dx11Shader.mll - dx11Shader (0x81054L)

classification:

drawdb/shader/surface/dx11Shader

shader/surface/utility

swatch/dx11ShaderRenderSwatchGen

plugin:

C:/Program Files/Autodesk/Maya2017/bin/plug-ins/dx11Shader.mll

id:

0x81054L

Attributes(32)

Long name (short name) Type Value(Default) Min/Max Flags
technique (t)
() / ['connectable', 'in', 'out', 'storable', 'keyable']
extern visible nodes
description (desc)
() / ['connectable', 'out']
diagnostics (diag)
() / ['connectable', 'out']
frozen (fzn)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
lightInfo (linfo)
() / ['connectable', 'out']
outColor (oc)
float3 0.0 () / ['connectable', 'out']
outColorB (ocb)
float 0.0 () / ['connectable', 'out']
outColorR (ocr)
float 0.0 () / ['connectable', 'out']
outColorG (ocg)
float 1.0 (1) / ['connectable', 'out']
outGlowColor (ogc)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
outGlowColorG (ogg)
float 0.0 () / ['connectable', 'in', 'out', 'storable']
outGlowColorR (ogr)
float 0.0 () / ['connectable', 'in', 'out', 'storable']
outGlowColorB (ogb)
float 0.0 () / ['connectable', 'in', 'out', 'storable']
outMatteOpacity (omo)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
outMatteOpacityB (omob)
float 0.0 () / ['connectable', 'in', 'out', 'storable']
outMatteOpacityR (omor)
float 0.0 () / ['connectable', 'in', 'out', 'storable']
outMatteOpacityG (omog)
float 0.0 () / ['connectable', 'in', 'out', 'storable']
outTransparency (ot)
float3 0.0 () / ['connectable', 'in', 'out', 'storable']
outTransparencyB (otb)
float 0.0 () / ['connectable', 'in', 'out', 'storable']
outTransparencyR (otr)
float 0.0 () / ['connectable', 'in', 'out', 'storable']
outTransparencyG (otg)
float 0.0 () / ['connectable', 'in', 'out', 'storable']
extern hidden nodes
isHistoricallyInteresting (ihi)
byte True (2) 0/255 ['connectable', 'in', 'out', 'storable', 'hidden']
message (msg)
message () / ['connectable', 'out', 'hidden']
internal nodes
EffectParameters (ep)
() / ['connectable', 'in', 'out', 'storable']
binMembership (bnm)
() / ['storable', 'hidden']
caching (cch)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
enableHwShading (ehs)
long 1.0 (1) / ['connectable', 'in', 'out', 'storable']
nodeState (nds)
enum Normal
HasNoEffect
Blocking
Waiting-Normal=8
Waiting-HasNoEffect
Waiting-Blocking ()
0/10 ['connectable', 'in', 'out', 'storable']
shader (s)
() / ['connectable', 'in', 'out', 'storable']
technique (t)
() / ['connectable', 'in', 'out', 'storable', 'keyable']
techniques (ts)
() / ['connectable', 'out']
uniformParameters (upar)
() / ['connectable', 'in', 'out', 'storable']
varyingParameters (vpar)
() / ['connectable', 'in', 'out', 'storable']