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BulletCompoundShape ( in Boolean enableDynamicAabbTree ) |
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BulletCompoundShape ( in BulletCompoundShape other ) |
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BulletCompoundShape () |
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__addChildShape ! ( in Xfo localTransform, in BulletCollisionShape shape ) |
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__construct ! ( in Boolean enableDynamicAabbTree ) |
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__destroy ! () |
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__removeChildShape ! ( in BulletCollisionShape shape ) |
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__removeChildShapeByIndex ! ( in Integer childShapeindex ) |
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addChildShape ! ( in Xfo localTransform, in BulletCollisionShape shape ) |
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calculateLocalInertia ? ( in Scalar mass, io Vec3 inertia ) |
| BulletCompoundShape |
clone ? () |
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getAabb ? ( in Xfo t, io Vec3 aabbMin, io Vec3 aabbMax ) |
| BulletCollisionShape[] |
getChildList ? () |
| BulletCollisionShape |
getChildShape ? ( in Integer index ) |
| Xfo |
getChildTransform ? ( in Integer index ) |
| Vec3 |
getLocalScaling ? () |
| Scalar |
getMargin ? () |
| Integer |
getNumChildShapes ? () |
| Data |
getPointer ? () |
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removeChildShape ! ( in BulletCollisionShape shape ) |
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removeChildShapeByIndex ! ( in Integer childShapeindex ) |
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setLocalScaling ! ( in Vec3 scaling ) |
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setMargin ! ( in Scalar margin ) |
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updateChildTransform ! ( in Integer childIndex, in Xfo newChildTransform ) |
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updateChildTransform ! ( in Integer childIndex, in Xfo newChildTransform, in Boolean shouldRecalculateLocalAabb ) |
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~BulletCompoundShape () |