SkinnedCharacter.kl¶
Types¶
SkinnedCharacter (object)¶
Methods¶
SkinnedCharacter ( in SkinnedCharacter other ) | |
SkinnedCharacter () | |
SkinnedCharacter | clone ? () |
Index | getNbSamples ? () |
Ref<IPose> | getPose ? () |
Ref<Skeleton> | getSkeleton ? () |
Mat44[] | getSkinningMatrices ? () |
init ! ( in Skeleton skeleton ) | |
init ! ( io Bone bones[], in Boolean visibleBones[] ) | |
setPose ! ( in IPose pose ) | |
setPoseAtTime ! ( in Float32 time ) | |
setPoseFromClip ! ( in Clip clip ) | |
updateSkinningMatrices ! () |