glslShader.mll - GLSLShader (0x81101)

classification:

drawdb/shader/surface/GLSLShader

shader/surface/utility

swatch/hwTestRenderSwatchGen

plugin:

C:/Program Files/Autodesk/Maya2026/bin/plug-ins/glslShader.mll

id:

0x81101

Attributes (33)

Long name (short name) Type Value Min/Max Flags
channel box
technique (t) -
-
- connectable, in, keyable, out, storable
external visible attributes
description (desc) -
-
- connectable, out
diagnostics (diag) -
-
- connectable, out
frozen (fzn) bool
-
0/1 connectable, in, out, storable
frozenAffected (fza) bool
-
0/1 connectable, extension, out, storable
lightInfo (linfo) -
-
- connectable, out
outColor (oc) float3
-
- connectable, out
outColorB (ocb) float
-
- connectable, out
outColorG (ocg) float
1
- connectable, out
outColorR (ocr) float
-
- connectable, out
outGlowColor (ogc) float3
-
- connectable, in, out, storable
outGlowColorB (ogb) float
-
- connectable, in, out, storable
outGlowColorG (ogg) float
-
- connectable, in, out, storable
outGlowColorR (ogr) float
-
- connectable, in, out, storable
outMatteOpacity (omo) float3
-
- connectable, in, out, storable
outMatteOpacityB (omob) float
-
- connectable, in, out, storable
outMatteOpacityG (omog) float
-
- connectable, in, out, storable
outMatteOpacityR (omor) float
-
- connectable, in, out, storable
outTransparency (ot) float3
-
- connectable, in, out, storable
outTransparencyB (otb) float
-
- connectable, in, out, storable
outTransparencyG (otg) float
-
- connectable, in, out, storable
outTransparencyR (otr) float
-
- connectable, in, out, storable
external hidden attributes
isHistoricallyInteresting (ihi) byte
2
0/255 connectable, hidden, in, out, storable
message (msg) message
-
- connectable, hidden, out
internal attributes
EffectParameters (ep) -
-
- connectable, in, out, storable
binMembership (bnm) -
-
- hidden, storable
caching (cch) bool
-
0/1 connectable, in, out, storable
enableHwShading (ehs) long
1
- connectable, in, out, storable
nodeState (nds) enum
-
  • Normal (0)
  • HasNoEffect (1)
  • Blocking (2)
  • Waiting-Normal (8)
  • Waiting-HasNoEffect (9)
  • Waiting-Blocking (10)
0/10 connectable, in, out, storable
shader (s) -
-
- connectable, in, out, storable
technique (t) -
-
- connectable, in, keyable, out, storable
techniques (ts) -
-
- connectable, out
uniformParameters (upar) -
-
- connectable, in, out, storable
varyingParameters (vpar) -
-
- connectable, in, out, storable