.. index:: single: bump2d single: 0x5242554d single: category; drawdb; shader; bump2d single: category; utility; general; bump _default - bump2d (0x5242554d) ======================================================================================================================================= :classification: drawdb/shader/bump2d utility/general/bump :plugin: (built-in) :id: 0x5242554d :link: visit Autodesk Maya 2026 official reference `a link`_. .. _a link: https://help.autodesk.com/cloudhelp/2026/ENU/Maya-Tech-Docs/Nodes/bump2d.html Attributes (72) -------------------------------------- .. raw:: html
| Long name (short name) | Type | Value | Min/Max | Flags |
|---|---|---|---|---|
| channel box | ||||
| adjustEdges (ae) | bool |
-
|
0/1 | connectable, in, keyable, out, storable |
| bumpDepth (bd) | float |
1
|
- | connectable, in, keyable, out, storable |
| bumpFilter (bf) | float |
1
|
- | connectable, in, keyable, out, storable |
| bumpFilterOffset (bfo) | float |
-
|
- | connectable, in, keyable, out, storable |
| bumpInterp (bi) | enum |
-
|
0/2 | connectable, in, keyable, out, storable |
| bumpValue (bv) | float |
-
|
- | connectable, in, keyable, out, storable |
| external visible attributes | ||||
| frozen (fzn) | bool |
-
|
0/1 | connectable, in, out, storable |
| frozenAffected (fza) | bool |
-
|
0/1 | connectable, extension, out, storable |
| outNormal (o) | float3 |
-
|
- | connectable, out |
| outNormalX (ox) | float |
-
|
- | connectable, out |
| outNormalY (oy) | float |
-
|
- | connectable, out |
| outNormalZ (oz) | float |
1
|
- | connectable, out |
| provide3dInfo (p3d) | bool |
-
|
0/1 | connectable, in, out, storable |
| external hidden attributes | ||||
| infoBits (ib) | long |
-
|
- | connectable, hidden, in, out |
| isHistoricallyInteresting (ihi) | byte |
2
|
0/255 | connectable, hidden, in, out, storable |
| message (msg) | message |
-
|
- | connectable, hidden, out |
| normalCamera (n) | float3 |
-
|
- | connectable, hidden, in, out |
| normalCameraX (nx) | float |
-
|
- | connectable, hidden, in, out |
| normalCameraY (ny) | float |
-
|
- | connectable, hidden, in, out |
| normalCameraZ (nz) | float |
1
|
- | connectable, hidden, in, out |
| pointCamera (p) | float3 |
-
|
- | connectable, hidden, in, out |
| pointCameraX (px) | float |
-
|
- | connectable, hidden, in, out |
| pointCameraY (py) | float |
-
|
- | connectable, hidden, in, out |
| pointCameraZ (pz) | float |
-
|
- | connectable, hidden, in, out |
| pointObj (po) | float3 |
-
|
- | connectable, hidden, in, out |
| pointObjX (pox) | float |
-
|
- | connectable, hidden, in, out |
| pointObjY (poy) | float |
-
|
- | connectable, hidden, in, out |
| pointObjZ (poz) | float |
-
|
- | connectable, hidden, in, out |
| rayOrigin (ro) | float3 |
-
|
- | connectable, hidden, in, out |
| rayOriginX (rox) | float |
-
|
- | connectable, hidden, in, out |
| rayOriginY (roy) | float |
-
|
- | connectable, hidden, in, out |
| rayOriginZ (roz) | float |
-
|
- | connectable, hidden, in, out |
| refPointCamera (rpc) | float3 |
-
|
- | connectable, hidden, in, out |
| refPointCameraX (rcx) | float |
-
|
- | connectable, hidden, in, out |
| refPointCameraY (rcy) | float |
-
|
- | connectable, hidden, in, out |
| refPointCameraZ (rcz) | float |
-
|
- | connectable, hidden, in, out |
| refPointObj (rpo) | float3 |
-
|
- | connectable, hidden, in, out |
| refPointObjX (rpox) | float |
-
|
- | connectable, hidden, in, out |
| refPointObjY (rpoy) | float |
-
|
- | connectable, hidden, in, out |
| refPointObjZ (rpoz) | float |
-
|
- | connectable, hidden, in, out |
| tangentUCamera (tu) | float3 |
-
|
- | connectable, hidden, in, out |
| tangentUx (tux) | float |
1
|
- | connectable, hidden, in, out |
| tangentUy (tuy) | float |
-
|
- | connectable, hidden, in, out |
| tangentUz (tuz) | float |
-
|
- | connectable, hidden, in, out |
| tangentVCamera (tv) | float3 |
-
|
- | connectable, hidden, in, out |
| tangentVx (tvx) | float |
-
|
- | connectable, hidden, in, out |
| tangentVy (tvy) | float |
1
|
- | connectable, hidden, in, out |
| tangentVz (tvz) | float |
-
|
- | connectable, hidden, in, out |
| uvCoord (uv) | float2 |
-
|
- | connectable, hidden, in, out |
| uCoord (u) | float |
-
|
- | connectable, hidden, in, out |
| vCoord (v) | float |
-
|
- | connectable, hidden, in, out |
| uvFilterSize (fs) | float2 |
-
|
- | connectable, hidden, in, out |
| uvFilterSizeX (fsx) | float |
-
|
- | connectable, hidden, in, out |
| uvFilterSizeY (fsy) | float |
-
|
- | connectable, hidden, in, out |
| vertexCameraOne (vc1) | float3 |
-
|
- | connectable, hidden, in, out, storable |
| vertexCameraOneX (c1x) | float |
-
|
- | connectable, hidden, in, out, storable |
| vertexCameraOneY (c1y) | float |
-
|
- | connectable, hidden, in, out, storable |
| vertexCameraOneZ (c1z) | float |
-
|
- | connectable, hidden, in, out, storable |
| vertexCameraTwo (vc2) | float3 |
-
|
- | connectable, hidden, in, out, storable |
| vertexCameraTwoX (c2x) | float |
-
|
- | connectable, hidden, in, out, storable |
| vertexCameraTwoY (c2y) | float |
-
|
- | connectable, hidden, in, out, storable |
| vertexCameraTwoZ (c2z) | float |
-
|
- | connectable, hidden, in, out, storable |
| vertexUvOne (vt1) | float2 |
-
|
- | connectable, hidden, in, out, storable |
| vertexUvOneU (t1u) | float |
-
|
- | connectable, hidden, in, out, storable |
| vertexUvOneV (t1v) | float |
-
|
- | connectable, hidden, in, out, storable |
| vertexUvTwo (vt2) | float2 |
-
|
- | connectable, hidden, in, out, storable |
| vertexUvTwoU (t2u) | float |
-
|
- | connectable, hidden, in, out, storable |
| vertexUvTwoV (t2v) | float |
-
|
- | connectable, hidden, in, out, storable |
| xPixelAngle (xpa) | float |
0.0020530000329017639
|
- | connectable, hidden, in, storable |
| internal attributes | ||||
| binMembership (bnm) | - |
-
|
- | hidden, storable |
| caching (cch) | bool |
-
|
0/1 | connectable, in, out, storable |
| nodeState (nds) | enum |
-
|
0/10 | connectable, in, out, storable |