_default - polyContourProj (0x50434e50)

classification:

geometry

plugin:

(built-in)

id:

0x50434e50

link:

visit Autodesk Maya 2026 official reference a link.

Attributes (36)

Long name (short name) Type Value Min/Max Flags
channel box
method (m) enum
-
  • Walk Contours (0)
  • NURBS Projection (1)
0/1 connectable, in, out, storable
userDefinedCorners (udc) bool
-
0/1 connectable, in, out, storable
external visible attributes
cornerVertices (cv) -
-
- connectable, in, out, storable
flipRails (fr) bool
-
0/1 connectable, in, out, storable
frozen (fzn) bool
-
0/1 connectable, in, out, storable
frozenAffected (fza) bool
-
0/1 connectable, extension, out, storable
inputComponents (ics) -
-
- connectable, in, out, storable
manipPoints (mnp) -
-
- connectable, out
offset0 (o0) doubleLinear
-
0/- connectable, in, out, storable
offset1 (o1) doubleLinear
-
0/- connectable, in, out, storable
offset2 (o2) doubleLinear
-
0/- connectable, in, out, storable
offset3 (o3) doubleLinear
-
0/- connectable, in, out, storable
output (out) -
-
- connectable, out
reduceShear (rs) double
-
0/1 connectable, in, out, storable
smoothness0 (s0) double
-
0/- connectable, in, out, storable
smoothness1 (s1) double
-
0/- connectable, in, out, storable
smoothness2 (s2) double
-
0/- connectable, in, out, storable
smoothness3 (s3) double
-
0/- connectable, in, out, storable
useInputComp (uic) bool
1
0/1 connectable, in, out, storable
worldSpace (ws) bool
-
0/1 connectable, in, out, storable
external hidden attributes
inMeshCache (imc) -
-
- hidden
inputMatrix (ix) -
-
- connectable, hidden, in, out, storable
inputPolymesh (ip) -
-
- connectable, hidden, in, out
isHistoricallyInteresting (ihi) byte
2
0/255 connectable, hidden, in, out, storable
manipMatrix (mp) -
-
- connectable, hidden, in, out, storable
message (msg) message
-
- connectable, hidden, out
surface (srf) -
-
- connectable, hidden, out
uvSetName (uvs) -
-
- connectable, hidden, in, out, storable
internal attributes
binMembership (bnm) -
-
- hidden, storable
cacheInput (cin) long
-
- hidden
caching (cch) bool
-
0/1 connectable, in, out, storable
edgeIdMap (emap) bool
-
0/1 hidden
faceIdMap (fmap) bool
-
0/1 hidden
nodeState (nds) enum
-
  • Normal (0)
  • HasNoEffect (1)
  • Blocking (2)
  • Waiting-Normal (8)
  • Waiting-HasNoEffect (9)
  • Waiting-Blocking (10)
0/10 connectable, in, out, storable
useOldPolyArchitecture (uopa) bool
-
0/1 hidden, storable
vertexIdMap (vmap) bool
-
0/1 hidden