LocalL32UInt16Array (struct)¶
The LocalL32UInt16Array is an efficient container for storing UInt16 values, where up to 32 values can be added without requiring memory allocations on the heap. This allows to efficiently contain array of values, where arrays are usually smaller than 32.
注釈
Avoiding frequent heap memory allocations can have a significant performance impact. Using this type can avoid the memory allocation overhead in some scenarios (eg: various PolygonMesh methods use local arrays).
Methods¶
LocalL32UInt16Array ( in LocalL32UInt16Array other ) | |
LocalL32UInt16Array () | |
LocalL32UInt16Array | clone ? () |
UInt16 | get ? ( in UInt32 index ) |
String | getString ? () |
push ! ( in UInt16 value ) | |
resize ! ( in UInt32 size ) | |
set ! ( in UInt32 index, in UInt16 value ) | |
UInt32 | size ? () |
Operators¶
LocalL32UInt16Array | = ( Param other ) |
Methods in detail¶
LocalL32UInt16Array ( in LocalL32UInt16Array other )
copy constructor
default constructor
LocalL32UInt16Array LocalL32UInt16Array.clone? ()
clone method
UInt16 LocalL32UInt16Array.get? ( in UInt32 index )
returns the value stored at an index.
String LocalL32UInt16Array.getString? ()
returns a description of the array as a String
LocalL32UInt16Array.push! ( in UInt16 value )
appends a new UInt16 value to the end of the array
LocalL32UInt16Array.resize! ( in UInt32 size )
resizes the array.
LocalL32UInt16Array.set! ( in UInt32 index, in UInt16 value )
sets the value stored at an index
UInt32 LocalL32UInt16Array.size? ()
returns the size of the array (number of UInt16 elements stored).
Operators in detail¶
LocalL32UInt16Array = ( Param other )
copy the content of another LocalL32UInt16Array