.. index:: single: ShaderfxGameHair single: 0x11cac2 single: category; drawdb; shader; surface; ShaderFXShader single: category; shader; surface; utility single: category; swatch; hwTestRenderSwatchGen shaderFXPlugin.mll - ShaderfxGameHair (0x11cac2) ======================================================================================================================================= :classification: drawdb/shader/surface/ShaderFXShader shader/surface/utility swatch/hwTestRenderSwatchGen :plugin: C:/Program Files/Autodesk/Maya2026/bin/plug-ins/shaderFXPlugin.mll :id: 0x11cac2 Attributes (36) -------------------------------------- .. raw:: html
| Long name (short name) | Type | Value | Min/Max | Flags |
|---|---|---|---|---|
| external visible attributes | ||||
| frozen (fzn) | bool |
-
|
0/1 | connectable, in, out, storable |
| frozenAffected (fza) | bool |
-
|
0/1 | connectable, extension, out, storable |
| oldVPcolor (ovc) | float3 |
-
|
- | connectable, in, out, storable |
| oldVPcolor0 (ovc0) | float |
0.69999998807907104
|
- | connectable, in, out, storable |
| oldVPcolor1 (ovc1) | float |
0.10000000149011612
|
- | connectable, in, out, storable |
| oldVPcolor2 (ovc2) | float |
0.10000000149011612
|
- | connectable, in, out, storable |
| outColor (oc) | float3 |
-
|
- | connectable, out |
| outColorB (ocb) | float |
-
|
- | connectable, out |
| outColorG (ocg) | float |
1
|
- | connectable, out |
| outColorR (ocr) | float |
-
|
- | connectable, out |
| outGlowColor (ogc) | float3 |
-
|
- | connectable, in, out, storable |
| outGlowColorB (ogb) | float |
-
|
- | connectable, in, out, storable |
| outGlowColorG (ogg) | float |
-
|
- | connectable, in, out, storable |
| outGlowColorR (ogr) | float |
-
|
- | connectable, in, out, storable |
| outMatteOpacity (omo) | float3 |
-
|
- | connectable, in, out, storable |
| outMatteOpacityB (omob) | float |
-
|
- | connectable, in, out, storable |
| outMatteOpacityG (omog) | float |
-
|
- | connectable, in, out, storable |
| outMatteOpacityR (omor) | float |
-
|
- | connectable, in, out, storable |
| outTransparency (ot) | float3 |
-
|
- | connectable, in, out, storable |
| outTransparencyB (otb) | float |
-
|
- | connectable, in, out, storable |
| outTransparencyG (otg) | float |
-
|
- | connectable, in, out, storable |
| outTransparencyR (otr) | float |
-
|
- | connectable, in, out, storable |
| rebuildshader (rs) | - |
-
|
- | - |
| external hidden attributes | ||||
| isHistoricallyInteresting (ihi) | byte |
2
|
0/255 | connectable, hidden, in, out, storable |
| message (msg) | message |
-
|
- | connectable, hidden, out |
| savescene (ss) | bool |
1
|
0/1 | hidden, storable |
| shaderparams (sprm) | - |
-
|
- | hidden, storable |
| internal attributes | ||||
| binMembership (bnm) | - |
-
|
- | hidden, storable |
| caching (cch) | bool |
-
|
0/1 | connectable, in, out, storable |
| enableHwShading (ehs) | long |
1
|
- | connectable, in, out, storable |
| engineresource (ers) | - |
-
|
- | storable |
| graph (sg) | - |
-
|
- | hidden, storable |
| initgraph (ig) | bool |
-
|
0/1 | hidden, storable |
| nodeState (nds) | enum |
-
|
0/10 | connectable, in, out, storable |
| uniformParameters (upar) | - |
-
|
- | connectable, in, out, storable |
| varyingParameters (vpar) | - |
-
|
- | connectable, in, out, storable |