.. index:: single: surfaceLuminance single: 0x52534c55 single: category; drawdb; shader; operation; surfaceLuminance single: category; utility; color _default - surfaceLuminance (0x52534c55) ======================================================================================================================================= :classification: drawdb/shader/operation/surfaceLuminance utility/color :plugin: (built-in) :id: 0x52534c55 :link: visit Autodesk Maya 2026 official reference `a link`_. .. _a link: https://help.autodesk.com/cloudhelp/2026/ENU/Maya-Tech-Docs/Nodes/surfaceLuminance.html Attributes (27) -------------------------------------- .. raw:: html
| Long name (short name) | Type | Value | Min/Max | Flags |
|---|---|---|---|---|
| external visible attributes | ||||
| frozen (fzn) | bool |
-
|
0/1 | connectable, in, out, storable |
| frozenAffected (fza) | bool |
-
|
0/1 | connectable, extension, out, storable |
| outValue (o) | float |
-
|
- | connectable, out |
| external hidden attributes | ||||
| isHistoricallyInteresting (ihi) | byte |
2
|
0/255 | connectable, hidden, in, out, storable |
| lightDataArray (ltd) | lightData |
-
|
- | array, connectable, hidden, in |
| lightAmbient (la) | bool |
1
|
0/1 | connectable, hidden, in |
| lightBlindData (lbd) | addr |
-
|
- | connectable, hidden, in |
| lightDiffuse (ldf) | bool |
1
|
0/1 | connectable, hidden, in |
| lightDirection (ld) | float3 |
-
|
- | connectable, hidden, in |
| lightDirectionX (ldx) | float |
1
|
- | connectable, hidden, in |
| lightDirectionY (ldy) | float |
1
|
- | connectable, hidden, in |
| lightDirectionZ (ldz) | float |
1
|
- | connectable, hidden, in |
| lightIntensity (li) | float3 |
-
|
- | connectable, hidden, in |
| lightIntensityB (lib) | float |
1
|
- | connectable, hidden, in |
| lightIntensityG (lig) | float |
1
|
- | connectable, hidden, in |
| lightIntensityR (lir) | float |
1
|
- | connectable, hidden, in |
| lightShadowFraction (lsf) | float |
-
|
- | connectable, hidden, in |
| lightSpecular (ls) | bool |
-
|
0/1 | connectable, hidden, in |
| preShadowIntensity (psi) | float |
-
|
- | connectable, hidden, in |
| message (msg) | message |
-
|
- | connectable, hidden, out |
| normalCamera (n) | float3 |
-
|
- | connectable, hidden, in, out |
| normalCameraX (nx) | float |
-
|
- | connectable, hidden, in, out |
| normalCameraY (ny) | float |
-
|
- | connectable, hidden, in, out |
| normalCameraZ (nz) | float |
1
|
- | connectable, hidden, in, out |
| internal attributes | ||||
| binMembership (bnm) | - |
-
|
- | hidden, storable |
| caching (cch) | bool |
-
|
0/1 | connectable, in, out, storable |
| nodeState (nds) | enum |
-
|
0/10 | connectable, in, out, storable |