_default - blendColors (0x52424c32)

classification:

drawdb/shader/operation/blendColors

utility/color

plugin:
id:

0x52424c32

link:

visit Autodesk 2016 official reference a link.

Attributes(20)

Long name (short name) Type Value(Default) Min/Max Flags
blender (b)
float 0.5 (0.5) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
color1 (c1)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
color1G (c1g)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
color1R (c1r)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable', 'keyable']
color1B (c1b)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
color2 (c2)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
color2B (c2b)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable', 'keyable']
color2R (c2r)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
color2G (c2g)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
renderPassMode (arp)
enum Pass through
Apply to Render Passes
No Contribution
Write Shader Result to Beauty Passes (1)
0/3 ['connectable', 'in', 'out', 'storable', 'keyable']
extern visible nodes
frozen (fzn)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
output (op)
float3 0.0 () / ['connectable', 'out']
outputB (opb)
float 0.5 () / ['connectable', 'out']
outputR (opr)
float 0.5 () / ['connectable', 'out']
outputG (opg)
float 0.0 () / ['connectable', 'out']
extern hidden nodes
isHistoricallyInteresting (ihi)
byte True (2) 0/255 ['connectable', 'in', 'out', 'storable', 'hidden']
message (msg)
message () / ['connectable', 'out', 'hidden']
internal nodes
binMembership (bnm)
() / ['storable', 'hidden']
caching (cch)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
nodeState (nds)
enum Normal
HasNoEffect
Blocking
Waiting-Normal=8
Waiting-HasNoEffect
Waiting-Blocking ()
0/10 ['connectable', 'in', 'out', 'storable']