_default - lightFog (0x52464f47)

classification:

shader/volume/fog

plugin:

(built-in)

id:

0x52464f47

link:

visit Autodesk Maya 2026 official reference a link.

Attributes (47)

Long name (short name) Type Value Min/Max Flags
channel box
color (c) float3
-
- connectable, in, out, storable
colorB (cb) float
1
0/1 connectable, in, keyable, out, storable
colorG (cg) float
1
0/1 connectable, in, keyable, out, storable
colorR (cr) float
1
0/1 connectable, in, keyable, out, storable
density (d) float
1
- connectable, in, keyable, out, storable
matteOpacity (mog) float
1
- connectable, in, keyable, out, storable
external visible attributes
colorBasedTransparency (cbt) bool
1
0/1 connectable, in, out, storable
fastDropOff (fd) bool
-
0/1 connectable, in, out, storable
frozen (fzn) bool
-
0/1 connectable, in, out, storable
frozenAffected (fza) bool
-
0/1 connectable, extension, out, storable
matteOpacityMode (mom) enum
2
  • Black Hole (0)
  • Solid Matte (1)
  • Opacity Gain (2) (default)
0/2 connectable, in, out, storable
outColor (oc) float3
-
- connectable, out
outColorB (ocb) float
-
- connectable, out
outColorG (ocg) float
-
- connectable, out
outColorR (ocr) float
-
- connectable, out
outMatteOpacity (omo) float3
-
- connectable, out
outMatteOpacityB (omob) float
-
- connectable, out
outMatteOpacityG (omog) float
-
- connectable, out
outMatteOpacityR (omor) float
-
- connectable, out
outTransparency (ot) float3
-
- connectable, out
outTransparencyB (otb) float
-
- connectable, out
outTransparencyG (otg) float
-
- connectable, out
outTransparencyR (otr) float
-
- connectable, out
external hidden attributes
filterSize (fs) float3
-
- connectable, hidden, in
filterSizeX (fsx) float
-
- connectable, hidden, in
filterSizeY (fsy) float
-
- connectable, hidden, in
filterSizeZ (fsz) float
-
- connectable, hidden, in
isHistoricallyInteresting (ihi) byte
2
0/255 connectable, hidden, in, out, storable
lightDataArray (ltd) lightData
-
- array, connectable, hidden, in
lightAmbient (la) bool
1
0/1 connectable, hidden, in
lightBlindData (lbd) addr
-
- connectable, hidden, in
lightDiffuse (ldf) bool
1
0/1 connectable, hidden, in
lightDirection (ld) float3
-
- connectable, hidden, in
lightDirectionX (ldx) float
1
- connectable, hidden, in
lightDirectionY (ldy) float
1
- connectable, hidden, in
lightDirectionZ (ldz) float
1
- connectable, hidden, in
lightIntensity (li) float3
-
- connectable, hidden, in
lightIntensityB (lib) float
1
- connectable, hidden, in
lightIntensityG (lig) float
1
- connectable, hidden, in
lightIntensityR (lir) float
1
- connectable, hidden, in
lightShadowFraction (lsf) float
-
- connectable, hidden, in
lightSpecular (ls) bool
-
0/1 connectable, hidden, in
preShadowIntensity (psi) float
-
- connectable, hidden, in
message (msg) message
-
- connectable, hidden, out
internal attributes
binMembership (bnm) -
-
- hidden, storable
caching (cch) bool
-
0/1 connectable, in, out, storable
nodeState (nds) enum
-
  • Normal (0)
  • HasNoEffect (1)
  • Blocking (2)
  • Waiting-Normal (8)
  • Waiting-HasNoEffect (9)
  • Waiting-Blocking (10)
0/10 connectable, in, out, storable