MASH.mll - MASH_World (0x123c23)

classification:

(none)

plugin:

C:/Program Files/Autodesk/Maya2026/plug-ins/MASH/plug-ins/MASH.mll

id:

0x123c23

Attributes (106)

Long name (short name) Type Value Min/Max Flags
channel box
Envelope (Envelope) float
1
- connectable, in, keyable, out, storable
StepEnvelope (StepEnvelope) float
1
true/1 connectable, in, keyable, out, storable
ageToTime (ageToTime) bool
-
0/1 connectable, in, keyable, out, storable
avoidanceRadius (avoidanceRadius) float
1
0/- connectable, in, keyable, out, storable
calculateShade (calculateShade) bool
-
0/1 connectable, in, keyable, out, storable
clusterMode (clusterMode) enum
1
  • Ball (1) (default)
  • Disc (2)
  • Circle (3)
  • Fibonacci Spiral (4)
  • Fibonacci Sphere (5)
  • Map Based (6)
  • Terrestrial Ecosystem (7)
1/7 connectable, in, keyable, out, storable
clusterRadius (clusterRadius) float
3
0/- connectable, in, keyable, out, storable
collisionIterations (collisionIterations) long
6
0/- connectable, in, keyable, out, storable
ecosystemAge (ecosystemAge) long
40
0/- connectable, in, keyable, out, storable
enable (enable) bool
1
0/1 connectable, in, keyable, out, storable
enableStrengthX (enableStrengthX) bool
1
0/1 connectable, hidden, in, keyable, out, storable
enableStrengthY (enableStrengthY) bool
1
0/1 connectable, hidden, in, keyable, out, storable
enableStrengthZ (enableStrengthZ) bool
1
0/1 connectable, hidden, in, keyable, out, storable
groundMatrix (groundMatrix) matrix
-
- connectable, in, keyable, out, storable
highQualitySim (highQualitySim) bool
-
0/1 connectable, in, keyable, out, storable
idMap (idMap) float3
-
- connectable, in, keyable, out, storable
idMapB (idMapb) float
0.5
- connectable, in, keyable, out, storable
idMapG (idMapg) float
0.5
- connectable, in, keyable, out, storable
idMapR (idMapr) float
0.5
- connectable, in, keyable, out, storable
idMode (idMode) enum
1
  • Fixed (1) (default)
  • Stepped (2)
  • Random (3)
  • Cluster Random (4)
1/4 connectable, in, keyable, out, storable
idValue (idValue) long
-
0/- connectable, in, keyable, out, storable
ignoreSlope (ignoreSlope) bool
-
0/1 connectable, in, keyable, out, storable
killSize (killSize) float
-
0/- connectable, in, keyable, out, storable
mColour (mc) float3
-
- connectable, in, keyable, out, storable
mColourB (mcb) float
1
- connectable, in, keyable, out, storable
mColourG (mcg) float
1
- connectable, in, keyable, out, storable
mColourR (mcr) float
1
- connectable, in, keyable, out, storable
maxId (maxId) long
-
1/- connectable, in, keyable, out, storable
maxPlants (maxPlants) long
15000
0/- connectable, in, keyable, out, storable
minId (minId) long
-
1/- connectable, in, keyable, out, storable
minimumSeparation (minimumSeparation) float
0.10000000149011612
0.001/- connectable, in, keyable, out, storable
pointsPerCluster (pointsPerCluster) long
10
0/- connectable, in, keyable, out, storable
poleBias (poleBias) float
-
0/1 connectable, in, keyable, out, storable
prevousPointsMode (prevousPointsMode) enum
1
  • Keep (1) (default)
  • Keep and Avoid (2)
  • Kill and Avoid (3)
  • Kill (4)
1/4 connectable, in, keyable, out, storable
pruningMapMatrix (pruningMapMatrix) matrix
-
- connectable, in, keyable, out, storable
pruningStrengthMap (pruningStrengthMap) float3
-
- connectable, in, keyable, out, storable
pruningStrengthMapB (pruningStrengthMapb) float
1
- connectable, in, keyable, out, storable
pruningStrengthMapG (pruningStrengthMapg) float
1
- connectable, in, keyable, out, storable
pruningStrengthMapR (pruningStrengthMapr) float
1
- connectable, in, keyable, out, storable
radius (radius) float
2
0.01/- connectable, in, keyable, out, storable
radiusVariance (radiusVariance) float
-
- connectable, in, keyable, out, storable
randEnvelope (randEnvelope) float
1
0/1 connectable, in, keyable, out, storable
randomPointsPerCluster (randomPointsPerCluster) long
-
0/- connectable, in, keyable, out, storable
randomRotate (randomRotate) double3
-
- connectable, in, keyable, out, storable
randomRotateX (randomRotateX) doubleAngle
-
- connectable, in, keyable, out, storable
randomRotateY (randomRotateY) doubleAngle
6.28319
- connectable, in, keyable, out, storable
randomRotateZ (randomRotateZ) doubleAngle
-
- connectable, in, keyable, out, storable
randomSeed (randomSeed) long
1
1/- connectable, in, keyable, out, storable
roundTime (roundTime) bool
-
0/1 connectable, in, keyable, out, storable
scaleMap (scaleMap) float3
-
- connectable, in, keyable, out, storable
scaleMapB (scaleMapb) float
1
- connectable, in, keyable, out, storable
scaleMapG (scaleMapg) float
1
