.. index:: single: polyNormalizeUV single: 0x504e5556 single: category; geometry _default - polyNormalizeUV (0x504e5556) ======================================================================================================================================= :classification: geometry :plugin: (built-in) :id: 0x504e5556 :link: visit Autodesk Maya 2026 official reference `a link`_. .. _a link: https://help.autodesk.com/cloudhelp/2026/ENU/Maya-Tech-Docs/Nodes/polyNormalizeUV.html Attributes (25) -------------------------------------- .. raw:: html
Long name (short name) Type Value Min/Max Flags
external visible attributes
centerOnTile (cot) bool
-
0/1 connectable, in, out, storable
frozen (fzn) bool
-
0/1 connectable, in, out, storable
frozenAffected (fza) bool
-
0/1 connectable, extension, out, storable
inputComponents (ics) -
-
- connectable, in, out, storable
normalizeDirection (nd) enum
-
  • UV (0)
  • U (1)
  • V (2)
0/2 connectable, in, out, storable
normalizeType (nt) enum
1
  • Separate (0)
  • Collective (1) (default)
0/1 connectable, in, out, storable
output (out) -
-
- connectable, out
preserveAspectRatio (pa) bool
1
0/1 connectable, in, out, storable
useInputComp (uic) bool
1
0/1 connectable, in, out, storable
worldSpace (ws) bool
-
0/1 connectable, in, out, storable
external hidden attributes
inMeshCache (imc) -
-
- hidden
inputMatrix (ix) -
-
- connectable, hidden, in, out, storable
inputPolymesh (ip) -
-
- connectable, hidden, in, out
isHistoricallyInteresting (ihi) byte
2
0/255 connectable, hidden, in, out, storable
manipMatrix (mp) -
-
- connectable, hidden, in, out, storable
message (msg) message
-
- connectable, hidden, out
uvSetName (uvs) -
-
- connectable, hidden, in, out, storable
internal attributes
binMembership (bnm) -
-
- hidden, storable
cacheInput (cin) long
-
- hidden
caching (cch) bool
-
0/1 connectable, in, out, storable
edgeIdMap (emap) bool
-
0/1 hidden
faceIdMap (fmap) bool
-
0/1 hidden
nodeState (nds) enum
-
  • Normal (0)
  • HasNoEffect (1)
  • Blocking (2)
  • Waiting-Normal (8)
  • Waiting-HasNoEffect (9)
  • Waiting-Blocking (10)
0/10 connectable, in, out, storable
useOldPolyArchitecture (uopa) bool
-
0/1 hidden, storable
vertexIdMap (vmap) bool
-
0/1 hidden