_default - hardwareRenderGlobals (0x48575247)

classification:

auxiliary/camera

plugin:

(built-in)

id:

0x48575247

link:

visit Autodesk Maya 2026 official reference a link.

Attributes (40)

Long name (short name) Type Value Min/Max Flags
channel box
bumpTextureResolution (btrs) long
256
2/2048 connectable, in, keyable, out, storable
colorTextureResolution (ctrs) long
128
2/2048 connectable, in, keyable, out, storable
culling (clmt) enum
-
  • Per Object (0)
  • All Double Sided (1)
  • All Single Sided (2)
0/2 connectable, in, keyable, out, storable
cullingThreshold (cuth) float
-
0/100 connectable, in, keyable, out, storable
enableAcceleratedMultiSampling (eams) bool
1
0/1 connectable, in, keyable, out, storable
enableEdgeAntiAliasing (eeaa) bool
-
0/1 connectable, in, keyable, out, storable
enableGeometryMask (engm) bool
-
0/1 connectable, in, keyable, out, storable
enableHighQualityLighting (ehql) bool
1
0/1 connectable, in, keyable, out, storable
enableMotionBlur (emb) bool
-
0/1 connectable, in, keyable, out, storable
enableNonPowerOfTwoTexture (enpt) bool
1
0/1 connectable, in, keyable, out, storable
frameBufferFormat (fbfm) enum
-
  • RGBA (0)
  • 8-bits fixed per channel (1)
  • RGBA (2)
  • 16-bit float per channel (3)
0/1 connectable, in, keyable, out, storable
graphicsHardwareGeometryCachingData (hgcd) bool
1
0/1 connectable, in, keyable, out, storable
graphicsHardwareGeometryCachingIndexing (hgci) bool
1
0/1 connectable, in, keyable, out, storable
lightIntensityThreshold (lith) float
0.0010000000474974513
0.0001/1 connectable, in, keyable, out, storable
maximumGeometryCacheSize (mgcs) long
64
1/512 connectable, in, keyable, out, storable
motionBlurByFrame (mbbf) float
1
- connectable, in, keyable, out, storable
numberOfExposures (mbs) long
3
- connectable, in, keyable, out, storable
numberOfSamples (mes) enum
1
  • 1 Sample (1) (default)
  • 3 Samples (3)
  • 4 Samples (4)
  • 5 Samples (5)
  • 7 Samples (7)
  • 9 Samples (9)
  • 16 Samples (16)
  • 25 Samples (25)
  • 36 Samples (36)
1/36 connectable, in, keyable, out, storable
smallObjectCulling (sobc) bool
1
0/1 connectable, in, keyable, out, storable
textureCompression (tcov) enum
-
  • Disabled (0)
  • Enabled (1)
0/1 connectable, in, keyable, out, storable
transparencySorting (trm) enum
-
  • Per Object (0)
  • Per Polygon (1)
0/1 connectable, in, keyable, out, storable
transparentShadowCasting (tshc) bool
1
0/1 connectable, in, keyable, out, storable
writeAlphaAsColor (twa) bool
-
0/1 connectable, in, keyable, out, storable
writeZDepthAsColor (twz) bool
-
0/1 connectable, in, keyable, out, storable
external visible attributes
blendSpecularWithAlpha (bswa) bool
-
0/1 connectable, in, out, storable
frozen (fzn) bool
-
0/1 connectable, in, out, storable
frozenAffected (fza) bool
-
0/1 connectable, extension, out, storable
hardwareCodec (hwcc) long
1919706400
- connectable, in, out, storable
hardwareDepth (hwdp) long
32
- connectable, in, out, storable
hardwareEnvironmentLookup (hwel) bool
-
0/1 connectable, in, out, storable
hardwareFrameRate (hwfr) long
24
- connectable, in, out, storable
hardwareQual (hwql) long
1024
- connectable, in, out, storable
shadingModel (shml) enum
-
  • Maya software render emulation (0)
  • Maya interactive shader (1)
0/1 connectable, in, out, storable
shadowsObeyLightLinking (soll) bool
1
0/1 connectable, in, out, storable
shadowsObeyShadowLinking (sosl) bool
-
0/1 connectable, in, out, storable
external hidden attributes
isHistoricallyInteresting (ihi) byte
2
0/255 connectable, hidden, in, out, storable
message (msg) message
-
- connectable, hidden, out
internal attributes
binMembership (bnm) -
-
- hidden, storable
caching (cch) bool
-
0/1 connectable, in, out, storable
nodeState (nds) enum
-
  • Normal (0)
  • HasNoEffect (1)
  • Blocking (2)
  • Waiting-Normal (8)
  • Waiting-HasNoEffect (9)
  • Waiting-Blocking (10)
0/10 connectable, in, out, storable