.. index:: single: volumeFog single: 0x52564647 single: category; shader; volume; fog _default - volumeFog (0x52564647) ======================================================================================================================================= :classification: shader/volume/fog :plugin: (built-in) :id: 0x52564647 :link: visit Autodesk Maya 2026 official reference `a link`_. .. _a link: https://help.autodesk.com/cloudhelp/2026/ENU/Maya-Tech-Docs/Nodes/volumeFog.html Attributes (91) -------------------------------------- .. raw:: html
Long name (short name) Type Value Min/Max Flags
channel box
axialDropoff (axd) float
0.30000001192092896
- connectable, in, keyable, out, storable
color (cl) float3
-
- connectable, in, out, storable
colorB (cb) float
0.89999997615814209
- connectable, in, keyable, out, storable
colorG (cg) float
0.89999997615814209
- connectable, in, keyable, out, storable
colorR (cr) float
0.89999997615814209
- connectable, in, keyable, out, storable
colorRamp (crm) compound
-
- array, connectable, in, keyable, out, storable
colorRamp_Color (crmc) float3
-
- connectable, in, keyable, out, storable
colorRamp_ColorB (crmcb) float
-
- connectable, in, keyable, out, storable
colorRamp_ColorG (crmcg) float
-
- connectable, in, keyable, out, storable
colorRamp_ColorR (crmcr) float
-
- connectable, in, keyable, out, storable
colorRamp_Interp (crmi) enum
-
  • None (0)
  • Linear (1)
  • Smooth (2)
  • Spline (3)
0/3 connectable, in, keyable, out, storable
colorRamp_Position (crmp) float
-
- connectable, in, keyable, out, storable
density (dns) float
1
- connectable, in, keyable, out, storable
dropoffSubtract (drs) float
1
- connectable, in, keyable, out, storable
edgeDropoff (edr) float
0.5
- connectable, in, keyable, out, storable
glowIntensity (gi) float
-
- connectable, in, keyable, out, storable
incandescence (ic) float3
-
- connectable, in, out, storable
incandescenceB (ib) float
-
- connectable, in, keyable, out, storable
incandescenceG (ig) float
-
- connectable, in, keyable, out, storable
incandescenceR (ir) float
-
- connectable, in, keyable, out, storable
lightDataArray (ltd) lightData
-
- array, connectable, hidden, in
lightAmbient (la) bool
1
0/1 connectable, hidden, in, keyable
lightBlindData (lbd) addr
-
- connectable, hidden, in
lightDiffuse (ldf) bool
1
0/1 connectable, hidden, in, keyable
lightDirection (ld) float3
-
- connectable, hidden, in
lightDirectionX (ldx) float
1
- connectable, hidden, in, keyable
lightDirectionY (ldy) float
1
- connectable, hidden, in, keyable
lightDirectionZ (ldz) float
1
- connectable, hidden, in, keyable
lightIntensity (li) float3
-
- connectable, hidden, in
lightIntensityB (lib) float
1
- connectable, hidden, in, keyable
lightIntensityG (lig) float
1
- connectable, hidden, in, keyable
lightIntensityR (lir) float
1
- connectable, hidden, in, keyable
lightShadowFraction (lsf) float
-
- connectable, hidden, in
lightSpecular (ls) bool
-
0/1 connectable, hidden, in, keyable
preShadowIntensity (psi) float
-
- connectable, hidden, in
lightScatter (lsc) float
1
- connectable, in, keyable, out, storable
matteOpacity (mog) float
1
- connectable, in, keyable, out, storable
transparency (t) float3
-
- connectable, in, out, storable
transparencyB (tb) float
0.5
- connectable, in, keyable, out, storable
transparencyG (tg) float
0.5
- connectable, in, keyable, out, storable
