dx11Shader.mll - coneAngleToHotspotConverter (0x81055L)

classification:
plugin:C:/Program Files/Autodesk/Maya2017/bin/plug-ins/dx11Shader.mll
id:0x81055L

Attributes(10)

Long name (short name) Type Value(Default) Min/Max Flags
extern visible nodes
coneAngle (ca)
doubleAngle 45.0 (45) / ['connectable', 'in', 'out']
falloff (fo)
double 22.5 () / ['connectable', 'in', 'out']
frozen (fzn)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
hotspot (hs)
double 22.5 () / ['connectable', 'in', 'out']
penumbraAngle (pa)
doubleAngle 0.0 () / ['connectable', 'in', 'out']
extern hidden nodes
isHistoricallyInteresting (ihi)
byte True (2) 0/255 ['connectable', 'in', 'out', 'storable', 'hidden']
message (msg)
message () / ['connectable', 'out', 'hidden']
internal nodes
binMembership (bnm)
() / ['storable', 'hidden']
caching (cch)
bool False () 0/1 ['connectable', 'in', 'out', 'storable']
nodeState (nds)
enum Normal
HasNoEffect
Blocking
Waiting-Normal=8
Waiting-HasNoEffect
Waiting-Blocking ()
0/10 ['connectable', 'in', 'out', 'storable']