_default - envCube (0x52454342)

classification:

drawdb/shader/environment/envCube

texture/environment

plugin:
id:

0x52454342

link:

visit Autodesk 2016 official reference a link.

Attributes(64)

Long name (short name) Type Value(Default) Min/Max Flags
back (ba)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
backG (bag)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
backR (bar)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
backB (bab)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
bottom (bo)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
bottomG (bog)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
bottomR (bor)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
bottomB (bob)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
front (fr)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
frontR (frr)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
frontB (frb)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
frontG (frg)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
left (le)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
leftG (leg)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
leftR (ler)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
leftB (leb)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
right (ri)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
rightG (rig)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
rightR (rir)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
rightB (rib)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
top (to)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
topG (tog)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
topB (tob)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
topR (tor)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
extern visible nodes
frozen (fzn)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
infiniteSize (ie)
bool False () 0/1 ['storable']
lookupType (lt)
enum reflection
normal ()
0/1 ['storable']
outAlpha (oa)
float 0.0 () / ['connectable', 'out']
outColor (oc)
float3 0.0 () / ['connectable', 'out']
outColorB (ocb)
float 0.0 () / ['connectable', 'out']
outColorR (ocr)
float 0.0 () / ['connectable', 'out']
outColorG (ocg)
float 0.0 () / ['connectable', 'out']
placementMatrix (pm)
fltMatrix () / ['connectable', 'in', 'out', 'storable']
extern hidden nodes
filterSize (fs)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
filterSizeX (fsx)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
filterSizeY (fsy)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
filterSizeZ (fsz)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
infoBits (ib)
long 8.0 () / ['connectable', 'in', 'out', 'hidden']
isHistoricallyInteresting (ihi)
byte True (2) 0/255 ['connectable', 'in', 'out', 'storable', 'hidden']
matrixEyeToWorld (e2w)
fltMatrix () / ['connectable', 'in', 'out', 'storable', 'hidden']
message (msg)
message () / ['connectable', 'out', 'hidden']
normalCamera (n)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
normalCameraY (ny)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
normalCameraX (nx)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
normalCameraZ (nz)
float 1.0 (1) / ['connectable', 'in', 'out', 'hidden']
objectType (ot)
char (1) 0/255 ['connectable', 'in', 'out', 'storable', 'hidden']
pointWorld (pw)
float3 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
pointWorldY (pwy)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
pointWorldX (pwx)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
pointWorldZ (pwz)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'hidden']
rayDirection (r)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
rayDirectionX (rx)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
rayDirectionY (ry)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
rayDirectionZ (rz)
float 1.0 (1) / ['connectable', 'in', 'out', 'hidden']
uvCoord (uv)
float2 0.0 () / ['connectable', 'in', 'out', 'hidden']
uCoord (u)
float 0.5 () / ['connectable', 'in', 'out', 'hidden']
vCoord (v)
float 0.5 () / ['connectable', 'in', 'out', 'hidden']
uvFilterSize (uf)
float2 0.0 () / ['connectable', 'in', 'out', 'hidden']
uvFilterSizeY (ufy)
float 0.00410601496696 () / ['connectable', 'in', 'out', 'hidden']
uvFilterSizeX (ufx)
float 0.00410601496696 () / ['connectable', 'in', 'out', 'hidden']
xPixelAngle (xpa)
float 0.0020530000329 (0.0020530000329017639) / ['connectable', 'in', 'storable', 'hidden']
internal nodes
binMembership (bnm)
() / ['storable', 'hidden']
caching (cch)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
nodeState (nds)
enum Normal
HasNoEffect
Blocking
Waiting-Normal=8
Waiting-HasNoEffect
Waiting-Blocking ()
0/10 ['connectable', 'in', 'out', 'storable']