_default - shadingMap (0x53444d50)

classification:

drawdb/shader/surface/shadingMap

shader/surface

plugin:

(built-in)

id:

0x53444d50

link:

visit Autodesk Maya 2026 official reference a link.

Attributes (47)

Long name (short name) Type Value Min/Max Flags
channel box
color (c) float3
-
- connectable, in, out, storable
colorB (cb) float
0.5
- connectable, in, keyable, out, storable
colorG (cg) float
0.5
- connectable, in, keyable, out, storable
colorR (cr) float
0.5
- connectable, in, keyable, out, storable
glowColor (g) float3
-
- connectable, in, out, storable
glowColorB (gb) float
-
- connectable, in, keyable, out, storable
glowColorG (gg) float
-
- connectable, in, keyable, out, storable
glowColorR (gr) float
-
- connectable, in, keyable, out, storable
matteOpacity (mog) float
1
- connectable, in, keyable, out, storable
renderPassMode (arp) enum
1
  • Pass through (0)
  • Apply to Render Passes (1) (default)
  • No Contribution (2)
  • Write Shader Result to Beauty Passes (3)
0/3 connectable, in, keyable, out, storable
shadingMapColor (sc) float3
-
- connectable, in, out, storable
shadingMapColorB (scb) float
0.5
- connectable, in, keyable, out, storable
shadingMapColorG (scg) float
0.5
- connectable, in, keyable, out, storable
shadingMapColorR (scr) float
0.5
- connectable, in, keyable, out, storable
transparency (it) float3
-
- connectable, in, out, storable
transparencyB (itb) float
-
- connectable, in, keyable, out, storable
transparencyG (itg) float
-
- connectable, in, keyable, out, storable
transparencyR (itr) float
-
- connectable, in, keyable, out, storable
external visible attributes
frozen (fzn) bool
-
0/1 connectable, in, out, storable
frozenAffected (fza) bool
-
0/1 connectable, extension, out, storable
mapFunctionU (mfu) enum
-
  • Hue (0)
  • Saturation (1)
  • Value (2)
  • Red (3)
  • Green (4)
  • Blue (5)
  • RGB Average (6)
0/6 connectable, in, out, storable
mapFunctionV (mfv) enum
2
  • Hue (0)
  • Saturation (1)
  • Value (2) (default)
  • Red (3)
  • Green (4)
  • Blue (5)
  • RGB Average (6)
0/6 connectable, in, out, storable
matteOpacityMode (mom) enum
2
  • Black Hole (0)
  • Solid Matte (1)
  • Opacity Gain (2) (default)
0/2 connectable, in, out, storable
outColor (oc) float3
-
- connectable, out
outColorB (ocb) float
-
- connectable, out
outColorG (ocg) float
-
- connectable, out
outColorR (ocr) float
-
- connectable, out
outGlowColor (ogc) float3
-
- connectable, out
outGlowColorB (ogb) float
-
- connectable, out
outGlowColorG (ogg) float
-
- connectable, out
outGlowColorR (ogr) float
-
- connectable, out
outMatteOpacity (omo) float3
-
- connectable, out
outMatteOpacityB (omob) float
-
- connectable, out
outMatteOpacityG (omog) float
-
- connectable, out
outMatteOpacityR (omor) float
-
- connectable, out
outTransparency (ot) float3
-
- connectable, out
outTransparencyB (otb) float
-
- connectable, out
outTransparencyG (otg) float
-
- connectable, out
outTransparencyR (otr) float
-
- connectable, out
external hidden attributes
isHistoricallyInteresting (ihi) byte
2
0/255 connectable, hidden, in, out, storable
message (msg) message
-
- connectable, hidden, out
uvCoord (uv) float2
-
- connectable, hidden, in, out
uCoord (uu) float
-
- connectable, hidden, in, out
vCoord (vv) float
-
- connectable, hidden, in, out
internal attributes
binMembership (bnm) -
-
- hidden, storable
caching (cch) bool
-
0/1 connectable, in, out, storable
nodeState (nds) enum
-
  • Normal (0)
  • HasNoEffect (1)
  • Blocking (2)
  • Waiting-Normal (8)
  • Waiting-HasNoEffect (9)
  • Waiting-Blocking (10)
0/10 connectable, in, out, storable