_default - tripleShadingSwitch (0x53574833)

classification:

drawdb/shader/operation/tripleShadingSwitch

utility/switch

plugin:

(built-in)

id:

0x53574833

link:

visit Autodesk Maya 2026 official reference a link.

Attributes (22)

Long name (short name) Type Value Min/Max Flags
channel box
default (def) float3
-
- connectable, in, keyable, out, storable
defComp1 (dc1) float
0.80000001192092896
- connectable, in, out, storable
defComp2 (dc2) float
0.80000001192092896
- connectable, in, out, storable
defComp3 (dc3) float
0.80000001192092896
- connectable, in, out, storable
input (i) compound
-
- array, connectable, in, out, storable
inShape (is) message
-
- connectable, in, out
inTriple (it) float3
-
- connectable, in, keyable, out, storable
inComp1 (ic1) float
-
- connectable, in, out, storable
inComp2 (ic2) float
-
- connectable, in, out, storable
inComp3 (ic3) float
-
- connectable, in, out, storable
external visible attributes
frozen (fzn) bool
-
0/1 connectable, in, out, storable
frozenAffected (fza) bool
-
0/1 connectable, extension, out, storable
output (out) float3
-
- connectable, out
outComp1 (oc1) float
-
- connectable, out
outComp2 (oc2) float
-
- connectable, out
outComp3 (oc3) float
-
- connectable, out
external hidden attributes
isHistoricallyInteresting (ihi) byte
2
0/255 connectable, hidden, in, out, storable
message (msg) message
-
- connectable, hidden, out
objectId (id) addr
-
- connectable, hidden, in, out
internal attributes
binMembership (bnm) -
-
- hidden, storable
caching (cch) bool
-
0/1 connectable, in, out, storable
nodeState (nds) enum
-
  • Normal (0)
  • HasNoEffect (1)
  • Blocking (2)
  • Waiting-Normal (8)
  • Waiting-HasNoEffect (9)
  • Waiting-Blocking (10)
0/10 connectable, in, out, storable