.. index:: single: ShaderfxGameHair single: 0x11cac2 single: category; drawdb; shader; surface; ShaderFXShader single: category; shader; surface; utility single: category; swatch; hwTestRenderSwatchGen shaderFXPlugin.mll - ShaderfxGameHair (0x11cac2) ======================================================================================================================================= :classification: drawdb/shader/surface/ShaderFXShader shader/surface/utility swatch/hwTestRenderSwatchGen :plugin: C:/Program Files/Autodesk/Maya2026/bin/plug-ins/shaderFXPlugin.mll :id: 0x11cac2 Attributes (36) -------------------------------------- .. raw:: html
Long name (short name) Type Value Min/Max Flags
external visible attributes
frozen (fzn) bool
-
0/1 connectable, in, out, storable
frozenAffected (fza) bool
-
0/1 connectable, extension, out, storable
oldVPcolor (ovc) float3
-
- connectable, in, out, storable
oldVPcolor0 (ovc0) float
0.69999998807907104
- connectable, in, out, storable
oldVPcolor1 (ovc1) float
0.10000000149011612
- connectable, in, out, storable
oldVPcolor2 (ovc2) float
0.10000000149011612
- connectable, in, out, storable
outColor (oc) float3
-
- connectable, out
outColorB (ocb) float
-
- connectable, out
outColorG (ocg) float
1
- connectable, out
outColorR (ocr) float
-
- connectable, out
outGlowColor (ogc) float3
-
- connectable, in, out, storable
outGlowColorB (ogb) float
-
- connectable, in, out, storable
outGlowColorG (ogg) float
-
- connectable, in, out, storable
outGlowColorR (ogr) float
-
- connectable, in, out, storable
outMatteOpacity (omo) float3
-
- connectable, in, out, storable
outMatteOpacityB (omob) float
-
- connectable, in, out, storable
outMatteOpacityG (omog) float
-
- connectable, in, out, storable
outMatteOpacityR (omor) float
-
- connectable, in, out, storable
outTransparency (ot) float3
-
- connectable, in, out, storable
outTransparencyB (otb) float
-
- connectable, in, out, storable
outTransparencyG (otg) float
-
- connectable, in, out, storable
outTransparencyR (otr) float
-
- connectable, in, out, storable
rebuildshader (rs) -
-
- -
external hidden attributes
isHistoricallyInteresting (ihi) byte
2
0/255 connectable, hidden, in, out, storable
message (msg) message
-
- connectable, hidden, out
savescene (ss) bool
1
0/1 hidden, storable
shaderparams (sprm) -
-
- hidden, storable
internal attributes
binMembership (bnm) -
-
- hidden, storable
caching (cch) bool
-
0/1 connectable, in, out, storable
enableHwShading (ehs) long
1
- connectable, in, out, storable
engineresource (ers) -
-
- storable
graph (sg) -
-
- hidden, storable
initgraph (ig) bool
-
0/1 hidden, storable
nodeState (nds) enum
-
  • Normal (0)
  • HasNoEffect (1)
  • Blocking (2)
  • Waiting-Normal (8)
  • Waiting-HasNoEffect (9)
  • Waiting-Blocking (10)
0/10 connectable, in, out, storable
uniformParameters (upar) -
-
- connectable, in, out, storable
varyingParameters (vpar) -
-
- connectable, in, out, storable