_default - polyCircularize (0x50435243)

classification:

geometry

plugin:

(built-in)

id:

0x50435243

link:

visit Autodesk Maya 2026 official reference a link.

Attributes (30)

Long name (short name) Type Value Min/Max Flags
channel box
alignment (al) enum
-
  • Automatic (0)
  • Surface (per-vertex) (1)
  • Surface (average) (2)
0/2 connectable, in, keyable, out, storable
divisions (d) long
-
0/- connectable, in, keyable, out, storable
evenlyDistribute (ed) bool
1
0/1 connectable, in, keyable, out, storable
normalOffset (no) float
-
- connectable, in, keyable, out, storable
normalOrientation (nor) enum
-
  • Automatic (0)
  • Face Average (1)
  • Edge Loop (2)
0/2 connectable, in, keyable, out, storable
radialOffset (ro) float
-
- connectable, in, keyable, out, storable
relaxInterior (ri) float
1
0/1 connectable, in, keyable, out, storable
smoothingAngle (sa) float
30
0/180 connectable, in, keyable, out, storable
supportingEdges (se) enum
-
  • Off (0)
  • Exterior (1)
  • Interior (2)
  • Both sides (3)
0/3 connectable, in, keyable, out, storable
twist (t) float
-
true/180 connectable, in, keyable, out, storable
external visible attributes
frozen (fzn) bool
-
0/1 connectable, in, out, storable
frozenAffected (fza) bool
-
0/1 connectable, extension, out, storable
inputComponents (ics) -
-
- connectable, in, out, storable
output (out) -
-
- connectable, out
useInputComp (uic) bool
1
0/1 connectable, in, out, storable
worldSpace (ws) bool
-
0/1 connectable, in, out, storable
external hidden attributes
inMeshCache (imc) -
-
- hidden
inputMatrix (ix) -
-
- connectable, hidden, in, out, storable
inputPolymesh (ip) -
-
- connectable, hidden, in, out
isHistoricallyInteresting (ihi) byte
2
0/255 connectable, hidden, in, out, storable
manipMatrix (mp) -
-
- connectable, hidden, in, out, storable
message (msg) message
-
- connectable, hidden, out
internal attributes
binMembership (bnm) -
-
- hidden, storable
cacheInput (cin) long
-
- hidden
caching (cch) bool
-
0/1 connectable, in, out, storable
edgeIdMap (emap) bool
-
0/1 hidden
faceIdMap (fmap) bool
-
0/1 hidden
nodeState (nds) enum
-
  • Normal (0)
  • HasNoEffect (1)
  • Blocking (2)
  • Waiting-Normal (8)
  • Waiting-HasNoEffect (9)
  • Waiting-Blocking (10)
0/10 connectable, in, out, storable
useOldPolyArchitecture (uopa) bool
-
0/1 hidden, storable
vertexIdMap (vmap) bool
-
0/1 hidden