SkinnedCharacter.kl¶
Types¶
SkinnedCharacter (object)¶
Methods¶
| SkinnedCharacter ( in SkinnedCharacter other ) | |
| SkinnedCharacter () | |
| SkinnedCharacter | clone ? () |
| Index | getNbSamples ? () |
| Ref<IPose> | getPose ? () |
| Ref<Skeleton> | getSkeleton ? () |
| Mat44[] | getSkinningMatrices ? () |
| init ! ( in Skeleton skeleton ) | |
| init ! ( io Bone bones[], in Boolean visibleBones[] ) | |
| setPose ! ( in IPose pose ) | |
| setPoseAtTime ! ( in Float32 time ) | |
| setPoseFromClip ! ( in Clip clip ) | |
| updateSkinningMatrices ! () |