_default - wood (0x52545744)

classification:

drawdb/shader/texture/3d/wood

texture/3d

plugin:
id:

0x52545744

link:

visit Autodesk 2016 official reference a link.

Attributes(90)

Long name (short name) Type Value(Default) Min/Max Flags
age (a)
float 20.0 (20) 0/ ['connectable', 'in', 'out', 'storable', 'keyable']
alphaGain (ag)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable', 'keyable']
alphaIsLuminance (ail)
bool False () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
alphaOffset (ao)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
amplitudeX (ax)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
amplitudeY (ay)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
blend (b)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
center (c)
float2 0.0 () / ['connectable', 'in', 'out', 'storable']
centerV (cv)
float -0.5 (true) true/2 ['connectable', 'in', 'out', 'storable', 'keyable']
centerU (cu)
float 0.5 (0.5) true/2 ['connectable', 'in', 'out', 'storable', 'keyable']
colorGain (cg)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
colorGainB (cgb)
float 1.0 (1) 0/2 ['connectable', 'in', 'out', 'storable', 'keyable']
colorGainR (cgr)
float 1.0 (1) 0/2 ['connectable', 'in', 'out', 'storable', 'keyable']
colorGainG (cgg)
float 1.0 (1) 0/2 ['connectable', 'in', 'out', 'storable', 'keyable']
colorOffset (co)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
colorOffsetB (cob)
float 0.0 () 0/2 ['connectable', 'in', 'out', 'storable', 'keyable']
colorOffsetR (cor)
float 0.0 () 0/2 ['connectable', 'in', 'out', 'storable', 'keyable']
colorOffsetG (cog)
float 0.0 () 0/2 ['connectable', 'in', 'out', 'storable', 'keyable']
defaultColor (dc)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
defaultColorG (dcg)
float 0.5 (0.5) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
defaultColorR (dcr)
float 0.5 (0.5) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
defaultColorB (dcb)
float 0.5 (0.5) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
depth (d)
float2 0.0 () / ['connectable', 'in', 'out', 'storable']
depthMax (dmx)
float 8.0 (8) / ['connectable', 'in', 'out', 'storable', 'keyable']
depthMin (dmn)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
fillerColor (fc)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
fillerColorB (fcb)
float 0.470999985933 (0.47099998593330383) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
fillerColorG (fcg)
float 0.626999974251 (0.62699997425079346) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
fillerColorR (fcr)
float 0.824000000954 (0.82400000095367432) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
grainColor (gc)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
grainColorB (gcb)
float 0.0 () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
grainColorR (gcr)
float 0.118000000715 (0.11800000071525574) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
grainColorG (gcg)
float 0.0390000008047 (0.039000000804662704) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
grainContrast (gx)
float 0.5 (0.5) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
grainSpacing (gs)
float 0.00999999977648 (0.0099999997764825821) 0/ ['connectable', 'in', 'out', 'storable', 'keyable']
invert (i)
bool False () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
layerSize (ls)
float 0.0500000007451 (0.05000000074505806) 0.005/ ['connectable', 'in', 'out', 'storable', 'keyable']
randomness (rd)
float 0.5 (0.5) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
ratio (ra)
float 0.34999999404 (0.34999999403953552) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
ripples (r)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
ripplesZ (rz)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable', 'keyable']
ripplesY (ry)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable', 'keyable']
ripplesX (rx)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable', 'keyable']
veinColor (vc)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
veinColorB (vcb)
float 0.0390000008047 (0.039000000804662704) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
veinColorG (vcg)
float 0.0780000016093 (0.078000001609325409) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
veinColorR (vcr)
float 0.157000005245 (0.15700000524520874) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
veinSpread (v)
float 0.25 (0.25) 0/ ['connectable', 'in', 'out', 'storable', 'keyable']
wrap (w)
bool True (1) 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
extern visible nodes
filter (f)
float 1.0 (1) / ['connectable', 'in', 'out', 'storable']
filterOffset (fo)
float 0.0 () / ['connectable', 'in', 'out', 'storable']
frozen (fzn)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
local (lo)
bool False () 0/1 ['storable']
outAlpha (oa)
float 0.5 () / ['connectable', 'out']
outColor (oc)
float3 0.0 () / ['connectable', 'out']
outColorB (ocb)
float 0.5 () / ['connectable', 'out']
outColorR (ocr)
float 0.5 () / ['connectable', 'out']
outColorG (ocg)
float 0.5 () / ['connectable', 'out']
placementMatrix (pm)
fltMatrix () / ['connectable', 'in', 'out', 'storable']
extern hidden nodes
filterSize (fs)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
filterSizeX (fsx)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
filterSizeY (fsy)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
filterSizeZ (fsz)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
isHistoricallyInteresting (ihi)
byte True (2) 0/255 ['connectable', 'in', 'out', 'storable', 'hidden']
matrixEyeToWorld (e2w)
fltMatrix () / ['connectable', 'in', 'out', 'storable', 'hidden']
message (msg)
message () / ['connectable', 'out', 'hidden']
normalCamera (n)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
normalCameraY (ny)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
normalCameraX (nx)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
normalCameraZ (nz)
float 1.0 (1) / ['connectable', 'in', 'out', 'hidden']
pointCamera (p)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
pointCameraY (py)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
pointCameraX (px)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
pointCameraZ (pz)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
pointObj (po)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
pointObjZ (poz)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
pointObjX (pox)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
pointObjY (poy)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
refPointCamera (rpc)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
refPointCameraY (rcy)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
refPointCameraX (rcx)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
refPointCameraZ (rcz)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
refPointObj (rpo)
float3 0.0 () / ['connectable', 'in', 'out', 'hidden']
refPointObjZ (roz)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
refPointObjX (rox)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
refPointObjY (roy)
float 0.0 () / ['connectable', 'in', 'out', 'hidden']
xPixelAngle (xpa)
float 0.0020530000329 (0.0020530000329017639) / ['connectable', 'in', 'storable', 'hidden']
internal nodes
binMembership (bnm)
() / ['storable', 'hidden']
caching (cch)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
nodeState (nds)
enum Normal
HasNoEffect
Blocking
Waiting-Normal=8
Waiting-HasNoEffect
Waiting-Blocking ()
0/10 ['connectable', 'in', 'out', 'storable']