_default - place2dTexture (0x52504c32)¶
- classification:
drawdb/shader/place2dTexture
utility/general/placement/2d
- plugin:
(built-in)
- id:
0x52504c32
- link:
visit Autodesk Maya 2026 official reference a link.
Attributes (56)¶
| Long name (short name) | Type | Value | Min/Max | Flags |
|---|---|---|---|---|
| channel box | ||||
| coverage (c) | float2 |
-
|
- | connectable, in, out, storable |
| coverageU (cu) | float |
1
|
0/- | connectable, in, keyable, out, storable |
| coverageV (cv) | float |
1
|
0/- | connectable, in, keyable, out, storable |
| mirrorU (mu) | bool |
-
|
0/1 | connectable, in, keyable, out, storable |
| mirrorV (mv) | bool |
-
|
0/1 | connectable, in, keyable, out, storable |
| noiseUV (n) | float2 |
-
|
- | connectable, in, out, storable |
| noiseU (nu) | float |
-
|
0/- | connectable, in, keyable, out, storable |
| noiseV (nv) | float |
-
|
0/- | connectable, in, keyable, out, storable |
| offset (of) | float2 |
-
|
- | connectable, in, out, storable |
| offsetU (ofu) | float |
-
|
- | connectable, in, keyable, out, storable |
| offsetV (ofv) | float |
-
|
- | connectable, in, keyable, out, storable |
| repeatUV (re) | float2 |
-
|
- | connectable, in, out, storable |
| repeatU (reu) | float |
1
|
- | connectable, in, keyable, out, storable |
| repeatV (rev) | float |
1
|
- | connectable, in, keyable, out, storable |
| rotateFrame (rf) | doubleAngle |
-
|
- | connectable, in, keyable, out, storable |
| rotateUV (r) | doubleAngle |
-
|
- | connectable, in, keyable, out, storable |
| stagger (s) | bool |
-
|
0/1 | connectable, in, keyable, out, storable |
| translateFrame (tf) | float2 |
-
|
- | connectable, in, out, storable |
| translateFrameU (tfu) | float |
-
|
- | connectable, in, keyable, out, storable |
| translateFrameV (tfv) | float |
-
|
- | connectable, in, keyable, out, storable |
| wrapU (wu) | bool |
1
|
0/1 | connectable, in, keyable, out, storable |
| wrapV (wv) | bool |
1
|
0/1 | connectable, in, keyable, out, storable |
| external visible attributes | ||||
| fast (fa) | bool |
-
|
0/1 | connectable, in, out, storable |
| frozen (fzn) | bool |
-
|
0/1 | connectable, in, out, storable |
| frozenAffected (fza) | bool |
-
|
0/1 | connectable, extension, out, storable |
| outUV (o) | float2 |
-
|
- | connectable, out |
| outU (ou) | float |
-
|
- | connectable, out |
| outV (ov) | float |
-
|
- | connectable, out |
| outUvFilterSize (ofs) | float2 |
-
|
- | connectable, out |
| outUvFilterSizeX (ofsx) | float |
-
|
- | connectable, out |
| outUvFilterSizeY (ofsy) | float |
-
|
- | connectable, out |
| external hidden attributes | ||||
| doTransform (do) | bool |
1
|
0/1 | connectable, hidden, out |
| isHistoricallyInteresting (ihi) | byte |
2
|
0/255 | connectable, hidden, in, out, storable |
| message (msg) | message |
-
|
- | connectable, hidden, out |
| uvCoord (uv) | float2 |
-
|
- | connectable, hidden, in, out |
| uCoord (u) | float |
-
|
- | connectable, hidden, in, out |
| vCoord (v) | float |
-
|
- | connectable, hidden, in, out |
| uvFilterSize (fs) | float2 |
-
|
- | connectable, hidden, in, out |
| uvFilterSizeX (fsx) | float |
-
|
- | connectable, hidden, in, out |
| uvFilterSizeY (fsy) | float |
-
|
- | connectable, hidden, in, out |
| vertexCameraOne (vc1) | float3 |
-
|
- | connectable, hidden, in, out, storable |
| vertexCameraOneX (c1x) | float |
-
|
- | connectable, hidden, in, out, storable |
| vertexCameraOneY (c1y) | float |
-
|
- | connectable, hidden, in, out, storable |
| vertexCameraOneZ (c1z) | float |
-
|
- | connectable, hidden, in, out, storable |
| vertexUvOne (vt1) | float2 |
-
|
- | connectable, hidden, in, out, storable |
| vertexUvOneU (t1u) | float |
-
|
- | connectable, hidden, in, out, storable |
| vertexUvOneV (t1v) | float |
-
|
- | connectable, hidden, in, out, storable |
| vertexUvThree (vt3) | float2 |
-
|
- | connectable, hidden, in, out, storable |
| vertexUvThreeU (t3u) | float |
-
|
- | connectable, hidden, in, out, storable |
| vertexUvThreeV (t3v) | float |
-
|
- | connectable, hidden, in, out, storable |
| vertexUvTwo (vt2) | float2 |
-
|
- | connectable, hidden, in, out, storable |
| vertexUvTwoU (t2u) | float |
-
|
- | connectable, hidden, in, out, storable |
| vertexUvTwoV (t2v) | float |
-
|
- | connectable, hidden, in, out, storable |
| internal attributes | ||||
| binMembership (bnm) | - |
-
|
- | hidden, storable |
| caching (cch) | bool |
-
|
0/1 | connectable, in, out, storable |
| nodeState (nds) | enum |
-
|
0/10 | connectable, in, out, storable |