, in, out
vertexUvTwoV (t2v) float
-
- connectable, hidden, in, out
internal attributes
binMembership (bnm) -
-
- hidden, storable
caching (cch) bool
-
0/1 connectable, in, out, storable
nodeState (nds) enum
-
  • Normal (0)
  • HasNoEffect (1)
  • Blocking (2)
  • Waiting-Normal (8)
  • Waiting-HasNoEffect (9)
  • Waiting-Blocking (10)
0/10 connectable, in, out, storable