_default - envBall (0x5245424c)

classification:

drawdb/shader/environment/envBall

texture/environment

plugin:
id:

0x5245424c

link:

visit Autodesk 2016 official reference a link.

Attributes(53)

Long name (short name) Type Value(Default) Min/Max Flags
image (so)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
imageB (sob)
float 0.5 (0.5) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
imageG (sog)
float 0.5 (0.5) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
imageR (sor)
float 0.5 (0.5) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
extern visible nodes
back (ba)
float 0.0 () 0/ ['connectable', 'in', 'out', 'storable']
bottom (bo)
float 0.0 () 0/ ['connectable', 'in', 'out', 'storable']
elevation (e)
float 0.0 () true/1.5707963267948966 ['connectable', 'in', 'out', 'storable']
eyeSpace (eye)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
front (fr)
float 0.0 () 0/ ['connectable', 'in', 'out', 'storable']
frozen (fzn)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
inclination (i)
float 0.0 () 0/3.1415926535897931 ['connectable', 'in', 'out', 'storable']
left (le)
float 0.0 () 0/ ['connectable', 'in', 'out', 'storable']
outAlpha (oa)
float 0.5 () / ['connectable', 'out']
outColor (oc)
float3 0.0 () / ['connectable', 'out']
outColorB (ocb)
float 0.5 () / ['connectable', 'out']
outColorR (ocr)
float 0.5 () / ['connectable', 'out']
outColorG (ocg)
float 0.5 () / ['connectable', 'out']
placementMatrix (pm)
fltMatrix () / ['connectable', 'in', 'out', 'storable']
reflect (ref)
bool True (1) 0/1 ['connectable', 'in', 'out', 'storable']
right (ri)
float 0.0 () 0/ ['connectable', 'in', 'out', 'storable']
skyRadius (sr)
float 0.0 () 0/ ['connectable', 'in', 'out', 'storable']
top (to)
float 0.0 () 0/ ['connectable', 'in', 'out', 'storable']
extern hidden nodes
filterSize (fs)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
filterSizeX (fsx)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
filterSizeY (fsy)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
filterSizeZ (fsz)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
infoBits (ib)
long 8.0 () / ['connectable', 'in', 'out', 'hidden']
isHistoricallyInteresting (ihi)
byte True (2) 0/255 ['connectable', 'in', 'out', 'storable', 'hidden']
matrixEyeToWorld (e2w)
fltMatrix () / ['connectable', 'in', 'out', 'storable', 'hidden']
message (msg)
message () / ['connectable', 'out', 'hidden']
normalCamera (n)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
normalCameraY (ny)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
normalCameraX (nx)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
normalCameraZ (nz)
float 1.0 (1) / ['connectable', 'in', 'out', 'hidden']
objectType (ot)
char (1) 0/255 ['connectable', 'in', 'out', 'storable', 'hidden']
pointCamera (p)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
pointCameraY (py)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
pointCameraX (px)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
pointCameraZ (pz)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
rayDirection (r)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
rayDirectionX (rx)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
rayDirectionY (ry)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
rayDirectionZ (rz)
float 1.0 (1) / ['connectable', 'in', 'out', 'hidden']
uvCoord (uv)
float2 0.0 () / ['connectable', 'in', 'out', 'hidden']
uCoord (u)
float 0.5 () / ['connectable', 'in', 'out', 'hidden']
vCoord (v)
float 0.5 () / ['connectable', 'in', 'out', 'hidden']
uvFilterSize (uf)
float2 0.0 () / ['connectable', 'in', 'out', 'hidden']
uvFilterSizeY (ufy)
float 0.20530000329 () / ['connectable', 'in', 'out', 'hidden']
uvFilterSizeX (ufx)
float 0.20530000329 () / ['connectable', 'in', 'out', 'hidden']
xPixelAngle (xpa)
float 0.0020530000329 (0.0020530000329017639) / ['connectable', 'in', 'storable', 'hidden']
internal nodes
binMembership (bnm)
() / ['storable', 'hidden']
caching (cch)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
nodeState (nds)
enum Normal
HasNoEffect
Blocking
Waiting-Normal=8
Waiting-HasNoEffect
Waiting-Blocking ()
0/10 ['connectable', 'in', 'out', 'storable']