BulletCollisionWorld (interface)¶
CollisionWorld is interface and container for the collision detection
Functions¶
| addCollisionObject ! ( in BulletICollisionObject collisionObject ) | |
| BulletBroadphaseInterface | getBroadphase ? () |
| BulletICollisionObject[] | getCollisionObjectArray ? () |
| Integer | getNumCollisionObjects ? () |
| removeCollisionObject ! ( in BulletICollisionObject collisionObject ) | |
| setBroadphase ! ( in BulletBroadphaseInterface pairCache ) |
Functions in detail¶
BulletCollisionWorld.addCollisionObject! ( in BulletICollisionObject collisionObject )
BulletBroadphaseInterface BulletCollisionWorld.getBroadphase? ()
BulletICollisionObject[] BulletCollisionWorld.getCollisionObjectArray? ()
Integer BulletCollisionWorld.getNumCollisionObjects? ()
BulletCollisionWorld.removeCollisionObject! ( in BulletICollisionObject collisionObject )
BulletCollisionWorld.setBroadphase! ( in BulletBroadphaseInterface pairCache )