transparencyR (tr) float
0.5
- connectable, in, keyable, out, storable
external visible attributes
colorRampInput (cri) enum
-
  • Ignore (0)
  • Transparency (1)
  • Concentric (2)
  • Y Gradient (3)
0/3 connectable, in, out, storable
densityMode (dmd) enum
1
  • WorldSpace (0)
  • ObjectSpace (1) (default)
0/1 connectable, in, out, storable
dropoffMethod (drm) enum
-
  • Scale Opacity (0)
  • Subtract Density (1)
0/1 connectable, in, out, storable
dropoffShape (dos) enum
-
  • Off (0)
  • Sphere (1)
  • Cube (2)
  • Cone (3)
  • LightCone (4)
0/4 connectable, in, out, storable
frozen (fzn) bool
-
0/1 connectable, in, out, storable
frozenAffected (fza) bool
-
0/1 connectable, extension, out, storable
illuminated (il) bool
-
0/1 connectable, in, out, storable
matrixWorldToEye (wte) fltMatrix
-
- connectable, in
matteOpacityMode (mom) enum
2
  • Black Hole (0)
  • Solid Matte (1)
  • Opacity Gain (2) (default)
0/2 connectable, in, out, storable
outColor (oc) float3
-
- connectable, out
outColorB (ocb) float
-
- connectable, out
outColorG (ocg) float
-
- connectable, out
outColorR (ocr) float
-
- connectable, out
outGlowColor (ogc) float3
-
- connectable, out
outGlowColorB (ogb) float
-
- connectable, out
outGlowColorG (ogg) float
-
- connectable, out
outGlowColorR (ogr) float
-
- connectable, out
outMatteOpacity (omo) float3
-
- connectable, out
outMatteOpacityB (omob) float
1
- connectable, out
outMatteOpacityG (omog) float
1
- connectable, out
outMatteOpacityR (omor) float
1
- connectable, out
outTransparency (ot) float3
-
- connectable, out
outTransparencyB (otb) float
-
- connectable, out
outTransparencyG (otg) float
-
- connectable, out
outTransparencyR (otr) float
-
- connectable, out
external hidden attributes
farPointObj (fo) float3
-
- connectable, hidden, in, out
farPointObjectX (fox) float
1
- connectable, hidden, in, out
farPointObjectY (foy) float
1
- connectable, hidden, in, out
farPointObjectZ (foz) float
1
- connectable, hidden, in, out
farPointWorld (fw) float3
-
- connectable, hidden, in, out
farPointWorldX (fwx) float
1
- connectable, hidden, in, out
farPointWorldY (fwy) float
1
- connectable, hidden, in, out
farPointWorldZ (fwz) float
1
- connectable, hidden, in, out
isHistoricallyInteresting (ihi) byte
2
0/255 connectable, hidden, in, out, storable
message (msg) message
-
- connectable, hidden, out
pointObj (po) float3
-
- connectable, hidden, in, out
pointObjX (pox) float
-
- connectable, hidden, in, out
pointObjY (poy) float
-
- connectable, hidden, in, out
pointObjZ (poz) float
-
- connectable, hidden, in, out
pointWorld (pw) float3
-
- connectable, hidden, in, out
pointWorldX (pwx) float
-
- connectable, hidden, in, out
pointWorldY (pwy) float
-
- connectable, hidden, in, out
pointWorldZ (pwz) float
-
- connectable, hidden, in, out
rayDirection (rad) float3
-
- connectable, hidden, in, out
rayDirectionX (rdx) float
-
- connectable, hidden, in, out
rayDirectionY (rdy) float
-
- connectable, hidden, in, out
rayDirectionZ (rdz) float
1
- connectable, hidden, in, out
internal attributes
binMembership (bnm) -
-
- hidden, storable
caching (cch) bool
-
0/1 connectable, in, out, storable
nodeState (nds) enum
-
  • Normal (0)
  • HasNoEffect (1)
  • Blocking (2)
  • Waiting-Normal (8)
  • Waiting-HasNoEffect (9)
  • Waiting-Blocking (10)
0/10 connectable, in, out, storable