_default - polyMoveUV (0x504d5556)

classification:

geometry

plugin:

(built-in)

id:

0x504d5556

link:

visit Autodesk Maya 2026 official reference a link.

Attributes (34)

Long name (short name) Type Value Min/Max Flags
channel box
pivot (pvt) double2
-
- connectable, in, keyable, out, storable
pivotU (pvu) double
0.5
- connectable, in, keyable, out, storable
pivotV (pvv) double
0.5
- connectable, in, keyable, out, storable
random (ran) float
-
- connectable, in, keyable, out, storable
rotationAngle (ra) doubleAngle
-
- connectable, in, keyable, out, storable
scale (s) double2
-
- connectable, in, keyable, out, storable
scaleU (su) double
1
- connectable, in, keyable, out, storable
scaleV (sv) double
1
- connectable, in, keyable, out, storable
translate (t) double2
-
- connectable, in, keyable, out, storable
translateU (tu) double
-
- connectable, in, keyable, out, storable
translateV (tv) double
-
- connectable, in, keyable, out, storable
uvSetName (uvs) -
-
- connectable, in, keyable, out, storable
external visible attributes
axisLen (l) double2
-
- connectable, in, out, storable
axisLenX (lx) double
1
- connectable, in, out, storable
axisLenY (ly) double
1
- connectable, in, out, storable
frozen (fzn) bool
-
0/1 connectable, in, out, storable
frozenAffected (fza) bool
-
0/1 connectable, extension, out, storable
inputComponents (ics) -
-
- connectable, in, out, storable
output (out) -
-
- connectable, out
useInputComp (uic) bool
1
0/1 connectable, in, out, storable
external hidden attributes
compId (cid) long
-
- connectable, hidden, out
inMeshCache (imc) -
-
- hidden
inputPolymesh (ip) -
-
- connectable, hidden, in, out
isHistoricallyInteresting (ihi) byte
2
0/255 connectable, hidden, in, out, storable
message (msg) message
-
- connectable, hidden, out
randomSeed (rs) long
-
- connectable, hidden, in, out, storable
internal attributes
binMembership (bnm) -
-
- hidden, storable
cacheInput (cin) long
-
- hidden
caching (cch) bool
-
0/1 connectable, in, out, storable
edgeIdMap (emap) bool
-
0/1 hidden
faceIdMap (fmap) bool
-
0/1 hidden
nodeState (nds) enum
-
  • Normal (0)
  • HasNoEffect (1)
  • Blocking (2)
  • Waiting-Normal (8)
  • Waiting-HasNoEffect (9)
  • Waiting-Blocking (10)
0/10 connectable, in, out, storable
useOldPolyArchitecture (uopa) bool
-
0/1 hidden, storable
vertexIdMap (vmap) bool
-
0/1 hidden