_default - envCube (0x52454342)

classification:

drawdb/shader/environment/envCube

texture/environment

plugin:

(built-in)

id:

0x52454342

link:

visit Autodesk Maya 2026 official reference a link.

Attributes (65)

Long name (short name) Type Value Min/Max Flags
channel box
back (ba) float3
-
- connectable, in, out, storable
backB (bab) float
-
0/1 connectable, in, keyable, out, storable
backG (bag) float
-
0/1 connectable, in, keyable, out, storable
backR (bar) float
-
0/1 connectable, in, keyable, out, storable
bottom (bo) float3
-
- connectable, in, out, storable
bottomB (bob) float
-
0/1 connectable, in, keyable, out, storable
bottomG (bog) float
-
0/1 connectable, in, keyable, out, storable
bottomR (bor) float
-
0/1 connectable, in, keyable, out, storable
front (fr) float3
-
- connectable, in, out, storable
frontB (frb) float
-
0/1 connectable, in, keyable, out, storable
frontG (frg) float
-
0/1 connectable, in, keyable, out, storable
frontR (frr) float
-
0/1 connectable, in, keyable, out, storable
left (le) float3
-
- connectable, in, out, storable
leftB (leb) float
-
0/1 connectable, in, keyable, out, storable
leftG (leg) float
-
0/1 connectable, in, keyable, out, storable
leftR (ler) float
-
0/1 connectable, in, keyable, out, storable
right (ri) float3
-
- connectable, in, out, storable
rightB (rib) float
-
0/1 connectable, in, keyable, out, storable
rightG (rig) float
-
0/1 connectable, in, keyable, out, storable
rightR (rir) float
-
0/1 connectable, in, keyable, out, storable
top (to) float3
-
- connectable, in, out, storable
topB (tob) float
-
0/1 connectable, in, keyable, out, storable
topG (tog) float
-
0/1 connectable, in, keyable, out, storable
topR (tor) float
-
0/1 connectable, in, keyable, out, storable
external visible attributes
frozen (fzn) bool
-
0/1 connectable, in, out, storable
frozenAffected (fza) bool
-
0/1 connectable, extension, out, storable
infiniteSize (ie) bool
-
0/1 storable
lookupType (lt) enum
-
  • reflection (0)
  • normal (1)
0/1 storable
outAlpha (oa) float
-
- connectable, out
outColor (oc) float3
-
- connectable, out
outColorB (ocb) float
-
- connectable, out
outColorG (ocg) float
-
- connectable, out
outColorR (ocr) float
-
- connectable, out
placementMatrix (pm) fltMatrix
-
- connectable, in, out, storable
external hidden attributes
filterSize (fs) float3
-
- connectable, hidden, in, out
filterSizeX (fsx) float
-
- connectable, hidden, in, out
filterSizeY (fsy) float
-
- connectable, hidden, in, out
filterSizeZ (fsz) float
-
- connectable, hidden, in, out
infoBits (ib) long
-
- connectable, hidden, in, out
isHistoricallyInteresting (ihi) byte
2
0/255 connectable, hidden, in, out, storable
matrixEyeToWorld (e2w) fltMatrix
-
- connectable, hidden, in, out, storable
message (msg) message
-
- connectable, hidden, out
normalCamera (n) float3
-
- connectable, hidden, in, out
normalCameraX (nx) float
-
- connectable, hidden, in, out
normalCameraY (ny) float
-
- connectable, hidden, in, out
normalCameraZ (nz) float
1
- connectable, hidden, in, out
objectType (ot) char
1
0/255 connectable, hidden, in, out, storable
pointWorld (pw) float3
-
- connectable, hidden, in, out, storable
pointWorldX (pwx) float
-
- connectable, hidden, in, out, storable
pointWorldY (pwy) float
-
- connectable, hidden, in, out, storable
pointWorldZ (pwz) float
-
- connectable, hidden, in, out, storable
rayDirection (r) float3
-
- connectable, hidden, in, out
rayDirectionX (rx) float
-
- connectable, hidden, in, out
rayDirectionY (ry) float
-
- connectable, hidden, in, out
rayDirectionZ (rz) float
1
- connectable, hidden, in, out
uvCoord (uv) float2
-
- connectable, hidden, in, out
uCoord (u) float
-
- connectable, hidden, in, out
vCoord (v) float
-
- connectable, hidden, in, out
uvFilterSize (uf) float2
-
- connectable, hidden, in, out
uvFilterSizeX (ufx) float
-
- connectable, hidden, in, out
uvFilterSizeY (ufy) float
-
- connectable, hidden, in, out
xPixelAngle (xpa) float
0.0020530000329017639
- connectable, hidden, in, storable
internal attributes
binMembership (bnm) -
-
- hidden, storable
caching (cch) bool
-
0/1 connectable, in, out, storable
nodeState (nds) enum
-
  • Normal (0)
  • HasNoEffect (1)
  • Blocking (2)
  • Waiting-Normal (8)
  • Waiting-HasNoEffect (9)
  • Waiting-Blocking (10)
0/10 connectable, in, out, storable