_default - vectorProduct (0x52564543)

classification:

drawdb/shader/operation/vectorProduct

utility/general

plugin:
id:

0x52564543

link:

visit Autodesk 2016 official reference a link.

Attributes(21)

Long name (short name) Type Value(Default) Min/Max Flags
input1 (i1)
float3 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
input1X (i1x)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
input1Y (i1y)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
input1Z (i1z)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
input2 (i2)
float3 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
input2Y (i2y)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
input2X (i2x)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
input2Z (i2z)
float 0.0 () / ['connectable', 'in', 'out', 'storable', 'keyable']
normalizeOutput (no)
bool False () 0/1 ['connectable', 'in', 'out', 'storable', 'keyable']
extern visible nodes
frozen (fzn)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
matrix (m)
fltMatrix () / ['connectable', 'in', 'out', 'storable']
operation (op)
enum No operation
Dot Product
Cross Product
Vector Matrix Product
Point Matrix Product (1)
0/4 ['connectable', 'in', 'out', 'storable']
output (o)
float3 0.0 () / ['connectable', 'out']
outputZ (oz)
float 0.0 () / ['connectable', 'out']
outputX (ox)
float 0.0 (1) / ['connectable', 'out']
outputY (oy)
float 0.0 () / ['connectable', 'out']
extern hidden nodes
isHistoricallyInteresting (ihi)
byte True (2) 0/255 ['connectable', 'in', 'out', 'storable', 'hidden']
message (msg)
message () / ['connectable', 'out', 'hidden']
internal nodes
binMembership (bnm)
() / ['storable', 'hidden']
caching (cch)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
nodeState (nds)
enum Normal
HasNoEffect
Blocking
Waiting-Normal=8
Waiting-HasNoEffect
Waiting-Blocking ()
0/10 ['connectable', 'in', 'out', 'storable']