LocalL4UInt16Array (struct)¶
The LocalL4UInt16Array is an efficient container for storing UInt16 values, where up to 4 values can be added without requiring memory allocations on the heap. This allows to efficiently contain array of values, where arrays are usually smaller than 4.
注釈
Avoiding frequent heap memory allocations can have a significant performance impact. Using this type can avoid the memory allocation overhead in some scenarios (eg: various PolygonMesh methods use local arrays).
Methods¶
LocalL4UInt16Array ( in LocalL4UInt16Array other ) | |
LocalL4UInt16Array () | |
LocalL4UInt16Array | clone ? () |
UInt16 | get ? ( in UInt32 index ) |
String | getString ? () |
push ! ( in UInt16 value ) | |
resize ! ( in UInt32 size ) | |
set ! ( in UInt32 index, in UInt16 value ) | |
UInt32 | size ? () |
Operators¶
LocalL4UInt16Array | = ( Param other ) |
Methods in detail¶
LocalL4UInt16Array ( in LocalL4UInt16Array other )
copy constructor
default constructor
LocalL4UInt16Array LocalL4UInt16Array.clone? ()
clone method
UInt16 LocalL4UInt16Array.get? ( in UInt32 index )
returns the value stored at an index.
String LocalL4UInt16Array.getString? ()
returns a description of the array as a String
LocalL4UInt16Array.push! ( in UInt16 value )
appends a new UInt16 value to the end of the array
LocalL4UInt16Array.resize! ( in UInt32 size )
resizes the array.
LocalL4UInt16Array.set! ( in UInt32 index, in UInt16 value )
sets the value stored at an index
UInt32 LocalL4UInt16Array.size? ()
returns the size of the array (number of UInt16 elements stored).
Operators in detail¶
LocalL4UInt16Array = ( Param other )
copy the content of another LocalL4UInt16Array