- connectable, in, keyable, out, storable
scaleMapR (scaleMapr) float
1
- connectable, in, keyable, out, storable
scaleMode (scaleMode) enum
1
  • Normal (1) (default)
  • Scale map (2)
  • Expand to nearest (3)
  • Inherit (4)
1/4 connectable, in, keyable, out, storable
scaleMultiplier (scaleMultiplier) float
1
0/- connectable, in, keyable, out, storable
seedMultiplier (seedMultiplier) float
1
0/- connectable, in, keyable, out, storable
shadeVariance (shadeVariance) float
30
0/90 connectable, in, keyable, out, storable
sparsity (sparsity) float
1
0.001/- connectable, in, keyable, out, storable
stringOff (stringOff) -
-
- connectable, in, keyable, out, storable
stringOn (stringOn) -
-
- connectable, in, keyable, out, storable
terrainConditionsMap (terrainConditionsMap) float3
-
- connectable, in, keyable, out, storable
terrainConditionsMapB (terrainConditionsMapb) float
0.5
- connectable, in, keyable, out, storable
terrainConditionsMapG (terrainConditionsMapg) float
0.5
- connectable, in, keyable, out, storable
terrainConditionsMapR (terrainConditionsMapr) float
0.5
- connectable, in, keyable, out, storable
timeRange (timeRange) float2
-
- connectable, in, keyable, out, storable
timeRange0 (timeRange0) float
-
0/- connectable, in, keyable, out, storable
timeRange1 (timeRange1) float
120
0/- connectable, in, keyable, out, storable
upVector (upVector) float3
-
- connectable, in, keyable, out, storable
upVector0 (upVector0) float
-
- connectable, in, keyable, out, storable
upVector1 (upVector1) float
1
- connectable, in, keyable, out, storable
upVector2 (upVector2) float
-
- connectable, in, keyable, out, storable
useBChannel (useBChannel) bool
-
0/1 connectable, in, keyable, out, storable
useGChannel (useGChannel) bool
-
0/1 connectable, in, keyable, out, storable
useIdMap (useIdMap) bool
-
0/1 connectable, in, keyable, out, storable
useRChannel (useRChannel) bool
-
0/1 connectable, in, keyable, out, storable
useUpVector (useUpVector) bool
-
0/1 connectable, in, keyable, out, storable
external visible attributes
avoidanceObjects (avoidanceObjects) -
-
- array, connectable, in, out
avoidanceRamp (avoidanceRamp) compound
-
- array, connectable, in, out, storable
avoidanceRamp_FloatValue (avoidanceRampfv) float
-
- connectable, in, out, storable
avoidanceRamp_Interp (avoidanceRampi) enum
1
  • None (0)
  • Linear (1) (default)
  • Smooth (2)
  • Spline (3)
0/3 connectable, in, out, storable
avoidanceRamp_Position (avoidanceRampp) float
-
- connectable, in, out, storable
conditionMapDirection (conditionMapDirection) enum
2
  • UV (1)
  • Y (2) (default)
  • X (3)
  • Z (4)
1/4 connectable, in, out, storable
coreObjects (coreObjects) -
-
- array, connectable, in, out, storable
frozen (fzn) bool
-
0/1 connectable, in, out, storable
frozenAffected (fza) bool
-
0/1 connectable, extension, out, storable
genotypeJSON (genotypeJSON) -
-
- connectable, in, out, storable
groundMesh (groundMesh) -
-
- connectable, in, out, storable
idMapDirection (idMapDirection) enum
2
  • UV (1)
  • Y (2) (default)
  • X (3)
  • Z (4)
1/4 connectable, in, out, storable
inMapMatrix (inMapMatrix) matrix
-
- connectable, in, out, storable
inputPoints (inputPoints) -
-
- connectable, in, out, storable
mapDirection (mapDirection) enum
2
  • UV (1)
  • Y (2) (default)
  • X (3)
  • Z (4)
1/4 connectable, in, out, storable
outputPoints (outputPoints) -
-
- connectable, out
poleDirection (poleDirection) float3
-
- connectable, in, out, storable
poleDirectionX (poleDirectionx) float
-
- connectable, in, out, storable
poleDirectionY (poleDirectiony) float
-
- connectable, in, out, storable
poleDirectionZ (poleDirectionz) float
-
- connectable, in, out, storable
pruningMapDirection (pruningMapDirection) enum
2
  • UV (1)
  • Y (2) (default)
  • X (3)
  • Z (4)
1/4 connectable, in, out, storable
savedData (savedData) -
-
- connectable, in, out, storable
strengthPP (strengthPP) -
-
- array, connectable, in, out
transformationSpace (transformationSpace) enum
1
  • World (1) (default)
  • Local (2)
1/2 connectable, in, out, storable
external hidden attributes
isHistoricallyInteresting (ihi) byte
2
0/255 connectable, hidden, in, out, storable
mFalloffInfo (mFalloffInfo) -
-
- array, connectable, hidden, in, out, storable
message (msg) message
-
- connectable, hidden, out
internal attributes
binMembership (bnm) -
-
- hidden, storable
caching (cch) bool
-
0/1 connectable, in, out, storable
nodeState (nds) enum
-
  • Normal (0)
  • HasNoEffect (1)
  • Blocking (2)
  • Waiting-Normal (8)
  • Waiting-HasNoEffect (9)
  • Waiting-Blocking (10)
0/10 connectable, in, out, storable